?? testapp.dsp
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# Microsoft Developer Studio Project File - Name="TestApp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=TestApp - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "TestApp.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "TestApp.mak" CFG="TestApp - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "TestApp - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "TestApp - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "TestApp - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\bin\release"
# PROP Intermediate_Dir "..\bin\release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x407 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /i "..\inc" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 setupapi.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "TestApp - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\bin\debug"
# PROP Intermediate_Dir "..\bin\debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x407 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /i "..\inc" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 setupapi.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "TestApp - Win32 Release"
# Name "TestApp - Win32 Debug"
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\TestApp.ico
# End Source File
# Begin Source File
SOURCE=.\res\TestApp.rc2
# End Source File
# Begin Source File
SOURCE=.\res\Th_1394.ico
# End Source File
# End Group
# Begin Group "Support"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\DDX_ex.cpp
# End Source File
# Begin Source File
SOURCE=.\DDX_ex.h
# End Source File
# Begin Source File
SOURCE=.\DialogPage.cpp
# End Source File
# Begin Source File
SOURCE=.\DialogPage.h
# End Source File
# Begin Source File
SOURCE=.\DialogPageCtrl.cpp
# End Source File
# Begin Source File
SOURCE=.\DialogPageCtrl.h
# End Source File
# Begin Source File
SOURCE=.\EnumBox.cpp
# End Source File
# Begin Source File
SOURCE=.\EnumBox.h
# End Source File
# End Group
# Begin Group "MainDialogPages"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\DlgPgAllocateAddressRange.cpp
# End Source File
# Begin Source File
SOURCE=.\DlgPgAllocateAddressRange.h
# End Source File
# Begin Source File
SOURCE=.\DlgPgAsyncLockStream.cpp
# End Source File
# Begin Source File
SOURCE=.\DlgPgAsyncLockStream.h
# End Source File
# Begin Source File
SOURCE=.\DlgPgAsyncLookBack.cpp
# End Source File
# Begin Source File
SOURCE=.\DlgPgAsyncLookBack.h
# End Source File
# Begin Source File
SOURCE=.\DlgPgAsyncRdWr.cpp
# End Source File
# Begin Source File
SOURCE=.\DlgPgAsyncRdWr.h
# End Source File
# Begin Source File
SOURCE=.\DlgPgBusTopology.cpp
# End Source File
# Begin Source File
SOURCE=.\DlgPgBusTopology.h
# End Source File
# Begin Source File
SOURCE=.\DlgPgConfiguration.cpp
# End Source File
# Begin Source File
SOURCE=.\DlgPgConfiguration.h
# End Source File
# Begin Source File
SOURCE=.\DlgPgDevice.cpp
# End Source File
# Begin Source File
SOURCE=.\DlgPgDevice.h
# End Source File
# End Group
# Begin Group "Test1394Class"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Test1394.cpp
# End Source File
# Begin Source File
SOURCE=.\Test1394.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\global.cpp
# End Source File
# Begin Source File
SOURCE=.\global.h
# End Source File
# Begin Source File
SOURCE=.\hlstatic.cpp
# End Source File
# Begin Source File
SOURCE=.\hlstatic.h
# End Source File
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\TestApp.cpp
# End Source File
# Begin Source File
SOURCE=.\TestApp.h
# End Source File
# Begin Source File
SOURCE=.\TestApp.rc
# End Source File
# Begin Source File
SOURCE=.\TestAppDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\TestAppDlg.h
# End Source File
# End Target
# End Project
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