?? kapi.cpp
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//***********************************************************************/
// Author : Garry
// Original Date : Nov,02 2006
// Module Name : KAPI.CPP
// Module Funciton :
// All routines in kernel module are wrapped
// in this file.
//
// Last modified Author :
// Last modified Date :
// Last modified Content :
// 1.
// 2.
// Lines number :
//***********************************************************************/
#ifndef __KAPI_H__
#include "..\INCLUDE\KAPI.H"
#endif
HANDLE CreateKernelThread(DWORD dwStackSize,
DWORD dwInitStatus,
DWORD dwPriority,
__KERNEL_THREAD_ROUTINE lpStartRoutine,
LPVOID lpRoutineParam,
LPVOID lpReserved,
LPSTR lpszName)
{
return (HANDLE)KernelThreadManager.CreateKernelThread(
(__COMMON_OBJECT*)&KernelThreadManager,
dwStackSize,
dwInitStatus,
dwPriority,
lpStartRoutine,
lpRoutineParam,
lpReserved,
lpszName);
}
VOID DestroyKernelThread(HANDLE hThread)
{
KernelThreadManager.DestroyKernelThread(
(__COMMON_OBJECT*)&KernelThreadManager,
hThread);
}
DWORD SetLastError(DWORD dwNewError)
{
return KernelThreadManager.SetLastError(
dwNewError);
}
DWORD GetLastError()
{
return KernelThreadManager.GetLastError();
}
DWORD GetThreadID(HANDLE hThread)
{
return KernelThreadManager.GetThreadID(
hThread);
}
DWORD SetThreadPriority(HANDLE hThread,DWORD dwPriority)
{
return KernelThreadManager.SetThreadPriority(
hThread,
dwPriority);
}
BOOL GetMessage(MSG* lpMsg)
{
__KERNEL_THREAD_OBJECT* lpKernelThread = NULL;
lpKernelThread = KernelThreadManager.lpCurrentKernelThread;
return KernelThreadManager.GetMessage((__COMMON_OBJECT*)lpKernelThread,lpMsg);
}
BOOL SendMessage(HANDLE hThread,MSG* lpMsg)
{
return KernelThreadManager.SendMessage(
hThread,lpMsg);
}
BOOL Sleep(DWORD dwMillionSecond)
{
return KernelThreadManager.Sleep(
(__COMMON_OBJECT*)&KernelThreadManager,
dwMillionSecond);
}
HANDLE SetTimer(DWORD dwTimerID,
DWORD dwMillionSecond,
__DIRECT_TIMER_HANDLER lpHandler,
LPVOID lpHandlerParam,
DWORD dwTimerFlags)
{
return System.SetTimer(
(__COMMON_OBJECT*)&System,
KernelThreadManager.lpCurrentKernelThread,
dwTimerID,
dwMillionSecond,
lpHandler,
lpHandlerParam,
dwTimerFlags);
}
VOID CancelTimer(HANDLE hTimer)
{
System.CancelTimer(
(__COMMON_OBJECT*)&System,
hTimer);
}
HANDLE CreateEvent(BOOL bInitialStatus)
{
__COMMON_OBJECT* lpCommonObject = NULL;
__EVENT* lpEvent = NULL;
lpCommonObject = ObjectManager.CreateObject(&ObjectManager,
NULL,
OBJECT_TYPE_EVENT);
if(NULL == lpCommonObject)
goto __TERMINAL;
if(!lpCommonObject->Initialize(lpCommonObject))
{
ObjectManager.DestroyObject(&ObjectManager,lpCommonObject);
lpCommonObject = NULL;
goto __TERMINAL;
}
lpEvent = (__EVENT*)lpCommonObject;
if(bInitialStatus)
lpEvent->SetEvent((__COMMON_OBJECT*)lpEvent);
__TERMINAL:
return lpCommonObject;
}
VOID DestroyEvent(HANDLE hEvent)
{
ObjectManager.DestroyObject(&ObjectManager,hEvent);
}
DWORD SetEvent(HANDLE hEvent)
{
return ((__EVENT*)hEvent)->SetEvent(hEvent);
}
DWORD ResetEvent(HANDLE hEvent)
{
return ((__EVENT*)hEvent)->ResetEvent(hEvent);
}
HANDLE CreateMutex()
{
__MUTEX* lpMutex = NULL;
lpMutex = (__MUTEX*)ObjectManager.CreateObject(
&ObjectManager,
NULL,
OBJECT_TYPE_MUTEX);
if(NULL == lpMutex)
{
return NULL;
}
if(!lpMutex->Initialize((__COMMON_OBJECT*)lpMutex)) //Can not initialize.
