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?? tetgen.h

?? 一個很有效的構(gòu)建delauny的英文程序說明
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    //   be -1 if it is a ray, in this case, the unit normal of this ray is    //   given in 'vnormal'.     typedef struct {      int v1, v2;      REAL vnormal[3];    } voroedge;    // A 'vorofacet' is an facet of the Voronoi diagram. It corresponds to a    //   Delaunay edge.  Each Voronoi facet is a convex polygon formed by a    //   list of Voronoi edges, it may not be closed.  'c1' and 'c2' are two    //   indices pointing into the list of Voronoi cells, i.e., the two cells    //   share this facet.  'elist' is an array of indices pointing into the    //   list of Voronoi edges, 'elist[0]' saves the number of Voronoi edges    //   (including rays) of this facet.    typedef struct {      int c1, c2;      int *elist;    } vorofacet;    // The periodic boundary condition group data structure.  A "pbcgroup"    //   contains the definition of a pbc and the list of pbc point pairs.    //   'fmark1' and 'fmark2' are the facetmarkers of the two pbc facets f1    //   and f2, respectively. 'transmat' is the transformation matrix which    //   maps a point in f1 into f2.  An array of pbc point pairs are saved    //   in 'pointpairlist'. The first point pair is at indices [0] and [1],    //   followed by remaining pairs. Two integers per pair.    typedef struct {      int fmark1, fmark2;      REAL transmat[4][4];      int numberofpointpairs;      int *pointpairlist;    } pbcgroup;  public:    // Items are numbered starting from 'firstnumber' (0 or 1), default is 0.    int firstnumber;     // Dimension of the mesh (2 or 3), default is 3.    int mesh_dim;    // Does the lines in .node file contain index or not, default is TRUE.    bool useindex;    // 'pointlist':  An array of point coordinates.  The first point's x    //   coordinate is at index [0] and its y coordinate at index [1], its    //   z coordinate is at index [2], followed by the coordinates of the    //   remaining points.  Each point occupies three REALs.     // 'pointattributelist':  An array of point attributes.  Each point's    //   attributes occupy 'numberofpointattributes' REALs.    // 'pointmtrlist': An array of metric tensors at points. Each point's    //   tensor occupies 'numberofpointmtr' REALs.    // `pointmarkerlist':  An array of point markers; one int per point.    REAL *pointlist;    REAL *pointattributelist;    REAL *pointmtrlist;    int *pointmarkerlist;    int numberofpoints;    int numberofpointattributes;    int numberofpointmtrs;     // `elementlist':  An array of element (triangle or tetrahedron) corners.     //   The first element's first corner is at index [0], followed by its    //   other corners in counterclockwise order, followed by any other    //   nodes if the element represents a nonlinear element.  Each element    //   occupies `numberofcorners' ints.    // `elementattributelist':  An array of element attributes.  Each    //   element's attributes occupy `numberofelementattributes' REALs.    // `elementconstraintlist':  An array of constraints, i.e. triangle's    //   area or tetrahedron's volume; one REAL per element.  Input only.    // `neighborlist':  An array of element neighbors; 3 or 4 ints per    //   element.  Output only.    int *tetrahedronlist;    REAL *tetrahedronattributelist;    REAL *tetrahedronvolumelist;    int *neighborlist;    int numberoftetrahedra;    int numberofcorners;    int numberoftetrahedronattributes;    // `facetlist':  An array of facets.  Each entry is a structure of facet.    // `facetmarkerlist':  An array of facet markers; one int per facet.    facet *facetlist;    int *facetmarkerlist;    int numberoffacets;    // `holelist':  An array of holes.  The first hole's x, y and z    //   coordinates  are at indices [0], [1] and [2], followed by the    //   remaining holes. Three REALs per hole.     REAL *holelist;    int numberofholes;    // `regionlist': An array of regional attributes and volume constraints.    //   The first constraint's x, y and z coordinates are at indices [0],    //   [1] and [2], followed by the regional attribute at index [3], foll-    //   owed by the maximum volume at index [4]. Five REALs per constraint.     // Note that each regional attribute is used only if you select the `A'    //   switch, and each volume constraint is used only if you select the    //   `a' switch (with no number following).    REAL *regionlist;    int numberofregions;    // `facetconstraintlist': An array of facet maximal area constraints.    //   Two REALs per constraint. The first one is the facet marker (cast    //   it to int), the second is its maximum area bound.    // Note the 'facetconstraintlist' is used only for the 'q' switch.     REAL *facetconstraintlist;    int numberoffacetconstraints;    // `segmentconstraintlist': An array of segment max. length constraints.    //   Three REALs per constraint. The first two are the indices (pointing    //   into 'pointlist') of the endpoints of the segment, the third is its    //   maximum length bound.    // Note the 'segmentconstraintlist' is used only for the 'q' switch.     