?? dll_faq.txt
字號(hào):
Frequently Asked Questions about ZLIB1.DLLThis document describes the design, the rationale, and the usageof the official DLL build of zlib, named ZLIB1.DLL. If you havegeneral questions about zlib, you should see the file "FAQ" foundin the zlib distribution, or at the following location: http://www.gzip.org/zlib/zlib_faq.html 1. What is ZLIB1.DLL, and how can I get it? - ZLIB1.DLL is the official build of zlib as a DLL. (Please remark the symbol '1' in the name.) Pointers to a precompiled ZLIB1.DLL can be found in the zlib web site at: http://www.zlib.org/ Applications that link to ZLIB1.DLL can rely on the following specification: * The exported symbols are exclusively defined in the source files "zlib.h" and "zlib.def", found in an official zlib source distribution. * The symbols are exported by name, not by ordinal. * The exported names are undecorated. * The calling convention of functions is "C" (CDECL). * The ZLIB1.DLL binary is linked to MSVCRT.DLL. The archive in which ZLIB1.DLL is bundled contains compiled test programs that must run with a valid build of ZLIB1.DLL. It is recommended to download the prebuilt DLL from the zlib web site, instead of building it yourself, to avoid potential incompatibilities that could be introduced by your compiler and build settings. If you do build the DLL yourself, please make sure that it complies with all the above requirements, and it runs with the precompiled test programs, bundled with the original ZLIB1.DLL distribution and available at the zlib web site. If, for any reason, you need to build an incompatible DLL, please use a different name. 2. Why did you change the name of the DLL to ZLIB1.DLL? What happened to the old ZLIB.DLL? - The old ZLIB.DLL, built from zlib-1.1.x and earlier, required compilation settings that were incompatible to those used by a static build. The DLL settings were supposed to be enabled by defining the macro ZLIB_DLL, before including "zlib.h". Incorrect handling of this macro was silently accepted at build time, resulting in two major problems: * ZLIB_DLL was missing from the old makefile. When building the DLL, not all people added it to the build options. In consequence, incompatible incarnations of ZLIB.DLL started to circulate around the net. * When switching from using the static library to using the DLL, applications had to define the ZLIB_DLL macro and to recompile all the sources that contained calls to zlib functions. Failure to do so resulted in creating binaries that were unable to run with the official ZLIB.DLL build. The only possible solution that we could foresee was to make a binary-incompatible change in the DLL interfacing, in order to remove the dependency on the ZLIB_DLL macro, and to release the new DLL under a different name. We chose the name ZLIB1.DLL, where '1' indicates the major zlib version number. We hope that we will not have to break the binary compatibility again, at least not as long as the zlib-1.x series will last. There is still a ZLIB_DLL macro, that can trigger a more efficient build and use of the DLL, but compatibility no longer dependents on it. 3. Can I build ZLIB.DLL from the new zlib sources, and replace an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier? - In principle, you can do it by assigning calling convention keywords to the macros ZEXPORT and ZEXPORTVA. In practice, it depends on what you mean by "an old ZLIB.DLL", because the old DLL exists in several mutually-incompatible versions. If you have a compiled application that works with a certain ZLIB.DLL without any known security issues, there is hardly a need to rebuild the DLL from new sources only to link it to the old app binary. But if you really want to do it, you have to find out first what kind of calling convention uses your particular ZLIB.DLL build, and to use the same one in the new build. If you don't know what this is all about, you might be better off if you would just forget it. 4. Can I compile my application using the new zlib interface, and link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier? - The official answer is "no"; the real answer depends again on what kind of ZLIB.DLL you have. Even if you are lucky, this course of action is unreliable. If you rebuild your application and you intend to use a newer version of zlib (post- 1.1.4), it is strongly recommended to link it to the new ZLIB1.DLL. 5. Why are the zlib symbols exported by name, and not by ordinal? - Although exporting symbols by ordinal is a little faster, it is risky. Any single glitch in the maintenance or use of the DEF file that contains the ordinals can result in incompatible builds and frustrating crashes. Simply put, the benefits of exporting symbols by ordinal do not justify the risks. Technically, it should be possible to maintain ordinals in the DEF file, and still export the symbols by name. Ordinals exist in every DLL, and even if the dynamic linking performed at the DLL startup is searching for names, ordinals serve as hints, for a faster name lookup. However, if the DEF file contains ordinals, the Microsoft linker automatically builds an implib that will cause the executables linked to it to use those ordinals, and not the names. It is interesting to notice that the GNU linker for Win32 does not suffer from this problem. It is possible to avoid the DEF file if the exported symbols are accompanied by a "__declspec(dllexport)" attribute in the source files. You can do this in zlib by predefining the ZLIB_DLL macro. 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling convention. Why not use the STDCALL convention? STDCALL is the standard convention in Win32, and I need it in my Visual Basic project! (For readability, we use CDECL to refer to the convention triggered by the "__cdecl" keyword, STDCALL to refer to the convention triggered by "__stdcall", and FASTCALL to refer to the convention triggered by "__fastcall".) - Most of the native Windows API functions (without varargs) use indeed the WINAPI convention (which translates to STDCALL in Win32), but the standard C functions use CDECL. If a user application is intrinsically tied to the Windows API (e.g. it calls native Windows API functions such as CreateFile()), sometimes it makes sense to decorate its own functions with WINAPI. But if ANSI C or POSIX portability is a goal (e.g. it calls standard C functions such as fopen()), it is not a sound decision to request the inclusion of <windows.h>, or to use non-ANSI constructs, for the sole purpose to make the user functions STDCALL-able. The functionality offered by zlib is not in the category of "Windows functionality", but is more like "C functionality". Technically, STDCALL is not bad; in fact, it is slightly faster than CDECL, and it works with variable-argument functions, just like CDECL. It is unfortunate that, in spite of using STDCALL in the Windows API, it is not the default convention used by the C compilers that run under Windows. The roots of the problem reside deep inside the unsafety of the K&R-style function prototypes, where the argument types are not specified; but that is another story for another day. The fact that remains is that CDECL is the default convention. Even if an explicit convention (such as STDCALL or FASTCALL) is hard-coded into the function prototypes inside C headers, problems may appear. One problem, for example, deals with the necessity to expose the convention in users' callbacks. The calling convention issues are also important when using zlib in other programming languages. Some of them, like Ada (GNAT) and Fortran (GNU G77), have C bindings implemented initially on Unix, and relying on the C calling convention. On the other hand, the pre- .NET versions of Microsoft Visual Basic require STDCALL, while Borland Delphi prefers (although it does not require) FASTCALL.
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