?? menu.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : MENU.c
Purpose : Implementation of menu widget
---------------------------END-OF-HEADER------------------------------
*/
#include <stdlib.h>
#include <string.h>
#define MENU_C /* Required to generate intermodule data */
#include "MENU.h"
#include "MENU_Private.h"
#include "GUIDebug.h"
#include "GUI_Protected.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Private config defaults
*
**********************************************************************
*/
/* Define default font */
#ifndef MENU_FONT_DEFAULT
#define MENU_FONT_DEFAULT &GUI_Font13_1
#endif
/* Define default effect */
#ifndef MENU_EFFECT_DEFAULT
#define MENU_EFFECT_DEFAULT &WIDGET_Effect_3D1L
#endif
/* Define colors, index 0, enabled, not selected */
#ifndef MENU_TEXTCOLOR0_DEFAULT
#define MENU_TEXTCOLOR0_DEFAULT GUI_BLACK
#endif
#ifndef MENU_BKCOLOR0_DEFAULT
#define MENU_BKCOLOR0_DEFAULT GUI_LIGHTGRAY
#endif
/* Define colors, index 1, enabled, selected */
#ifndef MENU_TEXTCOLOR1_DEFAULT
#define MENU_TEXTCOLOR1_DEFAULT GUI_WHITE
#endif
#ifndef MENU_BKCOLOR1_DEFAULT
#define MENU_BKCOLOR1_DEFAULT 0x980000
#endif
/* Define colors, index 2, disabled, not selected */
#ifndef MENU_TEXTCOLOR2_DEFAULT
#define MENU_TEXTCOLOR2_DEFAULT 0x7C7C7C
#endif
#ifndef MENU_BKCOLOR2_DEFAULT
#define MENU_BKCOLOR2_DEFAULT GUI_LIGHTGRAY
#endif
/* Define colors, index 3, disabled, selected */
#ifndef MENU_TEXTCOLOR3_DEFAULT
#define MENU_TEXTCOLOR3_DEFAULT GUI_LIGHTGRAY
#endif
#ifndef MENU_BKCOLOR3_DEFAULT
#define MENU_BKCOLOR3_DEFAULT 0x980000
#endif
/* Define colors, index 4, active submenu */
#ifndef MENU_TEXTCOLOR4_DEFAULT
#define MENU_TEXTCOLOR4_DEFAULT GUI_WHITE
#endif
#ifndef MENU_BKCOLOR4_DEFAULT
#define MENU_BKCOLOR4_DEFAULT 0x7C7C7C
#endif
/* Define borders */
#ifndef MENU_BORDER_LEFT_DEFAULT
#define MENU_BORDER_LEFT_DEFAULT 4
#endif
#ifndef MENU_BORDER_RIGHT_DEFAULT
#define MENU_BORDER_RIGHT_DEFAULT 4
#endif
#ifndef MENU_BORDER_TOP_DEFAULT
#define MENU_BORDER_TOP_DEFAULT 2
#endif
#ifndef MENU_BORDER_BOTTOM_DEFAULT
#define MENU_BORDER_BOTTOM_DEFAULT 2
#endif
/*********************************************************************
*
* Static data
*
**********************************************************************
*/
MENU_PROPS MENU__DefaultProps = {
MENU_TEXTCOLOR0_DEFAULT,
MENU_TEXTCOLOR1_DEFAULT,
MENU_TEXTCOLOR2_DEFAULT,
MENU_TEXTCOLOR3_DEFAULT,
MENU_TEXTCOLOR4_DEFAULT,
MENU_BKCOLOR0_DEFAULT,
MENU_BKCOLOR1_DEFAULT,
MENU_BKCOLOR2_DEFAULT,
MENU_BKCOLOR3_DEFAULT,
MENU_BKCOLOR4_DEFAULT,
MENU_BORDER_LEFT_DEFAULT,
MENU_BORDER_RIGHT_DEFAULT,
MENU_BORDER_TOP_DEFAULT,
MENU_BORDER_BOTTOM_DEFAULT,
MENU_FONT_DEFAULT
};
const WIDGET_EFFECT* MENU__pDefaultEffect = MENU_EFFECT_DEFAULT;
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
#define OBJECT_ID 0x7843 /* Magic nubmer, should be unique if possible */
#define INIT_ID(p) p->DebugId = OBJECT_ID
#define DEINIT_ID(p) p->DebugId = 0
#else
#define INIT_ID(p)
#define DEINIT_ID(p)
#endif
/*********************************************************************
*
* Static routines, for higher debug level only
*
**********************************************************************
*/
/*********************************************************************
*
* MENU_h2p
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
MENU_Obj* MENU_h2p(MENU_Handle h) {
MENU_Obj* p = (MENU_Obj*)GUI_ALLOC_h2p(h);
if (p) {
if (p->DebugId != OBJECT_ID) {
GUI_DEBUG_ERROROUT("MENU.c: Wrong handle type or Object not init'ed");
return 0;
}
}
return p;
}
#endif
/*********************************************************************
*
* Static routines
*
**********************************************************************
*/
/*********************************************************************
*
* _IsTopLevelMenu
*/
static char _IsTopLevelMenu(MENU_Handle hObj, const MENU_Obj* pObj) {
if (MENU__SendMenuMessage(hObj, pObj->hOwner, MENU_IS_MENU, 0) == 0) {
return 1;
}
return 0;
}
/*********************************************************************
*
* _GetTopLevelMenu
*
* Purpose:
* The function returns the top level menu of the given menu.
