?? gameinfodialog.java
字號(hào):
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class GameInfoDialog extends JDialog{
JLabel jT = new JLabel("戰(zhàn)況");
JPanel jMainPane = new JPanel();
JPanel jBtPane = new JPanel();
JPanel jTPane = new JPanel();
private JLabel jL1 = new JLabel("獲勝次數(shù):");
private JLabel jL2 = new JLabel(" ");
private JLabel jL3 = new JLabel("最短步數(shù):");
private JLabel jL4 = new JLabel(" ");
private JButton jbt = new JButton("重置");
public GameInfoDialog(){
setTitle("J蜘蛛戰(zhàn)況");
setResizable(false);
setDefaultCloseOperation(WindowConstants.DISPOSE_ON_CLOSE);
Container c = this.getContentPane();
c.setLayout(new BorderLayout(5,10));
jbt.addActionListener(new java.awt.event.ActionListener(){
public void actionPerformed(java.awt.event.ActionEvent e){
}
});
jMainPane.add(jL1);
jMainPane.add(jL2);
jMainPane.add(jL3);
jMainPane.add(jL4);
jBtPane.add(jbt);
jTPane.add(jT);
/* jMainPane.setBackground(new Color(0, 112, 26));
jBtPane.setBackground(new Color(0, 112, 26));
jTPane.setBackground(new Color(0, 112, 26));*/
c.add(jTPane,BorderLayout.NORTH);
c.add(jMainPane,BorderLayout.CENTER);
c.add(jBtPane,BorderLayout.SOUTH);
pack();
// this.getContentPane().setBackground(new Color(0, 112, 26));
this.setVisible(true);
this.setLocation(300,200);
}
}
?? 快捷鍵說(shuō)明
復(fù)制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號(hào)
Ctrl + =
減小字號(hào)
Ctrl + -