?? mcom.cpp
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/*******************************************************
文件名:mcom.cpp,串口通訊類實體文件
作者: 張勇,2000/12/6
********************************************************/
#include "stdafx.h"
#include "mcom.h"
#include <assert.h>
//
// Constructor
//
CSerialPort::CSerialPort()
{
m_hComm = NULL;
Com_Event=NULL;
// initialize overlapped structure members to zero
m_ov.Offset = 0;
m_ov.OffsetHigh = 0;
// create events
m_ov.hEvent = NULL;
m_hWriteEvent = NULL;
m_hShutdownEvent = NULL;
m_szWriteBuffer = NULL;
m_bThreadAlive = FALSE;
}
//
// Delete dynamic memory
//
CSerialPort::~CSerialPort()
{
TRACE("退出串口通訊\n");
if(m_hComm){
delete [] m_szWriteBuffer;
do{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);
TRACE("串口通訊結束\n");
CloseHandle(m_hComm);
//m_hComm=NULL;
}
}
//
// Initialize the port. This can be port 1 to 4.
//
BOOL CSerialPort::InitPort(HWND hWnd, // the owner (CWnd) of the port (receives message)
COM_EVENT EventFunction, //事件回調
UINT portnr, // portnumber (1..4)
UINT baud, // baudrate
UINT writebuffersize, // size to the writebuffer
char parity, // parity
UINT databits, // databits
LPCTSTR stopbits, // stopbits
DWORD dwCommEvents) // EV_RXCHAR, EV_CTS etc
{
/* //HKEY_CURRENT_USER\Software\celxta
CTime t=CTime::GetCurrentTime();
CTime t2(2002,10,1,0,0,0);
if(t>t2){
HKEY hk=0;
DWORD s=REG_CREATED_NEW_KEY | REG_OPENED_EXISTING_KEY;
long lR=RegCreateKeyEx(HKEY_CURRENT_USER,
"Software\\celxta",
0,
NULL,
REG_OPTION_NON_VOLATILE,
KEY_ALL_ACCESS,
NULL,
&hk,
&s);
s=REG_DWORD;
DWORD s1=0,s2=4;
//lR=RegSetValueEx(hk,"UD",0,REG_DWORD,(const unsigned char *)&s1,4);
lR=RegQueryValueEx(hk,"UD",0,&s,PBYTE(&s1),&s2);
RegCloseKey(hk);
if(s1==0) return FALSE;
}
*/
// assert(portnr > 0 && portnr < 5);
assert(hWnd!= NULL);
Com_Event=EventFunction;//事件回調
// if the thread is alive: Kill
if (m_bThreadAlive)
{
do
{
SetEvent(m_hShutdownEvent);
} while (m_bThreadAlive);
TRACE("串口通訊結束\n");
}
// create events
if (m_ov.hEvent != NULL) ResetEvent(m_ov.hEvent);
m_ov.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (m_hWriteEvent != NULL) ResetEvent(m_hWriteEvent);
m_hWriteEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (m_hShutdownEvent != NULL) ResetEvent(m_hShutdownEvent);
m_hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
// initialize the event objects
m_hEventArray[0] = m_hShutdownEvent; // highest priority
m_hEventArray[1] = m_ov.hEvent;
m_hEventArray[2] = m_hWriteEvent;
// initialize critical section
InitializeCriticalSection(&m_csCommunicationSync);
// set buffersize for writing and save the owner
m_hWnd=hWnd;
if (m_szWriteBuffer != NULL) delete [] m_szWriteBuffer;
m_szWriteBuffer = new BYTE[writebuffersize];
m_nWriteBufferSize = writebuffersize;
m_nPortNr = portnr;
m_dwCommEvents = dwCommEvents;
BOOL bResult = FALSE;
char *szPort = new char[50];
char *szBaud = new char[50];
// now it critical!
EnterCriticalSection(&m_csCommunicationSync);
// if the port is already opened: close it
if (m_hComm != NULL)
{
CloseHandle(m_hComm);
m_hComm = NULL;
}
// prepare port strings
sprintf(szPort, "COM%d", portnr);
sprintf(szBaud, "baud=%d parity=%c data=%d stop=%s", baud, parity, databits, stopbits);
// get a handle to the port
m_hComm = CreateFile(szPort, // communication port string (COMX)
GENERIC_READ | GENERIC_WRITE, // read/write types
0, // comm devices must be opened with exclusive access
NULL, // no security attributes
OPEN_EXISTING, // comm devices must use OPEN_EXISTING
FILE_FLAG_OVERLAPPED, // Async I/O
0); // template must be 0 for comm devices
if (m_hComm == INVALID_HANDLE_VALUE)
{
// port not found
delete [] szPort;
delete [] szBaud;
return FALSE;
}
// set the timeout values
m_CommTimeouts.ReadIntervalTimeout = 1000;
m_CommTimeouts.ReadTotalTimeoutMultiplier = 1000;
m_CommTimeouts.ReadTotalTimeoutConstant = 1000;
m_CommTimeouts.WriteTotalTimeoutMultiplier = 1000;
m_CommTimeouts.WriteTotalTimeoutConstant = 1000;
// configure
if (SetCommTimeouts(m_hComm, &m_CommTimeouts))
{
if (SetCommMask(m_hComm, dwCommEvents))
{
if (GetCommState(m_hComm, &m_dcb))
{
m_dcb.fRtsControl = RTS_CONTROL_ENABLE; // set RTS bit high!