{
ObjectManager.DestroyObject(
&ObjectManager,
(__COMMON_OBJECT*)lpMutex);
return NULL;
}
return (__COMMON_OBJECT*)lpMutex; //Create successfully.
}
VOID DestroyMutex(HANDLE hMutex)
{
ObjectManager.DestroyObject(&ObjectManager,
hMutex);
return;
}
DWORD ReleaseMutex(HANDLE hEvent)
{
return ((__MUTEX*)hEvent)->ReleaseMutex(hEvent);
}
DWORD WaitForThisObject(HANDLE hObject)
{
__COMMON_OBJECT* lpCommonObject = (__COMMON_OBJECT*)hObject;
__KERNEL_THREAD_OBJECT* lpThread = NULL;
__EVENT* lpEvent = NULL;
__MUTEX* lpMutex = NULL;
if(NULL == lpCommonObject) //Invalid parameter.
return OBJECT_WAIT_FAILED;
switch(lpCommonObject->dwObjectType)
{
case OBJECT_TYPE_KERNEL_THREAD:
lpThread = (__KERNEL_THREAD_OBJECT*)lpCommonObject;
return lpThread->WaitForThisObject((__COMMON_OBJECT*)lpThread);
case OBJECT_TYPE_EVENT:
lpEvent = (__EVENT*)lpCommonObject;
return lpEvent->WaitForThisObject((__COMMON_OBJECT*)lpEvent);
case OBJECT_TYPE_MUTEX:
lpMutex = (__MUTEX*)lpCommonObject;
return lpMutex->WaitForThisObject((__COMMON_OBJECT*)lpMutex);
default:
break;
}
return OBJECT_WAIT_FAILED;
}
DWORD WaitForThisObjectEx(HANDLE hObject,DWORD dwMillionSecond)
{
__COMMON_OBJECT* lpCommonObject = (__COMMON_OBJECT*)hObject;
__KERNEL_THREAD_OBJECT* lpThread = NULL;
__EVENT* lpEvent = NULL;
__MUTEX* lpMutex = NULL;
if(NULL == lpCommonObject) //Invalid parameter.
return OBJECT_WAIT_FAILED;
switch(lpCommonObject->dwObjectType)
{
case OBJECT_TYPE_KERNEL_THREAD:
return OBJECT_WAIT_FAILED; //Don't support timeout waiting yet.
case OBJECT_TYPE_EVENT:
lpEvent = (__EVENT*)lpCommonObject;
return lpEvent->WaitForThisObjectEx((__COMMON_OBJECT*)lpEvent,dwMillionSecond);
case OBJECT_TYPE_MUTEX:
lpMutex = (__MUTEX*)lpCommonObject;
return lpMutex->WaitForThisObjectEx((__COMMON_OBJECT*)lpMutex,dwMillionSecond);
default:
break;
}
return OBJECT_WAIT_FAILED;
}
HANDLE ConnectInterrupt(__INTERRUPT_HANDLER lpInterruptHandler,
LPVOID lpHandlerParam,
UCHAR ucVector)
{
return System.ConnectInterrupt(
(__COMMON_OBJECT*)&System,
lpInterruptHandler,
lpHandlerParam,
ucVector,
0,
0,
0,
TRUE,
0);
}
VOID DisconnectInterrupt(HANDLE hInterrupt)
{
System.DisconnectInterrupt(
(__COMMON_OBJECT*)&System,
hInterrupt);
}
LPVOID VirtualAlloc(LPVOID lpDesiredAddr,
DWORD dwSize,
DWORD dwAllocateFlags,
DWORD dwAccessFlags,
UCHAR* lpszRegName)
{
return lpVirtualMemoryMgr->VirtualAlloc(
(__COMMON_OBJECT*)lpVirtualMemoryMgr,
lpDesiredAddr,
dwSize,
dwAllocateFlags,
dwAccessFlags,
lpszRegName,
NULL);
}
VOID VirtualFree(LPVOID lpVirtualAddr)
{
lpVirtualMemoryMgr->VirtualFree(
(__COMMON_OBJECT*)lpVirtualMemoryMgr,
lpVirtualAddr);
}
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