?? test_threadmanager.mak
字號:
# Microsoft Developer Studio Generated NMAKE File, Based on Test_ThreadManager.dsp
!IF "$(CFG)" == ""
CFG=Test_ThreadManager - Win32 Release
!MESSAGE No configuration specified. Defaulting to Test_ThreadManager - Win32\
Release.
!ENDIF
!IF "$(CFG)" != "Test_ThreadManager - Win32 Release" && "$(CFG)" !=\
"Test_ThreadManager - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Test_ThreadManager.mak"\
CFG="Test_ThreadManager - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Test_ThreadManager - Win32 Release" (based on\
"Win32 (x86) Console Application")
!MESSAGE "Test_ThreadManager - Win32 Debug" (based on\
"Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Test_ThreadManager - Win32 Release"
OUTDIR=.\..\..\ThreadManager
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\..\..\ThreadManager
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\Test_ThreadManager.exe"
!ELSE
ALL : "ThreadManager - Win32 Release" "$(OUTDIR)\Test_ThreadManager.exe"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"ThreadManager - Win32 ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\StdCGI.obj"
-@erase "$(INTDIR)\Test_ThreadManager.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\Test_ThreadManager.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
"$(INTDIR)" :
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D\
"_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\Test_ThreadManager.pch" /YX /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Release/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Test_ThreadManager.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=/nologo /subsystem:console /incremental:no\
/pdb:"$(OUTDIR)\Test_ThreadManager.pdb" /machine:I386\
/out:"$(OUTDIR)\Test_ThreadManager.exe"
LINK32_OBJS= \
"$(INTDIR)\StdCGI.obj" \
"$(INTDIR)\Test_ThreadManager.obj" \
"$(OUTDIR)\ThreadManager.lib"
"$(OUTDIR)\Test_ThreadManager.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "Test_ThreadManager - Win32 Debug"
OUTDIR=.\..\..\ThreadManager
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\..\..\ThreadManager
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "$(OUTDIR)\Test_ThreadManagerD.exe"
!ELSE
ALL : "ThreadManager - Win32 Debug" "$(OUTDIR)\Test_ThreadManagerD.exe"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"ThreadManager - Win32 DebugCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\StdCGI.obj"
-@erase "$(INTDIR)\Test_ThreadManager.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\Test_ThreadManagerD.exe"
-@erase "$(OUTDIR)\Test_ThreadManagerD.ilk"
-@erase "$(OUTDIR)\Test_ThreadManagerD.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
"$(INTDIR)" :
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\
/D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\Test_ThreadManager.pch" /YX\
/Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=.\Debug/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\Test_ThreadManager.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=/nologo /subsystem:console /incremental:yes\
/pdb:"$(OUTDIR)\Test_ThreadManagerD.pdb" /debug /machine:I386\
/out:"$(OUTDIR)\Test_ThreadManagerD.exe"
LINK32_OBJS= \
"$(INTDIR)\StdCGI.obj" \
"$(INTDIR)\Test_ThreadManager.obj" \
"$(OUTDIR)\ThreadManagerD.lib"
"$(OUTDIR)\Test_ThreadManagerD.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(CFG)" == "Test_ThreadManager - Win32 Release" || "$(CFG)" ==\
"Test_ThreadManager - Win32 Debug"
SOURCE=.\StdCGI.cpp
DEP_CPP_STDCG=\
".\StdCgi.h"\
"$(INTDIR)\StdCGI.obj" : $(SOURCE) $(DEP_CPP_STDCG) "$(INTDIR)"
SOURCE=.\Test_ThreadManager.cpp
DEP_CPP_TEST_=\
"..\ThreadManager.h"\
".\StdCgi.h"\
"$(INTDIR)\Test_ThreadManager.obj" : $(SOURCE) $(DEP_CPP_TEST_) "$(INTDIR)"
!IF "$(CFG)" == "Test_ThreadManager - Win32 Release"
"ThreadManager - Win32 Release" :
cd "\Development\CPA_Phase2\Gateway\ThreadManager"
$(MAKE) /$(MAKEFLAGS) /F .\ThreadManager.mak\
CFG="ThreadManager - Win32 Release"
cd ".\Test_ThreadManager"
"ThreadManager - Win32 ReleaseCLEAN" :
cd "\Development\CPA_Phase2\Gateway\ThreadManager"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\ThreadManager.mak\
CFG="ThreadManager - Win32 Release" RECURSE=1
cd ".\Test_ThreadManager"
!ELSEIF "$(CFG)" == "Test_ThreadManager - Win32 Debug"
"ThreadManager - Win32 Debug" :
cd "\Development\CPA_Phase2\Gateway\ThreadManager"
$(MAKE) /$(MAKEFLAGS) /F .\ThreadManager.mak\
CFG="ThreadManager - Win32 Debug"
cd ".\Test_ThreadManager"
"ThreadManager - Win32 DebugCLEAN" :
cd "\Development\CPA_Phase2\Gateway\ThreadManager"
$(MAKE) /$(MAKEFLAGS) CLEAN /F .\ThreadManager.mak\
CFG="ThreadManager - Win32 Debug" RECURSE=1
cd ".\Test_ThreadManager"
!ENDIF
!ENDIF
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