亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關于我們
? 蟲蟲下載站

?? ei47.htm

?? 有基本了解的程序員或程序愛好者而做
?? HTM
字號:
 Effective C++, 2E | Item 47: Ensure that non-local static objects are initialized before they're used Back to Item 46: Prefer compile-time and link-time errors to runtime errors.Continue to Item 48: Pay attention to compiler warnings.Item 47: Ensure that non-local static objects are initialized before they're used.You're an adult now, so you don't need me to tell you it's foolhardy to use an object before it's been initialized. In fact, the whole notion may strike you as absurd; constructors make sure objects are initialized when they're created, n'est-ce pas?Well, yes and no. Within a particular translation unit (i.e., source file), everything works fine, but things get trickier when the initialization of an object in one translation unit depends on the value of another object in a different translation unit and that second object itself requires initialization.For example, suppose you've authored a library offering an abstraction of a file system, possibly including such capabilities as making files on the Internet look like they're local. Since your library makes the world look like a single file system, you might create a special object, theFileSystem, within your library's namespace (see Item 28) for clients to use whenever they need to interact with the file system abstraction your library provides: class FileSystem { ... };            // this class is in your                                     // libraryFileSystem theFileSystem;            // this is the object                                     // with which library                                     // clients interactBecause theFileSystem represents something complicated, it's no surprise that its construction is both nontrivial and essential; use of theFileSystem before it had been constructed would yield very undefined behavior. (However, consult Item M17 for ideas on how the effective initialization of objects like theFileSystem can safely be delayed.)Now suppose some client of your library creates a class for directories in a file system. Naturally, their class uses theFileSystem: class Directory {                    // created by library clientpublic:  Directory();  ...};Directory::Directory(){  create a Directory object by invoking member  functions on theFileSystem;}Further suppose this client decides to create a distinguished global Directory object for temporary files: Directory tempDir;                  // directory for temporary                                    // filesNow the problem of initialization order becomes apparent: unless theFileSystem is initialized before tempDir, tempDir's constructor will attempt to use theFileSystem before it's been initialized. But theFileSystem and tempDir were created by different people at different times in different files. How can you be sure that theFileSystem will be created before tempDir?This kind of question arises anytime you have non-local static objects that are defined in different translation units and whose correct behavior is dependent on their being initialized in a particular order. Non-local static objects are objects that are defined at global or namespace scope (e.g., theFileSystem and tempDir), declared static in a class, or defined static at file scope.Regrettably, there is no shorthand term for "non-local static objects," so you should accustom yourself to this somewhat awkward phrase.You do not want the behavior of your software to be dependent on the initialization order of non-local static objects in different translation units, because you have no control over that order. Let me repeat that. You have absolutely no control over the order in which non-local static objects in different translation units are initialized.It is reasonable to wonder why this is the case.It is the case because determining the "proper" order in which to initialize non-local static objects is hard. Very hard. Halting-Problem hard. In its most general form with