*
* Parameter:
* hObj, pObj : Obvious
* phObjTopLevel, ppObjTopLevel: Pointer to handle and object pointer for the result
* pSubSel : Pointer to an integer variable for returning the current
* selection of the last open sub menu.
*/
static void _GetTopLevelMenu(MENU_Handle hObj, MENU_Obj * pObj, MENU_Handle * phObjTopLevel, MENU_Obj ** ppObjTopLevel, int * pSubSel) {
MENU_Handle hObjTopLevel;
MENU_Obj * pObjTopLevel;
pObjTopLevel = pObj;
if (_IsTopLevelMenu(hObj, pObj)) {
hObjTopLevel = hObj;
pObjTopLevel = pObj;
} else {
do {
hObjTopLevel = pObjTopLevel->hOwner;
pObjTopLevel = (MENU_Obj *)GUI_ALLOC_h2p(hObjTopLevel);
if (_IsTopLevelMenu(hObjTopLevel, pObjTopLevel)) {
break;
} else {
if (pSubSel) {
*pSubSel = pObjTopLevel->Sel;
}
}
} while (1);
}
*phObjTopLevel = hObjTopLevel;
*ppObjTopLevel = pObjTopLevel;
}
/*********************************************************************
*
* _HasEffect
*/
static int _HasEffect(MENU_Handle hObj, MENU_Obj* pObj) {
if (!(pObj->Flags & MENU_SF_POPUP)) {
if (_IsTopLevelMenu(hObj, pObj)) {
return 0;
}
}
return 1;
}
/*********************************************************************
*
* _GetEffectSize
*/
static int _GetEffectSize(MENU_Handle hObj, MENU_Obj* pObj) {
int r = 0;
if (_HasEffect(hObj, pObj)) {
r = pObj->Widget.pEffect->EffectSize;
}
return r;
}
/*********************************************************************
*
* _CalcTextWidth
*/
static int _CalcTextWidth(MENU_Obj* pObj, const char GUI_UNI_PTR* sText) {
int TextWidth = 0;
if (sText) {
const GUI_FONT GUI_UNI_PTR* pOldFont;
pOldFont = GUI_SetFont(pObj->Props.pFont);
TextWidth = GUI_GetStringDistX(sText);
GUI_SetFont(pOldFont);
}
return TextWidth;
}
/*********************************************************************
*
* _GetItemWidth
*/
static int _GetItemWidth(MENU_Handle hObj, MENU_Obj* pObj, unsigned Index) {
int ItemWidth;
if (pObj->Width && (pObj->Flags & MENU_SF_VERTICAL)) {
ItemWidth = pObj->Width - (_GetEffectSize(hObj, pObj) << 1);
} else {
MENU_ITEM* pItem = (MENU_ITEM*)GUI_ARRAY_GetpItem(&pObj->ItemArray, Index);
if ((pObj->Flags & MENU_SF_VERTICAL) || !(pItem->Flags & MENU_IF_SEPARATOR)) {
ItemWidth = pItem->TextWidth;
} else {
ItemWidth = 3;
}
ItemWidth += pObj->Props.aBorder[MENU_BI_LEFT] + pObj->Props.aBorder[MENU_BI_RIGHT];
}
return ItemWidth;
}
/*********************************************************************
*
* _GetItemHeight
*/
static int _GetItemHeight(MENU_Handle hObj, MENU_Obj* pObj, unsigned Index) {
int ItemHeight;
if (pObj->Height && !(pObj->Flags & MENU_SF_VERTICAL)) {
ItemHeight = pObj->Height - (_GetEffectSize(hObj, pObj) << 1);
} else {
ItemHeight = GUI_GetYDistOfFont(pObj->Props.pFont);
if (pObj->Flags & MENU_SF_VERTICAL) {
MENU_ITEM* pItem = (MENU_ITEM*)GUI_ARRAY_GetpItem(&pObj->ItemArray, Index);
if (pItem->Flags & MENU_IF_SEPARATOR) {
ItemHeight = 3;
}
}
ItemHeight += pObj->Props.aBorder[MENU_BI_TOP] + pObj->Props.aBorder[MENU_BI_BOTTOM];
}
return ItemHeight;
}
/*********************************************************************
*
* _CalcMenuSizeX
*/
static int _CalcMenuSizeX(MENU_Handle hObj, MENU_Obj* pObj) {
unsigned i, NumItems = MENU__GetNumItems(pObj);
int xSize = 0;
if (pObj->Flags & MENU_SF_VERTICAL) {
int ItemWidth;