REAL *segmentconstraintlist;    int numberofsegmentconstraints;    // 'pbcgrouplist':  An array of periodic boundary condition groups.    pbcgroup *pbcgrouplist;    int numberofpbcgroups;    // `trifacelist':  An array of triangular face endpoints.  The first    //   face's endpoints are at indices [0], [1] and [2], followed by the    //   remaining faces.  Three ints per face.    // `adjtetlist':  An array of adjacent tetrahedra to the faces of    //   trifacelist. Each face has at most two adjacent tets, the first    //   face's adjacent tets are at [0], [1]. Two ints per face. A '-1'    //   indicates outside (no adj. tet). This list is output when '-nn'    //   switch is used.    // `trifacemarkerlist':  An array of face markers; one int per face.    int *trifacelist;    int *adjtetlist;    int *trifacemarkerlist;    int numberoftrifaces;    // `edgelist':  An array of edge endpoints.  The first edge's endpoints    //   are at indices [0] and [1], followed by the remaining edges.  Two    //   ints per edge.    // `edgemarkerlist':  An array of edge markers; one int per edge.    int *edgelist;    int *edgemarkerlist;    int numberofedges;    // 'vpointlist':  An array of Voronoi vertex coordinates (like pointlist).    // 'vedgelist':  An array of Voronoi edges.  Each entry is a 'voroedge'.    // 'vfacetlist':  An array of Voronoi facets. Each entry is a 'vorofacet'.    // 'vcelllist':  An array of Voronoi cells.  Each entry is an array of    //   indices pointing into 'vfacetlist'. The 0th entry is used to store    //   the length of this array.    REAL *vpointlist;    voroedge *vedgelist;    vorofacet *vfacetlist;    int **vcelllist;    int numberofvpoints;    int numberofvedges;    int numberofvfacets;    int numberofvcells;  public:    // Initialize routine.    void initialize();    void deinitialize();    // Input & output routines.    bool load_node_call(FILE* infile, int markers, char* nodefilename);    bool load_node(char* filename);    bool load_pbc(char* filename);    bool load_var(char* filename);    bool load_mtr(char* filename);    bool load_poly(char* filename);    bool load_off(char* filename);    bool load_ply(char* filename);    bool load_stl(char* filename);    bool load_medit(char* filename);    bool load_plc(char* filename, int object);    bool load_tetmesh(char* filename);    bool load_voronoi(char* filename);    void save_nodes(char* filename);    void save_elements(char* filename);    void save_faces(char* filename);    void save_edges(char* filename);    void save_neighbors(char* filename);    void save_poly(char* filename);    // Read line and parse string functions.    char *readline(char* string, FILE* infile, int *linenumber);    char *findnextfield(char* string);    char *readnumberline(char* string, FILE* infile, char* infilename);    char *findnextnumber(char* string);    // Constructor and destructor.    tetgenio() {initialize();}    ~tetgenio() {deinitialize();}};/////////////////////////////////////////////////////////////////////////////////                                                                           //// tetgenbehavior    Parsing command line switches and file names.           ////                                                                           //// It includes a list of variables corresponding to the commandline switches //// for control the behavior of TetGen.  These varibales are all initialized  //// to their default values.                                                  ////                                                                           //// parse_commandline() provides an simple interface to set the vaules of the //// variables.  It accepts the standard parameters (e.g., 'argc' and 'argv')  //// that pass to C/C++ main() function. Alternatively a string which contains //// the command line options can be used as its parameter.                    ////                                                                           //// You don't need to understand this data type. It can be implicitly called  //// by the global function "tetrahedralize()" defined below.  The necessary   //// thing you need to know is the meaning of command line switches of TetGen. //// They are described in the third section of the user's manual.             ////                                                                           /////////////////////////////////////////////////////////////////////////////////class tetgenbehavior {  public:    // Labels define the objects which are acceptable by TetGen. They are     //   recognized by the file extensions.    //   - NODES, a list of nodes (.node);     //   - POLY, a piecewise linear complex (.poly or .smesh);     //   - OFF, a polyhedron (.off, Geomview's file format);     //   - PLY, a polyhedron (.ply, file format from gatech);    //   - STL, a surface mesh (.stl, stereolithography format);    //   - MEDIT, a surface mesh (.mesh, Medit's file format);     //   - MESH, a tetrahedral mesh (.ele).    //   If no extension is available, the imposed commandline switch    //   (-p or -r) implies the object. 

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