?? uuview.h
字號:
// UUView.h : interface of the CUUView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_UUVIEW_H__2918F9B8_D999_4F4D_A4EA_97BE59DDF8BE__INCLUDED_)
#define AFX_UUVIEW_H__2918F9B8_D999_4F4D_A4EA_97BE59DDF8BE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include"MyDlg.h"
class CUUView : public CView
{
protected: // create from serialization only
CUUView();
DECLARE_DYNCREATE(CUUView)
// Attributes
public:
CUUDoc* GetDocument();
// Operations
public:
MyDlg dlgless;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUUView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CUUView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CUUView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in UUView.cpp
inline CUUDoc* CUUView::GetDocument()
{ return (CUUDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UUVIEW_H__2918F9B8_D999_4F4D_A4EA_97BE59DDF8BE__INCLUDED_)
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