?? tonegen.h
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/* $Id: tonegen.h 974 2007-02-19 01:13:53Z bennylp $ *//* * Copyright (C) 2003-2007 Benny Prijono <benny@prijono.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#ifndef __PJMEDIA_TONEGEN_PORT_H__#define __PJMEDIA_TONEGEN_PORT_H__/** * @file tonegen.h * @brief Tone (sine, MF, DTMF) generator media port. */#include <pjmedia/port.h>/** * @defgroup PJMEDIA_MF_DTMF_TONE_GENERATOR Tone (sine, MF, DTMF) Generator * @ingroup PJMEDIA_PORT * @brief Tone (sine, MF, DTMF) Generator * @{ * This page describes tone generator media port. A tone generator can be * used to generate a single frequency sine wave or dual frequency tones * such as DTMF. * * The tone generator media port provides two functions to generate tones. * The function #pjmedia_tonegen_play() can be used to generate arbitrary * single or dual frequency tone, and #pjmedia_tonegen_play_digits() is * used to play digits such as DTMF. Each tone specified in the playback * function has individual on and off signal duration that must be * specified by application. * * In order to play digits such as DTMF, the tone generator is equipped * with digit map, which contain information about the frequencies of * the digits. The default digit map is DTMF (0-9,a-d,*,#), but application * may specifiy different digit map to the tone generator by calling * #pjmedia_tonegen_set_digit_map() function. */PJ_BEGIN_DECL/** * This structure describes individual MF digits to be played * with #pjmedia_tonegen_play(). */typedef struct pjmedia_tone_desc{ short freq1; /**< First frequency. */ short freq2; /**< Optional second frequency. */ short on_msec; /**< Playback ON duration, in miliseconds. */ short off_msec; /**< Playback OFF duration, ini miliseconds. */ short volume; /**< Volume (1-16383), or 0 for default. */} pjmedia_tone_desc;/** * This structure describes individual MF digits to be played * with #pjmedia_tonegen_play_digits(). */typedef struct pjmedia_tone_digit{ char digit; /**< The ASCI identification for the digit. */ short on_msec; /**< Playback ON duration, in miliseconds. */ short off_msec; /**< Playback OFF duration, ini miliseconds. */ short volume; /**< Volume (1-16383), or 0 for default. */} pjmedia_tone_digit;/** * This structure describes the digit map which is used by the tone generator * to produce tones from an ASCII digits. * Digit map used by a particular tone generator can be retrieved/set with * #pjmedia_tonegen_get_digit_map() and #pjmedia_tonegen_set_digit_map(). */typedef struct pjmedia_tone_digit_map{ unsigned count; /**< Number of digits in the map. */ struct { char digit; /**< The ASCI identification for the digit. */ short freq1; /**< First frequency. */ short freq2; /**< Optional second frequency. */ } digits[16]; /**< Array of digits in the digit map. */} pjmedia_tone_digit_map;/** * Tone generator options. */enum{ /** * Play the tones in loop, restarting playing the first tone after * the last tone has been played. */ PJMEDIA_TONEGEN_LOOP = 1};/** * Create an instance of tone generator with the specified parameters. * When the tone generator is first created, it will be loaded with the * default digit map. * * @param pool Pool to allocate memory for the port structure. * @param clock_rate Sampling rate. * @param channel_count Number of channels. Currently only mono and stereo * are supported. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Number of bits per sample. This version of PJMEDIA * only supports 16bit per sample. * @param options Option flags. Application may specify * PJMEDIA_TONEGEN_LOOP to play the tone in a loop. * @param p_port Pointer to receive the port instance. * * @return PJ_SUCCESS on success, or the appropriate * error code. */PJ_DECL(pj_status_t) pjmedia_tonegen_create(pj_pool_t *pool, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, unsigned options, pjmedia_port **p_port);/** * Create an instance of tone generator with the specified parameters. * When the tone generator is first created, it will be loaded with the * default digit map. * * @param pool Pool to allocate memory for the port structure. * @param name Optional name for the tone generator. * @param clock_rate Sampling rate. * @param channel_count Number of channels. Currently only mono and stereo * are supported. * @param samples_per_frame Number of samples per frame. * @param bits_per_sample Number of bits per sample. This version of PJMEDIA * only supports 16bit per sample. * @param options Option flags. Application may specify * PJMEDIA_TONEGEN_LOOP to play the tone in a loop. * @param p_port Pointer to receive the port instance. * * @return PJ_SUCCESS on success, or the appropriate * error code. */PJ_DECL(pj_status_t) pjmedia_tonegen_create2(pj_pool_t *pool, const pj_str_t *name, unsigned clock_rate, unsigned channel_count, unsigned samples_per_frame, unsigned bits_per_sample, unsigned options, pjmedia_port **p_port);/** * Check if the tone generator is still busy producing some tones. * * @param tonegen The tone generator instance. * * @return Non-zero if busy. */PJ_DECL(pj_bool_t) pjmedia_tonegen_is_busy(pjmedia_port *tonegen);/** * Instruct the tone generator to stop current processing. * * @param tonegen The tone generator instance. * * @return PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_tonegen_stop(pjmedia_port *tonegen);/** * Instruct the tone generator to play single or dual frequency tones * with the specified duration. The new tones will be appended to currently * playing tones, unless #pjmedia_tonegen_stop() is called before calling * this function. The playback will begin as soon as the first get_frame() * is called to the generator. * * @param tonegen The tone generator instance. * @param count The number of tones in the array. * @param tones Array of tones to be played. * @param options Option flags. Application may specify * PJMEDIA_TONEGEN_LOOP to play the tone in a loop. * * @return PJ_SUCCESS on success, or PJ_ETOOMANY if * there are too many digits in the queue. */PJ_DECL(pj_status_t) pjmedia_tonegen_play(pjmedia_port *tonegen, unsigned count, const pjmedia_tone_desc tones[], unsigned options);/** * Instruct the tone generator to play multiple MF digits with each of * the digits having individual ON/OFF duration. Each of the digit in the * digit array must have the corresponding descriptor in the digit map. * The new tones will be appended to currently playing tones, unless * #pjmedia_tonegen_stop() is called before calling this function. * The playback will begin as soon as the first get_frame() is called * to the generator. * * @param tonegen The tone generator instance. * @param count Number of digits in the array. * @param digits Array of MF digits. * @param options Option flags. Application may specify * PJMEDIA_TONEGEN_LOOP to play the tone in a loop. * * @return PJ_SUCCESS on success, or PJ_ETOOMANY if * there are too many digits in the queue, or * PJMEDIA_RTP_EINDTMF if invalid digit is * specified. */PJ_DECL(pj_status_t) pjmedia_tonegen_play_digits(pjmedia_port *tonegen, unsigned count, const pjmedia_tone_digit digits[], unsigned options);/** * Get the digit-map currently used by this tone generator. * * @param tonegen The tone generator instance. * @param m On output, it will be filled with the pointer to * the digitmap currently used by the tone generator. * * @return PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_tonegen_get_digit_map(pjmedia_port *tonegen, const pjmedia_tone_digit_map **m);/** * Set digit map to be used by the tone generator. * * @param tonegen The tone generator instance. * @param m Digitmap to be used by the tone generator. * * @return PJ_SUCCESS on success. */PJ_DECL(pj_status_t) pjmedia_tonegen_set_digit_map(pjmedia_port *tonegen, pjmedia_tone_digit_map *m);PJ_END_DECL/** * @} */#endif /* __PJMEDIA_TONEGEN_PORT_H__ */
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