multiple translation units and non-local static objects generated through implicit template instantiations (which may themselves arise via implicit template instantiations) it's not only impossible to determine the right order of initialization, it's typically not even worth looking for special cases where it is possible to determine the right order.In the field of Chaos Theory, there is a principle known as the "Butterfly Effect." This principle asserts that the tiny atmospheric disturbance caused by the beating of a butterfly's wings in one part of the world can lead to profound changes in weather patterns in places far distant. Somewhat more rigorously, it asserts that for some types of systems, minute perturbations in inputs can lead to radical changes in outputs.The development of software systems can exhibit a Butterfly Effect of its own. Some systems are highly sensitive to the particulars of their requirements, and small changes in requirements can significantly affect the ease with which a system can be implemented. For example, Item 29 describes how changing the specification for an implicit conversion from String-to-char* to String-to-const-char* makes it possible to replace a slow or error-prone function with a fast, safe one.The problem of ensuring that non-local static objects are initialized before use is similarly sensitive to the details of what you want to achieve. If, instead of demanding access to non-local static objects, you're willing to settle for access to objects that act like non-local static objects (except for the initialization headaches), the hard problem vanishes. In its stead is left a problem so easy to solve, it's hardly worth calling a problem any longer.The technique sometimes known as the Singleton pattern is simplicity itself. First, you move each non-local static object into its own function, where you declare it static. Next, you have the function return a reference to the object it contains. Clients call the function instead of referring to the object. In other words, you replace non-local static objects with objects that are static inside functions. (See also Item M26.)The basis of this approach is the observation that although C++ says next to nothing about when a non-local static object is initialized, it specifies quite precisely when a static object inside a function (i.e. a local static object) is initialized: it's when the object's definition is first encountered during a call to that function. So if you replace direct accesses to non-local static objects with calls to functions that return references to local static objects inside them, you're guaranteed that the references you get back from the functions will refer to initialized objects. As a bonus, if you never call a function emulating a non-local static object, you never incur the cost of constructing and destructing the object, something that can't be said for true non-local static objects.Here's the technique applied to both theFileSystem and tempDir: class FileSystem { ... };            // same as beforeFileSystem& theFileSystem()          // this function replaces{                                    // the theFileSystem object  static FileSystem tfs;             // define and initialize                                     // a local static object                                     // (tfs = "the file system")  return tfs;                        // return a reference to it}class Directory { ... };             // same as beforeDirectory::Directory(){  same as before, except references to theFileSystem are  replaced by references to theFileSystem();}Directory& tempDir()                 // this function replaces{                                    // the tempDir object  static Directory td;               // define/initialize local                                     // static object  return td;                         // return reference to it}Clients of this modified system program exactly as they used to, except they now refer to theFileSystem() and tempDir() instead of