?? stack.h
字號:
#if !defined(AFX_STACK_H__E568F65A_6DD3_4A44_AAA8_65441B0A0C33__INCLUDED_)
#define AFX_STACK_H__E568F65A_6DD3_4A44_AAA8_65441B0A0C33__INCLUDED_
#define STACK_INIT_SIZE 1000
#define STACKINCREMENT 100
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Stack.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CStack view
class CStack : public CView
{
protected:
// protected constructor used by dynamic creation
DECLARE_DYNCREATE(CStack)
// Attributes
public:
// Operations
public:
CPoint *base;
CPoint *top;
CPoint e;
int stacksize;
BOOL IsEmpty();
void Pop();
void Init();
void Push(CPoint e);
CPoint GetTop();
CStack();virtual ~CStack();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStack)
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
//}}AFX_VIRTUAL
// Implementation
protected:
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CStack)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STACK_H__E568F65A_6DD3_4A44_AAA8_65441B0A0C33__INCLUDED_)
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