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?? example_28xflash.c

?? TMS329C2812的完整實驗代碼
?? C
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//
//      TMDX ALPHA RELEASE
//      Intended for product evaluation purposes
//
//###########################################################################
//
// FILE:	DSP28_28xFlash.c
//
// TITLE:	DSP28 Flash example.
//
// ASSUMPTIONS:
//
//          This program requires the DSP28 header files.  To compile the
//          program as is, it should reside in the DSP28/examples/flash 
//          sub-directory.
//
//          As supplied, this project is configured for "boot to Flash" operation.   
//
// DESCRIPTION:
//
//          This example runs the EV Timer Period example from the 
//          Flash.  
//
//          1) Build the project
//          2) Flash the .out file into the device.  This program will fit on 
//             an F2812 or an F2810
//          3) Set the hardware jumpers to boot to Flash 
//          4) Use the included GEL file to load the project, symbols 
//             defined within the project and the variables into the watch
//             window.   
// 
//          This program sets up EVA Timer 1, EVA Timer 2, EVB Timer 3
//          and EVB Timer 4 to fire an interrupt on a period overflow.  
//          A count is kept each time each interrupt passes through
//          the interrupt service routine. 
//
//          EVA Timer 1 has the shortest period while EVB Timer4 has the
//          longest period.
//
//          ISR Locations:
//                eva_timer1_isr  executed from RAM, puts flash in sleep mode
//                eva_timer2_isr  executed from RAM, puts flash in standby mode
//                evb_timer3_isr  executed from RAM, puts flash in sleep mode
//                                              and later moves it to standby
//                evb_timer4_isr  executed from FLASH
//        
//          Watch Variables:
//
//                EvaTimer1InterruptCount;
//                EvaTimer2InterruptCount;
//                EvbTimer3InterruptCount;
//                EvbTimer4InterruptCount;
//
//###########################################################################
//
//  Ver | dd mmm yyyy | Who  | Description of changes
// =====|=============|======|===============================================
//  0.58| 28 Jun 2002 | L.H. | First Release
//###########################################################################

// Step 0.  Include required header files
         // DSP28_Device.h: device specific definitions #include statements for
         // all of the peripheral .h definition files.
         // DSP28_Example.h is specific for the given example.  

#include "DSP28_Device.h"

// Functions that will be run from RAM need to be assigned to 
// a different section.  This section will then be mapped using
// the linker cmd file.
#pragma CODE_SECTION(eva_timer1_isr, "ramfuncs");
#pragma CODE_SECTION(eva_timer2_isr, "ramfuncs");
#pragma CODE_SECTION(evb_timer3_isr, "ramfuncs");

// Information on the location of functions that are going
// to be relocated to RAM
#define RAM_FUNC_LOAD   0x3EC000    // Source location in Flash
#define RAM_FUNC_LENGTH 0x000080    // Number of 32-bit values to copy
#define RAM_FUNC_RUN    0x008000    // Destination location in RAM

// Prototype statements for functions found within this file.
interrupt void eva_timer1_isr(void);
interrupt void eva_timer2_isr(void);
interrupt void evb_timer3_isr(void);
interrupt void evb_timer4_isr(void);

// Global counts used in this example
Uint32	EvaTimer1InterruptCount;
Uint32  EvaTimer2InterruptCount;
Uint32	EvbTimer3InterruptCount;
Uint32  EvbTimer4InterruptCount;
Uint32  LoopCount;

void main(void)
{
    Uint32 * pSourceAddr;
    Uint32 * pDestAddr;
    Uint16 i;

// Step 1. Initialize System Control registers, PLL, WatchDog, Clocks to default state:
    // This function is found in the DSP28_SysCtrl.c file.
	InitSysCtrl();

// Step 2. Select GPIO for the device or for the specific application:
    // This function is found in the DSP28_Gpio.c file.
	// InitGpio();  // Skip for this test

// Step 3. Initialize PIE vector table:
	// The PIE vector table is initialized with pointers to shell Interrupt 
    // Service Routines (ISR).  The shell routines are found in DSP28_DefaultIsr.c.
	// Insert user specific ISR code in the appropriate shell ISR routine in 
    // the DSP28_DefaultIsr.c file.

	// Disable and clear all CPU interrupts:
	DINT;
	IER = 0x0000;
	IFR = 0x0000;

	// Initialize Pie Control Registers To Default State:
	// This function is found in the DSP28_PieCtrl.c file.
	InitPieCtrl();

	// Initialize the PIE Vector Table To a Known State:
    // This function is found in DSP28_PieVect.c.
	// This function populates the PIE vector table with pointers
    // to the shell ISR functions found in DSP28_DefaultIsr.c.
	InitPieVectTable();	
	
// Step 4. Initialize all the Device Peripherals to a known state:
	// This function is found in DSP28_InitPeripherals.c
    // InitPeripherals();
   
// Step 5. User specific functions, Reassign vectors (optional), Enable Interrupts:

    // Copy time critical code and Flash setup code to RAM
    // This includes the following ISR functions: EvaTimer1(), EvaTimer2()
    // EvbTimer3 and and InitFlash();

	pSourceAddr = (Uint32 *)RAM_FUNC_LOAD;
	pDestAddr = (Uint32 *)RAM_FUNC_RUN;
	for(i = 0; i < RAM_FUNC_LENGTH; i++)
	{
	    *pDestAddr++ = *pSourceAddr++;
	}
	
	// Call Flash Initialization to setup flash waitstates
	// This function must reside in RAM
	InitFlash();
	
	// Initialize count values to 0
	EvaTimer1InterruptCount = 0;
	EvaTimer2InterruptCount = 0;
	EvbTimer3InterruptCount = 0;
	EvbTimer4InterruptCount = 0;
	LoopCount = 0;
				
    // Initialize EVA Timer 1:
    // Setup Timer 1 Registers (EV A)
    EvaRegs.GPTCONA.all = 0;
   
    // Set the Period for the GP timer 1 to 0x0200;
    EvaRegs.T1PR = 0x0200;       // Period
    EvaRegs.T1CMPR = 0x0000;     // Compare Reg
   
    // Enable Period interrupt bits for GP timer 1
    // Count up, x128, internal clk, enable compare, use own period
    EvaRegs.EVAIMRA.bit.T1PINT = 1;
    EvaRegs.EVAIFRA.bit.T1PINT = 1;

    // Clear the counter for GP timer 1
    EvaRegs.T1CNT = 0x0000;
    EvaRegs.T1CON.all = 0x1742;

    // Start EVA ADC Conversion on timer 1 Period interrupt
    EvaRegs.GPTCONA.bit.T1TOADC = 2;



    // Initialize EVA Timer 2:
    // Setup Timer 2 Registers (EV A)
    EvaRegs.GPTCONA.all = 0;
   
    // Set the Period for the GP timer 2 to 0x0200;
    EvaRegs.T2PR = 0x0400;       // Period
    EvaRegs.T2CMPR = 0x0000;     // Compare Reg
   
    // Enable Period interrupt bits for GP timer 2
    // Count up, x128, internal clk, enable compare, use own period
    EvaRegs.EVAIMRB.bit.T2PINT = 1;
    EvaRegs.EVAIFRB.bit.T2PINT = 1;

    // Clear the counter for GP timer 2
    EvaRegs.T2CNT = 0x0000;
    EvaRegs.T2CON.all = 0x1742;

    // Start EVA ADC Conversion on timer 2 Period interrupt
    EvaRegs.GPTCONA.bit.T2TOADC = 2;



	// Initialize EVB Timer 3:
    // Setup Timer 3 Registers (EV B)
    EvbRegs.GPTCONB.all = 0;
   
    // Set the Period for the GP timer 3 to 0x0200;
    EvbRegs.T3PR = 0x0800;       // Period
    EvbRegs.T3CMPR = 0x0000;     // Compare Reg
   
    // Enable Period interrupt bits for GP timer 3
    // Count up, x128, internal clk, enable compare, use own period
    EvbRegs.EVBIMRA.bit.T3PINT = 1;
    EvbRegs.EVBIFRA.bit.T3PINT = 1;

    // Clear the counter for GP timer 3
    EvbRegs.T3CNT = 0x0000;
    EvbRegs.T3CON.all = 0x1742;

    // Start EVA ADC Conversion on timer 3 Period interrupt
    EvbRegs.GPTCONB.bit.T3TOADC = 2;	


	// Initialize EVB Timer 4:
    // Setup Timer 4 Registers (EV B)
    EvbRegs.GPTCONB.all = 0;
   
    // Set the Period for the GP timer 4 to 0x0200;
    EvbRegs.T4PR = 0x1000;       // Period
    EvbRegs.T4CMPR = 0x0000;     // Compare Reg
   
    // Enable Period interrupt bits for GP timer 4
    // Count up, x128, internal clk, enable compare, use own period
    EvbRegs.EVBIMRB.bit.T4PINT = 1;
    EvbRegs.EVBIFRB.bit.T4PINT = 1;

    // Clear the counter for GP timer 4
    EvbRegs.T4CNT = 0x0000;
    EvbRegs.T4CON.all = 0x1742;

    // Start EVA ADC Conversion on timer 4 Period interrupt
    EvbRegs.GPTCONB.bit.T4TOADC = 2;	


	// Reassign ISRs. 
        // Reassign the PIE vector for T1PINT, T2PINT, T3PTINT, 
        // and T4PINT to point to a different 
        // ISR then the shell routine found in DSP28_DefaultIsr.c.
        // This is done if the user does not want to use the shell ISR routine
        // but instead wants to use their own ISR.  This step is optional:
	
	EALLOW;	// This is needed to write to EALLOW protected registers
	PieVectTable.T1PINT = &eva_timer1_isr;
	PieVectTable.T2PINT = &eva_timer2_isr;
	PieVectTable.T3PINT = &evb_timer3_isr;
	PieVectTable.T4PINT = &evb_timer4_isr;
	EDIS;   // This is needed to disable write to EALLOW protected registers

