?? flash8.h
字號(hào):
#define ftype volatile unsigned char
#define Write_aa_to_555() (*(ftype *)(fdev->base+(0x5555<<0)) = 0xaa)
#define Write_55_to_2aa() (*(ftype *)(fdev->base+(0x2aaa<<0)) = 0x55)
#define Write_80_to_555() (*(ftype *)(fdev->base+(0x5555<<0)) = 0x80)
#define Write_a0_to_555() (*(ftype *)(fdev->base+(0x5555<<0)) = 0xa0)
#define Write_90_to_555() (*(ftype *)(fdev->base+(0x5555<<0)) = 0x90)
#define Write_30_to_(add) (*(ftype *)add = 0x30)
#define Read_0000() (*(ftype *)(fdev->base+(0x0000<<0)))
#define Read_0001() (*(ftype *)(fdev->base+(0x0001<<0)))
#define Read_5555() (*(ftype *)(fdev->base+(0x5555<<0)))
#define Is_ff(add) (*(ftype *)add == 0xff)
#define Is_not_ff(add) (*(ftype *)add != 0xff)
#define D5_Timeout(add) ((*(ftype *)add & 0x20) != 0)
#define D7_not_set(add) ((*(ftype *)add & 0x80) == 0)
#define NotAligned(ptr) 0
#define Is_D7_Equal(add,src) \
((*(ftype *)add & 0x80) == (*(ftype *)src & 0x80))
#define Is_D7_Not_Equal(add,src) \
((*(ftype *)add & 0x80) != (*(ftype *)src & 0x80))
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