?? beep.lst
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C51 COMPILER V9.00 BEEP 05/29/2013 18:34:20 PAGE 1
C51 COMPILER V9.00, COMPILATION OF MODULE BEEP
OBJECT MODULE PLACED IN ..\output\beep.obj
COMPILER INVOKED BY: D:\Keil\C51\BIN\C51.EXE ..\c_file\beep.c BROWSE INCDIR(..\c_file;..\h_file;..\output;..\project) DE
-BUG OBJECTEXTEND PRINT(.\beep.lst) OBJECT(..\output\beep.obj)
line level source
1 #include <INTRINS.H>
2 # include "stc12c5a60s2.h"
3 # include "main.h"
4 # include "key.h"
5
6 /************************************************************************
7 [文件名] C51音樂程序(八月桂花)
8 [功能] 通過單片機演奏音樂
9 注意:通過了74HC14控制ULN2003 驅(qū)動芯片驅(qū)動蜂鳴器 *
10 /**********************************************************************/
11
12 //本例采用89C52, 晶振為11.0592MHZ
13 //關于如何編制音樂代碼, 其實十分簡單,各位可以看以下代碼.
14 //頻率常數(shù)即音樂術語中的音調(diào),而節(jié)拍常數(shù)即音樂術語中的多少拍;
15 //所以拿出譜子, 試探編吧!
16
17 unsigned char n=0; //n為節(jié)拍常數(shù)變量
18 unsigned char code music_tab[] ={
19 0x18, 0x30, 0x1C , 0x10, //格式為: 頻率常數(shù), 節(jié)拍常數(shù), 頻率常數(shù), 節(jié)拍常數(shù),
20 0x20, 0x40, 0x1C , 0x10,
21 0x18, 0x10, 0x20 , 0x10,
22 0x1C, 0x10, 0x18 , 0x40,
23 0x1C, 0x20, 0x20 , 0x20,
24 0x1C, 0x20, 0x18 , 0x20,
25 0x20, 0x80, 0xFF , 0x20,
26 0x30, 0x1C, 0x10 , 0x18,
27 0x20, 0x15, 0x20 , 0x1C,
28 0x20, 0x20, 0x20 , 0x26,
29 0x40, 0x20, 0x20 , 0x2B,
30 0x20, 0x26, 0x20 , 0x20,
31 0x20, 0x30, 0x80 , 0xFF,
32 0x20, 0x20, 0x1C , 0x10,
33 0x18, 0x10, 0x20 , 0x20,
34 0x26, 0x20, 0x2B , 0x20,
35 0x30, 0x20, 0x2B , 0x40,
36 0x20, 0x20, 0x1C , 0x10,
37 0x18, 0x10, 0x20 , 0x20,
38 0x26, 0x20, 0x2B , 0x20,
39 0x30, 0x20, 0x2B , 0x40,
40 0x20, 0x30, 0x1C , 0x10,
41 0x18, 0x20, 0x15 , 0x20,
42 0x1C, 0x20, 0x20 , 0x20,
43 0x26, 0x40, 0x20 , 0x20,
44 0x2B, 0x20, 0x26 , 0x20,
45 0x20, 0x20, 0x30 , 0x80,
46 0x20, 0x30, 0x1C , 0x10,
47 0x20, 0x10, 0x1C , 0x10,
48 0x20, 0x20, 0x26 , 0x20,
49 0x2B, 0x20, 0x30 , 0x20,
50 0x2B, 0x40, 0x20 , 0x15,
51 0x1F, 0x05, 0x20 , 0x10,
52 0x1C, 0x10, 0x20 , 0x20,
53 0x26, 0x20, 0x2B , 0x20,
54 0x30, 0x20, 0x2B , 0x40,
C51 COMPILER V9.00 BEEP 05/29/2013 18:34:20 PAGE 2
55 0x20, 0x30, 0x1C , 0x10,
56 0x18, 0x20, 0x15 , 0x20,
57 0x1C, 0x20, 0x20 , 0x20,
58 0x26, 0x40, 0x20 , 0x20,
59 0x2B, 0x20, 0x26 , 0x20,
60 0x20, 0x20, 0x30 , 0x30,
61 0x20, 0x30, 0x1C , 0x10,
62 0x18, 0x40, 0x1C , 0x20,
63 0x20, 0x20, 0x26 , 0x40,
64 0x13, 0x60, 0x18 , 0x20,
65 0x15, 0x40, 0x13 , 0x40,
66 0x18, 0x80, 0x00
67 };
68
69 void int0() interrupt 1 //采用中斷0 控制節(jié)拍
70 { TH0=0xd8;
71 1 TL0=0xef;
72 1 n--;
73 1 }
74
75 void delay (unsigned char m) //控制頻率延時
76 {
77 1 unsigned i=3*m;
78 1 while(--i);
79 1 }
80
81 void delayms1(unsigned char a) //豪秒延時子程序
82 {
83 1 while(--a); //采用while(--a) 不要采用while(a--); 各位可編譯一下看看匯編結(jié)果就知道了!
-
84 1 }
85
86 void fengming()
87 {
88 1 unsigned char p,m; //m為頻率常數(shù)變量
89 1 unsigned char i=0;
90 1 TMOD|=0x01;
91 1 TMOD|=0x10
92 1 TH1=0xd8;
*** ERROR C141 IN LINE 92 OF ..\C_FILE\BEEP.C: syntax error near 'TH1'
93 1 TL1=0xef;
94 1 // IE=0x82;
95 1 play:
96 1 while(p!=0x00)
97 1 {
98 2 a: p=music_tab[i];
99 2 if(p==0x00) { i=0, delayms1(1000); goto play;} //如果碰到結(jié)束符,延時1秒,回到開始再來一遍
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100 2 else if(p==0xff) { i=i+1;delayms1(100),TR1=0; goto a;} //若碰到休止符,延時100ms,繼續(xù)取下一音符
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101 2 else {m=music_tab[i++], n=music_tab[i++];} //取頻率常數(shù) 和 節(jié)拍常數(shù)
102 2 TR1=1; //開定時器1
103 2 while(n!=0) beep=~beep,delay(m); //等待節(jié)拍完成, 通過P1口輸出音頻(可多
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