?? menudlg.h
字號:
#if !defined(AFX_MENUDLG_H__3A685FE3_A4F6_4CE3_9FD8_60C495AE4144__INCLUDED_)
#define AFX_MENUDLG_H__3A685FE3_A4F6_4CE3_9FD8_60C495AE4144__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MenuDlg.h : header file
//
#include "MenuListCtrl.h"
/////////////////////////////////////////////////////////////////////////////
// CMenuDlg dialog
class CMenuDlg : public CDialog
{
// Construction
public:
CMenuDlg(CWnd* pParent = NULL); // standard constructor
CMenuListCtrl *newlist ;
// Dialog Data
//{{AFX_DATA(CMenuDlg)
enum { IDD = IDD_DLG_MENU };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMenuDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CMenuDlg)
// NOTE: the ClassWizard will add member functions here
virtual BOOL OnInitDialog();
afx_msg void OnClickList1(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MENUDLG_H__3A685FE3_A4F6_4CE3_9FD8_60C495AE4144__INCLUDED_)
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