?? splash1.cpp
字號:
// Splash1.cpp : implementation file
//
#include "stdafx.h"
#include "NotePad.h"
#include "Splash1.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSplash
CSplash::CSplash()
{
}
CSplash::~CSplash()
{
}
BEGIN_MESSAGE_MAP(CSplash, CWnd)
//{{AFX_MSG_MAP(CSplash)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSplash message handlers
BOOL CSplash::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
{
// TODO: Add your specialized code here and/or call the base class
return CWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
}
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