?? dlgselgame.cpp
字號:
// DlgSelGame.cpp : implementation file
//
#include "stdafx.h"
#include "JL.h"
#include "DlgSelGame.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgSelGame dialog
CDlgSelGame::CDlgSelGame(CWnd* pParent /*=NULL*/)
: CDialog(CDlgSelGame::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgSelGame)
//}}AFX_DATA_INIT
}
void CDlgSelGame::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgSelGame)
DDX_Text(pDX, IDC_EDIT_GAMENUMBER, m_nGameNumber);
DDV_MinMaxUInt(pDX, m_nGameNumber, 1, 2147483647);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgSelGame, CDialog)
//{{AFX_MSG_MAP(CDlgSelGame)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgSelGame message handlers
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