?? v_swirlleft_va.java
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/* * v_SwirlLeft_va.java */package EDU.gatech.cc.is.clay;import java.lang.*;import EDU.gatech.cc.is.util.Vec2;import EDU.gatech.cc.is.util.Units;/** * Generate a vector that aways swirls to the left of detected hazards. * The embedded perceptual schema provides a list of hazards * This is useful for "always turn left" type behaviors. * The "swirl" behavior was originally developed by Andy Henshaw * and Tom Collins. * <P> * For detailed information on how to configure behaviors, see the * <A HREF="../clay/docs/index.html">Clay page</A>. * <P> * <A HREF="../COPYRIGHT.html">Copyright</A> * (c)1998, 1998 Tucker Balch * * @author Tucker Balch * @version $Revision: 1.1 $ */public class v_SwirlLeft_va extends NodeVec2 { /** Turn debug printing on or off. */ public static final boolean DEBUG = Node.DEBUG; private NodeVec2Array embedded1; private double sphere = 1.0; private double safety = 0.0; /** Instantiate a v_SwirlLeft_va schema. @param soe double, the sphere of influence beyond which the hazards are not considered. @param s double, the safety zone, inside of which a maximum repulsion from the object is generated. @param im1 double, the embedded perceptual schema that generates a list of items to avoid. */ public v_SwirlLeft_va(double soe, double s, NodeVec2Array im1) { if (DEBUG) System.out.println("v_SwirlLeft_va: instantiated."); embedded1 = im1; if ((soe < s) || (soe<0) || (s<0)) { System.out.println("v_SwirlLeft_va: illegal parameters"); return; } sphere = soe; safety = s; } Vec2 last_val = new Vec2(); long lasttime = 0; /** Return a Vec2 representing the direction to go. @param timestamp long, only get new information if timestamp > than last call or timestamp == -1. @return the movement vector. */ public Vec2 Value(long timestamp) { double tempmag; double max_mag = 0; double tempdir; if ((timestamp > lasttime)||(timestamp == -1)) { /*--- reset the timestamp ---*/ if (timestamp > 0) lasttime = timestamp; /*--- reset output ---*/ last_val.setr(0); /*--- get the list of obstacles and ref dir ---*/ Vec2[] obs = embedded1.Value(timestamp); /*--- consider each obstacle ---*/ for(int i = 0; i<obs.length; i++) { /*--- compute magnitude of swirl ---*/ // inside saftey zone, set full magnitude if (obs[i].r < safety) { tempmag = 1; } // in controlled zone else if (obs[i].r < sphere) tempmag = (sphere - obs[i].r)/ (sphere - safety); // outside sphere of influence, ignore else tempmag = 0; // set the magnitude obs[i].setr(tempmag); obs[i].sett(obs[i].t + Units.DegToRad(90)); /*--- check if it is the biggest one ---*/ if (Math.abs(tempmag)>max_mag) max_mag = Math.abs(tempmag); /*--- add it to the sum ---*/ if (DEBUG) System.out.println(obs[i]); last_val.add(obs[i]); } /*--- normalize ---*/ //NOT! //if (last_val.r > 0) // last_val.setr(0.0); last_val.setr(max_mag); if (DEBUG) System.out.println("v_SwirlLeft_va.Value: "+ obs.length+" obstacles "+ "output "+ last_val); } return (new Vec2(last_val.x, last_val.y)); } }
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