?? dmtreefactory.h
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/*
* Copyright (C) 2003-2007 Funambol, Inc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY, TITLE, NONINFRINGEMENT or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
#ifndef INCL_DEVICE_MANAGER
#define INCL_DEVICE_MANAGER
/** @cond DEV */
#include "spdm/DMTree.h"
/**
* DeviceManager is an abstract class that must be implemented on a platform
* specific basis. The current interface allows a client to retrieve a platform
* specific DMTreeManager instance. Since this class has access to the
* management properties repository, it is bound to the underlying system. In
* this use case, the DeviceManager can be seen as a factory for DMTreeManager
* objects. Note that the DMTreeManager instance returned is created with the
* standard C++ new operator and must be deleted by the caller with the
* standard C++ delete operator
*/
class DMTreeFactory {
public:
/*
* Constructor
*/
DMTreeFactory();
/*
* Creates and returns the DMTreeManager that represents the management
* tree under the root specified. In case of error, NULL is returned.
*
* The DMTreeManager is created with the 'new' C++ operator and must be
* discarded by the caller with the operator 'delete'.
*/
static DMTree* getDMTree(const char* node);
};
/** @endcond */
#endif
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