?? mainfrm.h
字號:
// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__F9B66F64_51DE_48B5_BA25_4E74A19246B3__INCLUDED_)
#define AFX_MAINFRM_H__F9B66F64_51DE_48B5_BA25_4E74A19246B3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "AddRecord.h"
#include "MyStatusBar.h"
class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
protected:
CMenu m_MenuAdmin;
CMenu m_MenuDefault;
CAddRecord m_addrecord;
_ConnectionPtr m_pConnectionPtr;
// Operations
public:
CSplitterWnd m_WndSplitter;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CMyStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnAdmin();
afx_msg void OnUser();
afx_msg void OnConnectDB();
afx_msg void OnCloseDB();
afx_msg void OnBackupDB();
afx_msg void OnRestoreDB();
afx_msg void OnUsermanage();
afx_msg void OnSongManage();
afx_msg void OnBeginServer();
afx_msg void OnStopServer();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__F9B66F64_51DE_48B5_BA25_4E74A19246B3__INCLUDED_)
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