    // Enable PIE group 2 interrupt 4 for T1PINT
    PieCtrlRegs.PIEIER2.all = M_INT4;
    // Enable PIE group 3 interrupt 1 for T2PINT
    PieCtrlRegs.PIEIER3.all = M_INT1;    
    // Enable PIE group 4 interrupt 4 for T3PINT
    PieCtrlRegs.PIEIER4.all = M_INT4;
    // Enable PIE group 5 interrupt 1 for T4PINT
    PieCtrlRegs.PIEIER5.all = M_INT1;
	
    // Enable CPU INT2 for T1PINT, INT3 for T2PINT, INT4 for T3PINT
    // and INT5 for T4PINT:
	IER |= (M_INT2 | M_INT3 | M_INT4 | M_INT5);

    // Enable global Interrupts and higher priority real-time debug events:
	
	EINT;   // Enable Global interrupt INTM
	ERTM;	// Enable Global realtime interrupt DBGM

// Step 6. IDLE loop. Just sit and loop forever:	
	while(1)
	{
	     LoopCount++;
	}

} 	


// Step 7. Insert all local Interrupt Service Routines (ISRs) and functions here:	
	// If local ISRs are used, reassign vector addresses in vector table as
    // shown in Step 5


// This ISR MUST be executed from RAM as it will put the Flash into Sleep
interrupt void eva_timer1_isr(void)
{
    Uint16 i;

    // Put the Flash to sleep
    FlashRegs.FPWR.bit.PWR = FLASH_SLEEP; 
    
	EvaTimer1InterruptCount++;

	// Short Delay to simulate some ISR Code
	for(i = 1; i < 0x03FF; i++) {}

    // Enable more interrupts from this timer
	EvaRegs.EVAIMRA.bit.T1PINT = 1;
	
	// Note: To be safe, use a mask value to write to the entire
	// EVAIFRA register.  Writing to one bit will cause a read-modify-write
	// operation that may have the result of writing 1's to clear 
	// bits other then those intended. 
        EvaRegs.EVAIFRA.all = BIT7;
	
	// Acknowledge interrupt to recieve more interrupts from PIE group 2
	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;
}

// This ISR MUST be executed from RAM as it will put the Flash into Standby
interrupt void eva_timer2_isr(void)
{
    Uint16 i;

    // Put the Flash into standby
    FlashRegs.FPWR.bit.PWR = FLASH_STANDBY; 

	EvaTimer2InterruptCount++;

	// Short Delay to simulate some ISR Code
	for(i = 1; i < 0x02FF; i++) {}

    // Enable more interrupts from this timer
	EvaRegs.EVAIMRB.bit.T2PINT = 1;
	
	// Note: To be safe, use a mask value to write to the entire
	// EVAIFRB register.  Writing to one bit will cause a read-modify-write
	// operation that may have the result of writing 1's to clear 
	// bits other then those intended. 
        EvaRegs.EVAIFRB.all = BIT0;
	
	// Acknowledge interrupt to recieve more interrupts from PIE group 3
	PieCtrlRegs.PIEACK.all = PIEACK_GROUP3;
}

// This ISR MUST be executed from RAM as it will put the Flash to sleep
// and then later move it to Standby
interrupt void evb_timer3_isr(void)
{

    Uint16 i;

    // Put the Flash to sleep
    FlashRegs.FPWR.bit.PWR = FLASH_SLEEP; 

	EvbTimer3InterruptCount++;
	
	// Short Delay to simulate some ISR Code
	for(i = 1; i < 0x01FF; i++) {}
	
    // Sometime later, move the Flash to standby
    FlashRegs.FPWR.bit.PWR = FLASH_STANDBY; 	
	
	// Note: To be safe, use a mask value to write to the entire
	// EVBIFRA register.  Writing to one bit will cause a read-modify-write
	// operation that may have the result of writing 1's to clear 
	// bits other then those intended. 
       EvbRegs.EVBIFRA.all = BIT7;	
	
	// Acknowledge interrupt to recieve more interrupts from PIE group 4
	PieCtrlRegs.PIEACK.all = PIEACK_GROUP4;

}

// This ISR will be executed out of Flash 
interrupt void evb_timer4_isr(void)
{

    Uint16 i;
    
    EvbTimer4InterruptCount++;
	
	// Short Delay to simulate some ISR Code
	for(i = 1; i < 0x00FF; i++) {}
	
	// Note: To be safe, use a mask value to write to the entire
	// EVBIFRB register.  Writing to one bit will cause a read-modify-write
	// operation that may have the result of writing 1's to clear 
	// bits other then those intended. 
        EvbRegs.EVBIFRB.all = BIT0;	
	
	// Acknowledge interrupt to recieve more interrupts from PIE group 5
	PieCtrlRegs.PIEACK.all = PIEACK_GROUP5;

}


//===========================================================================
// No more.
//===========================================================================

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