?? resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by JL.rc
//
#define IDB_SHOW 3
#define IDB_AGAIN 4
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_JLTYPE 129
#define IDD_SELGAME 131
#define IDD_SETTING 132
#define IDD_CHECKGAME 133
#define IDI_HTSU 136
#define IDI_HXSU 137
#define IDI_MHSU 138
#define IDI_FKSU 139
#define IDI_FKD 140
#define IDI_FKU 141
#define IDI_HTU 142
#define IDI_HTD 143
#define IDI_HXD 144
#define IDI_HXU 145
#define IDI_MHD 146
#define IDI_MHU 147
#define IDI_FKSD 148
#define IDI_HTSD 149
#define IDI_HXSD 150
#define IDI_MHSD 151
#define IDI_CENTER_ALERT 153
#define IDBMP_JQK 158
#define IDBMP_NUMBERS 159
#define IDCSR_DOWN_ARROW 183
#define IDD_AI_SHOW 188
#define IDD_MSGDLG 189
#define IDD_AICAL 191
#define IDD_PASSED 192
#define IDD_DEF_GAME 195
#define IDR_MENU_DEF_GAME 197
#define IDD_SCORE 201
#define IDC_EDIT_GAMENUMBER 1001
#define IDCHK_CHECKALERT 1002
#define IDCHK_ENABLELBDCLICK 1003
#define IDCHK_CHECKQUICKLY 1004
#define IDCHK_MOVEMAX 1005
#define IDNEW 1013
#define IDSAVE 1014
#define IDB_ABOUTME 1015
#define IDLB_ABOUT 1022
#define IDB_NEXT 1028
#define IDB_PREV 1029
#define IDB_SAVE 1029
#define IDB_PREV_GAME 1030
#define IDB_AUTO_PLAY 1033
#define IDB_FIRST 1034
#define IDB_LAST 1035
#define IDC_PROGRESS_STATUS 1039
#define IDB_STOP 1041
#define IDCHK_MAX_SPEED 1042
#define IDB_RAND 1052
#define IDB_NEXT_GAME 1054
#define IDSLI_DDASPEED 1055
#define IDLC_SCORE 1064
#define IDLC_SCORE_INFO 1067
#define IDM_RESTART 32771
#define IDM_AGAIN 32771
#define IDM_SCORE 32772
#define IDM_SETTING 32773
#define IDM_UNDO 32774
#define IDM_START 32775
#define IDM_SELECTGAMENUMBER 32776
#define IDM_AUTOPLAY 32777
#define IDM_AI 32777
#define IDM_REPLAY 32778
#define IDM_LOAD 32778
#define IDM_SAVEOPERATIONS 32779
#define IDM_SAVE 32779
#define IDM_HELP_NEXTSTEP 32794
#define IDB_EDIT 32795
#define IDS_RESON_UNEDITABLE 32795
#define IDM_NEXT_GAME 32796
#define IDM_PREV_GAME 32797
#define IDM_RAND 32798
#define IDM_BK_COLOR 32799
#define IDM_CARD_COLOR 32800
#define IDM_SAVE_DEF 32801
#define IDM_LOAD_DEF 32803
#define IDM_SAVE_DEF_AS 32804
#define IDM_NEW_DEF 32805
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 202
#define _APS_NEXT_COMMAND_VALUE 32806
#define _APS_NEXT_CONTROL_VALUE 1068
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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