for (i = 0; i < NumItems; i++) {
ItemWidth = _GetItemWidth(hObj, pObj, i);
if (ItemWidth > xSize) {
xSize = ItemWidth;
}
}
} else {
for (i = 0; i < NumItems; i++) {
xSize += _GetItemWidth(hObj, pObj, i);
}
}
xSize += (_GetEffectSize(hObj, pObj) << 1);
return xSize;
}
/*********************************************************************
*
* _CalcMenuSizeY
*/
static int _CalcMenuSizeY(MENU_Handle hObj, MENU_Obj* pObj) {
unsigned i, NumItems = MENU__GetNumItems(pObj);
int ySize = 0;
if (pObj->Flags & MENU_SF_VERTICAL) {
for (i = 0; i < NumItems; i++) {
ySize += _GetItemHeight(hObj, pObj, i);
}
} else {
int ItemHeight;
for (i = 0; i < NumItems; i++) {
ItemHeight = _GetItemHeight(hObj, pObj, i);
if (ItemHeight > ySize) {
ySize = ItemHeight;
}
}
}
ySize += (_GetEffectSize(hObj, pObj) << 1);
return ySize;
}
/*********************************************************************
*
* _CalcWindowSizeX
*/
static int _CalcWindowSizeX(MENU_Handle hObj, MENU_Obj* pObj) {
int xSize = pObj->Width;
if (xSize == 0) {
xSize = _CalcMenuSizeX(hObj, pObj);
}
return xSize;
}
/*********************************************************************
*
* _CalcWindowSizeY
*/
static int _CalcWindowSizeY(MENU_Handle hObj, MENU_Obj* pObj) {
int ySize = pObj->Height;
if (ySize == 0) {
ySize = _CalcMenuSizeY(hObj, pObj);
}
return ySize;
}
/*********************************************************************
*
* _GetItemFromPos
*
* Return value:
* Zero based index of item at given position or -1.
*
* NOTE:
* This function has to ensure that index is always less than the
* maximum number of items.
*/
static int _GetItemFromPos(MENU_Handle hObj, MENU_Obj* pObj, int x, int y) {
int xSize, ySize, EffectSize, r = -1;
ySize = _CalcMenuSizeY(hObj, pObj);
if ((pObj->Height) && (pObj->Height < ySize)) {
ySize = pObj->Height;
}
xSize = _CalcMenuSizeX(hObj, pObj);
if ((pObj->Width) && (pObj->Width < xSize)) {
xSize = pObj->Width;
}
EffectSize = _GetEffectSize(hObj, pObj);
x -= EffectSize;
y -= EffectSize;
xSize -= (EffectSize << 1);
ySize -= (EffectSize << 1);
if ((x >= 0) && (y >= 0) && (x < xSize) && (y < ySize)) {
unsigned i, NumItems = MENU__GetNumItems(pObj);
if (pObj->Flags & MENU_SF_VERTICAL) {
int yPos = 0;
for (i = 0; i < NumItems; i++) {
yPos += _GetItemHeight(hObj, pObj, i);
if (y < yPos) {
r = i;
break;
}
}
} else {
int xPos = 0;
for (i = 0; i < NumItems; i++) {
xPos += _GetItemWidth(hObj, pObj, i);
if (x < xPos) {
r = i;
break;
}
}
}
}
return r;
}
/*********************************************************************
*
* _GetItemPos
*/
static void _GetItemPos(MENU_Handle hObj, MENU_Obj* pObj, unsigned Index, int* px, int* py) {
int i, EffectSize;
EffectSize = _GetEffectSize(hObj, pObj);
if (pObj->Flags & MENU_SF_VERTICAL) {
int yPos = 0;
for (i = 0; i < (int)Index; i++) {
yPos += _GetItemHeight(hObj, pObj, i);
}
*px = EffectSize;
*py = EffectSize + yPos;
} else {
int xPos = 0;
for (i = 0; i < (int)Index; i++) {
xPos += _GetItemWidth(hObj, pObj, i);
}
*px = EffectSize + xPos;
*py = EffectSize;
}
}
/*********************************************************************
*
* _SetCapture
*/
static void _SetCapture(MENU_Handle hObj, const MENU_Obj* pObj) {
if (pObj->IsSubmenuActive == 0) {
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