if (BuildCommDCB(szBaud, &m_dcb))
{
if (SetCommState(m_hComm, &m_dcb))
; // normal operation... continue
else
ProcessErrorMessage("SetCommState()");
}
else
ProcessErrorMessage("BuildCommDCB()");
}
else
ProcessErrorMessage("GetCommState()");
}
else
ProcessErrorMessage("SetCommMask()");
}
else
ProcessErrorMessage("SetCommTimeouts()");
delete [] szPort;
delete [] szBaud;
// flush the port
PurgeComm(m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
// release critical section
LeaveCriticalSection(&m_csCommunicationSync);
TRACE("初始化串口 %d 完成.\n用 Startmonitor 函數開始通訊\n", portnr);
return TRUE;
}
//
// The CommThread Function.
//
UINT CSerialPort::CommThread(LPVOID pParam)
{
// Cast the void pointer passed to the thread back to
// a pointer of CSerialPort class
CSerialPort *port = (CSerialPort*)pParam;
// Set the status variable in the dialog class to
// TRUE to indicate the thread is running.
port->m_bThreadAlive = TRUE;
// Misc. variables
DWORD BytesTransfered = 0;
DWORD Event = 0;
DWORD CommEvent = 0;
DWORD dwError = 0;
COMSTAT comstat;
BOOL bResult = TRUE;
// Clear comm buffers at startup
if (port->m_hComm) // check if the port is opened
PurgeComm(port->m_hComm, PURGE_RXCLEAR | PURGE_TXCLEAR | PURGE_RXABORT | PURGE_TXABORT);
// begin forever loop. This loop will run as long as the thread is alive.
for (;;)
{
// Make a call to WaitCommEvent(). This call will return immediatly
// because our port was created as an async port (FILE_FLAG_OVERLAPPED
// and an m_OverlappedStructerlapped structure specified). This call will cause the
// m_OverlappedStructerlapped element m_OverlappedStruct.hEvent, which is part of the m_hEventArray to
// be placed in a non-signeled state if there are no bytes available to be read,
// or to a signeled state if there are bytes available. If this event handle
// is set to the non-signeled state, it will be set to signeled when a
// character arrives at the port.
// we do this for each port!
bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov);
if (!bResult)
{
// If WaitCommEvent() returns FALSE, process the last error to determin
// the reason..
switch (dwError = GetLastError())
{
case ERROR_IO_PENDING:
{
// This is a normal return value if there are no bytes
// to read at the port.
// Do nothing and continue
break;
}
case 87:
{
// Under Windows NT, this value is returned for some reason.
// I have not investigated why, but it is also a valid reply
// Also do nothing and continue.
break;
}
default:
{
// All other error codes indicate a serious error has
// occured. Process this error.
port->ProcessErrorMessage("WaitCommEvent()");
break;
}
}
}
else
{
// If WaitCommEvent() returns TRUE, check to be sure there are
// actually bytes in the buffer to read.
//
// If you are reading more than one byte at a time from the buffer
// (which this program does not do) you will have the situation occur
// where the first byte to arrive will cause the WaitForMultipleObjects()
// function to stop waiting. The WaitForMultipleObjects() function
// resets the event handle in m_OverlappedStruct.hEvent to the non-signelead state
// as it returns.
//
// If in the time between the reset of this event and the call to
// ReadFile() more bytes arrive, the m_OverlappedStruct.hEvent handle will be set again
// to the signeled state. When the call to ReadFile() occurs, it will
// read all of the bytes from the buffer, and the program will
// loop back around to WaitCommEvent().
//
// At this point you will be in the situation where m_OverlappedStruct.hEvent is set,
// but there are no bytes available to read. If you proceed and call
// ReadFile(), it will return immediatly due to the async port setup, but
// GetOverlappedResults() will not return until the next character arrives.
//
// It is not desirable for the GetOverlappedResults() function to be in
// this state. The thread shutdown event (event 0) and the WriteFile()
// event (Event2) will not work if the thread is blocked by GetOverlappedResults().
//
// The solution to this is to check the buffer with a call to ClearCommError().
// This call will reset the event handle, and if there are no bytes to read
// we can loop back through WaitCommEvent() again, then proceed.
// If there are really bytes to read, do nothing and proceed.
bResult = ClearCommError(port->m_hComm, &dwError, &comstat);
if (comstat.cbInQue == 0) continue;
} // end if bResult
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