?? readme.txt
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//-----------------------------------------------------------------------------
// Name: HLSL Example #6
//
// Copyright (c) Wolfgang F. Engel (wolf@direct3d.net) All rights reserved.
//-----------------------------------------------------------------------------
Description
===========
Shows the basic idea on how to use effect files and HLSL.
Uses phong lighting, a self-shadowing term, bump mapping and a point light
Path
====
Source: \example6
User's Guide
============
The following keys are implemented. The dropdown menus can be used for the
same controls.
<Enter> Starts and stops the scene
<Space> Advances the scene by a small increment
<F1> Shows help or available commands.
<F2> Prompts user to select a new rendering device or display mode
<Alt+Enter> Toggles between fullscreen and windowed modes
<Esc> Exits the app.
<W><S> zooms in/out
<Home><End> move light on z-axis
Arrow keys move light on x and y axis
Programming Notes
=================
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
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Ctrl + =
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Ctrl + -