?? icons.h
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/****************************************************************************\
*
* FILE: Icons.H
*
* PURPOSE: IconPro Project Icon handling header file
*
* COMMENTS:
*
*
* Copyright 1995 Microsoft Corp.
*
*
* History:
* July '95 - Created
*
\****************************************************************************/
/****************************************************************************/
// Structs
// These first two structs represent how the icon information is stored
// when it is bound into a EXE or DLL file. Structure members are WORD
// aligned and the last member of the structure is the ID instead of
// the imageoffset.
#pragma pack( push )
#pragma pack( 2 )
typedef struct
{
BYTE bWidth; // Width of the image
BYTE bHeight; // Height of the image (times 2)
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
BYTE bReserved; // Reserved
WORD wPlanes; // Color Planes
WORD wBitCount; // Bits per pixel
DWORD dwBytesInRes; // how many bytes in this resource?
WORD nID; // the ID
} MEMICONDIRENTRY, *LPMEMICONDIRENTRY;
typedef struct
{
WORD idReserved; // Reserved
WORD idType; // resource type (1 for icons)
WORD idCount; // how many images?
MEMICONDIRENTRY idEntries[1]; // the entries for each image
} MEMICONDIR, *LPMEMICONDIR;
#pragma pack( pop )
// These next two structs represent how the icon information is stored
// in an ICO file.
typedef struct
{
BYTE bWidth; // Width of the image
BYTE bHeight; // Height of the image (times 2)
BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
BYTE bReserved; // Reserved
WORD wPlanes; // Color Planes
WORD wBitCount; // Bits per pixel
DWORD dwBytesInRes; // how many bytes in this resource?
DWORD dwImageOffset; // where in the file is this image
} ICONDIRENTRY, *LPICONDIRENTRY;
typedef struct
{
WORD idReserved; // Reserved
WORD idType; // resource type (1 for icons)
WORD idCount; // how many images?
ICONDIRENTRY idEntries[1]; // the entries for each image
} ICONDIR, *LPICONDIR;
// The following two structs are for the use of this program in
// manipulating icons. They are more closely tied to the operation
// of this program than the structures listed above. One of the
// main differences is that they provide a pointer to the DIB
// information of the masks.
typedef struct
{
UINT Width, Height, Colors; // Width, Height and bpp
LPBYTE lpBits; // ptr to DIB bits
DWORD dwNumBytes; // how many bytes?
LPBITMAPINFO lpbi; // ptr to header
LPBYTE lpXOR; // ptr to XOR image bits
LPBYTE lpAND; // ptr to AND image bits
} ICONIMAGE, *LPICONIMAGE;
typedef struct
{
BOOL bHasChanged; // Has image changed?
TCHAR szOriginalICOFileName[MAX_PATH]; // Original name
TCHAR szOriginalDLLFileName[MAX_PATH]; // Original name
UINT nNumImages; // How many images?
ICONIMAGE IconImages[1]; // Image entries
} ICONRESOURCE, *LPICONRESOURCE;
/****************************************************************************/
/****************************************************************************/
// Exported function prototypes
LPICONRESOURCE ReadIconFromICOFile( LPCTSTR szFileName );
BOOL WriteIconToICOFile( LPICONRESOURCE lpIR, LPCTSTR szFileName );
HICON MakeIconFromResource( LPICONIMAGE lpIcon );
LPICONRESOURCE ReadIconFromEXEFile( LPCTSTR szFileName );
BOOL IconImageToClipBoard( LPICONIMAGE lpii );
BOOL IconImageFromClipBoard( LPICONIMAGE lpii, BOOL bStretchToFit );
BOOL CreateBlankNewFormatIcon( LPICONIMAGE lpii );
BOOL DrawXORMask( HDC hDC, RECT Rect, LPICONIMAGE lpIcon );
BOOL DrawANDMask( HDC hDC, RECT Rect, LPICONIMAGE lpIcon );
RECT GetXORImageRect( RECT Rect, LPICONIMAGE lpIcon );
BOOL MakeNewANDMaskBasedOnPoint( LPICONIMAGE lpIcon, POINT pt );
BOOL IconImageFromBMPFile( LPCTSTR szFileName, LPICONIMAGE lpii, BOOL bStretchToFit );
BOOL IconImageToBMPFile( LPCTSTR szFileName, LPICONIMAGE lpii );
/****************************************************************************/
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