?? commandbutton.h
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#if !defined(AFX_COMMANDBUTTON_H__949BEA1B_A86C_4EA0_9648_38ADD46F1372__INCLUDED_)
#define AFX_COMMANDBUTTON_H__949BEA1B_A86C_4EA0_9648_38ADD46F1372__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class COleFont;
class CPicture1;
/////////////////////////////////////////////////////////////////////////////
// CCommandButton wrapper class
class CCommandButton : public CWnd
{
protected:
DECLARE_DYNCREATE(CCommandButton)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xd7053240, 0xce69, 0x11cd, { 0xa7, 0x77, 0x0, 0xdd, 0x1, 0x14, 0x3c, 0x57 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
void SetAutoSize(BOOL bNewValue);
BOOL GetAutoSize();
void SetBackColor(long nNewValue);
long GetBackColor();
void SetBackStyle(long nNewValue);
long GetBackStyle();
void SetCaption(LPCTSTR lpszNewValue);
CString GetCaption();
void SetEnabled(BOOL bNewValue);
BOOL GetEnabled();
void SetRefFont(LPDISPATCH newValue);
COleFont GetFont();
void SetForeColor(long nNewValue);
long GetForeColor();
void SetTakeFocusOnClick(BOOL bNewValue);
BOOL GetTakeFocusOnClick();
void SetLocked(BOOL bNewValue);
BOOL GetLocked();
void SetMouseIcon(LPDISPATCH newValue);
void SetRefMouseIcon(LPDISPATCH newValue);
CPicture1 GetMouseIcon();
void SetMousePointer(long nNewValue);
long GetMousePointer();
void SetPicture(LPDISPATCH newValue);
void SetRefPicture(LPDISPATCH newValue);
CPicture1 GetPicture();
void SetPicturePosition(long nNewValue);
long GetPicturePosition();
void SetAccelerator(LPCTSTR lpszNewValue);
CString GetAccelerator();
void SetWordWrap(BOOL bNewValue);
BOOL GetWordWrap();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMMANDBUTTON_H__949BEA1B_A86C_4EA0_9648_38ADD46F1372__INCLUDED_)
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