theFileSystem and tempDir. That is, they refer only to functions returning references to those objects, never to the objects themselves.The reference-returning functions dictated by this scheme are always simple: define and initialize a local static object on line 1, return it on line 2. That's it. Because they're so simple, you may be tempted to declare them inline. Item 33 explains that late-breaking revisions to the C++ language specification make this a perfectly valid implementation strategy, but it also explains why you'll want to confirm your compilers' conformance with this aspect of the standard before putting it to use. If you try it with a compiler not yet in accord with the relevant parts of the standard, you risk getting multiple copies of both the access function and the static object defined within it. That's enough to make a grown programmer cry.Now, there's no magic going on here. For this technique to be effective, it must be possible to come up with a reasonable initialization order for your objects. If you set things up such that object A must be initialized before object B, and you also make A's initialization dependent on B's having already been initialized, you are going to get in trouble, and frankly, you deserve it. If you steer shy of such pathological situations, however, the scheme described in this Item should serve you quite nicely. Back to Item 46: Prefer compile-time and link-time errors to runtime errors.Continue to Item 48: Pay attention to compiler warnings. 

?? 快捷鍵說明

復制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號 Ctrl + =
減小字號 Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
亚洲国产日韩a在线播放性色| 91精品国产综合久久蜜臀 | 一本大道久久a久久综合| 99re这里只有精品视频首页| 99视频精品免费视频| 欧美在线不卡一区| 精品卡一卡二卡三卡四在线| 久久精品综合网| 亚洲精品久久久久久国产精华液| 亚洲永久免费视频| 国产中文字幕一区| 欧美日韩一区二区三区视频| 亚洲精品在线三区| 一区二区三区四区在线播放| 喷白浆一区二区| 在线观看日韩国产| 国产视频不卡一区| 另类小说综合欧美亚洲| 91在线国产福利| 日韩精品一区二区三区在线| 亚洲综合免费观看高清完整版在线| 精品一区二区三区视频| 欧美日韩一区二区在线观看| 亚洲国产精品传媒在线观看| 麻豆传媒一区二区三区| 欧美系列日韩一区| 亚洲美女免费视频| 93久久精品日日躁夜夜躁欧美| 久久蜜桃一区二区| 精油按摩中文字幕久久| 欧美一区午夜视频在线观看| 亚洲夂夂婷婷色拍ww47| 91日韩在线专区| 日韩理论片网站| 91网站最新地址| 亚洲人精品午夜| 欧美视频一区二区三区四区| 亚洲第一成人在线| 91精品国产美女浴室洗澡无遮挡| 午夜精品aaa| 日韩免费看的电影| 国产很黄免费观看久久| 国产日韩精品一区| 99精品视频在线免费观看| 亚洲色图欧洲色图| 欧美另类videos死尸| 美女精品自拍一二三四| 国产性天天综合网| 色婷婷亚洲一区二区三区| 亚洲一区二区中文在线| 精品剧情v国产在线观看在线| 国产一区二区三区香蕉| 亚洲欧美成人一区二区三区| 欧美电影在哪看比较好| 国产精品一区二区在线观看不卡 | 在线免费观看视频一区| 美洲天堂一区二卡三卡四卡视频| 久久精品一二三| 日韩一区二区影院| 欧美日韩视频在线第一区| 国产99久久久国产精品潘金| 日韩电影一二三区| 亚洲乱码国产乱码精品精的特点| 日韩欧美中文一区| 欧美日韩你懂的| 91老司机福利 在线| 激情综合五月天| 日韩国产欧美一区二区三区| 亚洲午夜影视影院在线观看| 欧美极品少妇xxxxⅹ高跟鞋| 日韩欧美高清在线| 欧美三级韩国三级日本三斤 | 国产精品成人免费在线| 精品乱人伦小说| 亚洲精品一区二区三区影院 | 久久91精品国产91久久小草 | 欧美特级限制片免费在线观看| 不卡的看片网站| 91在线观看下载| av在线播放不卡| 色综合天天综合| 色天天综合色天天久久| 色综合一区二区| 91麻豆精品在线观看| 欧美三级乱人伦电影| 678五月天丁香亚洲综合网| 欧美精品xxxxbbbb| 久久色中文字幕| 一区二区三区四区视频精品免费 | 51精品秘密在线观看| 精品三级在线看| 国产精品二区一区二区aⅴ污介绍| 亚洲蜜桃精久久久久久久| 日韩精品免费视频人成| 国产精品一区二区久久精品爱涩| av午夜一区麻豆| 欧美日韩国产a| 国产午夜一区二区三区| 午夜精品久久久久影视| 狠狠色2019综合网| 欧美猛男超大videosgay| 久久精品人人做人人爽97| 亚洲图片欧美综合| 高清国产一区二区| 欧美日韩另类一区| 亚洲日本va在线观看| 激情亚洲综合在线| 欧美精品九九99久久| 亚洲精品成人悠悠色影视| 激情都市一区二区| 欧美日韩一级视频| 亚洲精品网站在线观看| 成人av在线网| 国产午夜精品久久久久久久| 日韩激情视频网站| 91麻豆精品国产91久久久久久| 日本一区二区三区免费乱视频| 久久精品国产精品亚洲综合| 宅男噜噜噜66一区二区66| 亚洲第一久久影院| 欧美精品少妇一区二区三区| 亚洲在线中文字幕| 欧美日韩国产123区| 午夜免费久久看| 日韩亚洲国产中文字幕欧美| 老司机精品视频一区二区三区| 91精品欧美综合在线观看最新 | 欧洲精品一区二区三区在线观看| 亚洲黄色性网站| 欧美日韩国产影片| 麻豆免费看一区二区三区| 欧美一级生活片| 蜜桃久久久久久久| 欧美国产丝袜视频| 欧美在线观看一区二区| 婷婷开心激情综合| 久久色成人在线| 欧美亚洲愉拍一区二区| 看片网站欧美日韩| 亚洲影院在线观看| 久久综合久久鬼色| 91色porny蝌蚪| 国内精品伊人久久久久av一坑| 中文字幕一区二区三| 欧美精品v国产精品v日韩精品| 国产美女av一区二区三区| 亚洲视频免费看| 久久久久免费观看| 欧美妇女性影城| 色婷婷久久综合| 成人永久免费视频| 美女视频一区二区| 亚洲一区二区三区在线| 国产欧美精品区一区二区三区| 欧美色区777第一页| 豆国产96在线|亚洲| 奇米影视7777精品一区二区| 亚洲尤物视频在线| 亚洲精品国产第一综合99久久| 日韩免费高清av| 91精选在线观看| 91精品国产综合久久精品app| 一本久道久久综合中文字幕| 成人国产在线观看| 成人av电影观看| 不卡av在线网| 成人精品国产免费网站| 床上的激情91.| 91香蕉视频污在线| 在线观看亚洲精品视频| 在线精品亚洲一区二区不卡| 91福利视频网站| 51午夜精品国产| 日韩欧美的一区| 中文字幕二三区不卡| 自拍偷拍国产亚洲| 亚洲一区二区三区中文字幕在线| 午夜精品在线看| 国产精品自拍av| av福利精品导航| 7777精品伊人久久久大香线蕉最新版| 91精品欧美综合在线观看最新| 欧美一区二区三区精品| 久久久综合视频| 一区二区欧美精品| 狠狠色丁香九九婷婷综合五月| 国产大陆亚洲精品国产| 在线精品视频免费播放| 日韩免费视频一区| 亚洲男人天堂av| 国产综合色产在线精品 | 中文字幕中文在线不卡住| 伊人夜夜躁av伊人久久| 美女精品一区二区| 91麻豆swag| 国产精品免费av| 狠狠狠色丁香婷婷综合激情| 91日韩一区二区三区| 国产欧美日韩三区| 麻豆精品一区二区三区|