亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關于我們
? 蟲蟲下載站

?? tut4.html

?? WINDOWS程序員使用指南--匯編基礎
?? HTML
?? 第 1 頁 / 共 2 頁
字號:
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
   <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
   <meta name="Author" content="Iczelion">
   <meta name="GENERATOR" content="Mozilla/4.51 [en] (Win95; I) [Netscape]">
   <title>Iczelion's Win32 Assembly Tutorial 4: Painting with Text</title>
</head>
<body text="#FFFFFF" bgcolor="#000000" link="#FFFF00" vlink="#C0C0C0" alink="#C0FFC0">

<center>
<h1>
<font face="Arial,Helvetica"><font color="#999900">Tutorial 4: Painting
with Text</font></font></h1></center>
<font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>In this
tutorial, we will learn how to "paint" text in the client area of a window.
We'll also learn about device context.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>You
can download the source code <a href="files/tut04.zip">here</a>.</font></font></font>
<h3>
<font face="Arial,Helvetica"><font color="#CCCCCC"><font size=+0>Theory:</font></font></font></h3>
<font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Text in
Windows is a type of GUI object.&nbsp; Each character is composed of numerous
pixels (dots) that are lumped together into a distinct pattern. That's
why it's called "painting" instead of "writing". Normally, you paint text
in your own client area (actually, you can paint outside client area but
that's another story).&nbsp; Putting text on screen in Windows is drastically
different from DOS. In DOS, you can think of the screen in 80x25 dimension.
But in Windows, the screen are shared by several programs. Some rules must
be enforced to avoid programs writing over each other's screen. Windows
ensures this by limiting painting area of each window to its own client
area only. The size of client area of a window is also not constant. The
user can change the size anytime. So you must determine the dimensions
of your own client area dynamically.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Before
you can paint something on the client area, you must ask for permission
from Windows. That's right, you don't have absolute control of the screen
as you were in DOS anymore.&nbsp; You must ask Windows for permission to
paint your own client area. Windows will determine the size of your client
area, font, colors and other GDI attributes and sends a handle to device
context back to your program. You can then use the device context as a
passport to painting on your client area.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>What
is a device context? It's just a data structure maintained internally by
Windows. A device context is associated with a particular device, such
as a printer or video display. For a video display, a device context is
usually associated with a particular window on the display.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Some
of the values in the device context are graphic attributes such as colors,
font etc. These are default values which you can change at will. They exist
to help reduce the load from having to specify these attributes in every
GDI function calls.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>You
can think of a device context as a default environment prepared for you
by Windows. You can override some default settings later if you so wish.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>When
a program need to paint, it must obtain a handle to a device context. Normally,
there are several ways to accomplish this.</font></font></font>
<ul><b><font face="Arial,Helvetica"><font color="#999900"><font size=-1>call
BeginPaint in response to WM_PAINT message.</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#999900"><font size=-1>call
GetDC in response to other messages.</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#999900"><font size=-1>call
CreateDC to create your own device context</font></font></font></b></ul>
<font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>One thing
you must remember, after you're through with the device context handle,
you must release it during the processing of a single message. Don't obtain
the handle in response to one message and release it in response to another.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Windows
posts WM_PAINT messages to a window to notify that it's now time to repaint
its client area. Windows does not save the content of client area of a
window.&nbsp; Instead, when a situation occurs that warrants a repaint
of client area (such as when a window was covered by another and is just
uncovered), Windows puts WM_PAINT message in that window's message queue.
It's the responsibility of that window to repaint its own client area.
You must gather all information about how to repaint your client area in
the WM_PAINT section of your window procedure, so the window procudure
can repaint the client area when WM_PAINT message arrives.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Another
concept you must come to terms with is the invalid rectangle. Windows defines
an invalid rectangle as the smallest rectangular area in the client area
that needs to be repainted. When Windows detects an invalid rectangle in
the client area of a window , it posts WM_PAINT message to that window.
In response to WM_PAINT message, the window can obtain a paintstruct structure
which contains, among others, the coordinate of the invalid rectangle.
You call BeginPaint in response to WM_PAINT message to validate the invalid
rectangle. If you don't process WM_PAINT message, at the very least you
must call DefWindowProc or ValidateRect to validate the invalid rectangle
else Windows will repeatedly send you WM_PAINT message.</font></font></font>
<br><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Below
are the steps you should perform in response to a WM_PAINT message:</font></font></font>
<ul><b><font face="Arial,Helvetica"><font color="#999900"><font size=-1>Get
a handle to device context with BeginPaint.</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#999900"><font size=-1>Paint
the client area.</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#999900"><font size=-1>Release
the handle to device context with EndPaint</font></font></font></b></ul>
<font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Note that
you don't have to explicitly validate the invalid rectangle. It's automatically
done by the BeginPaint call. Between BeginPaint-Endpaint pair, you can
call any GDI functions to paint your client area. Nearly all of them require
the handle to device context as a parameter.</font></font></font>
<h3>
<font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>Content:</font></font></font></h3>
<font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>We will
write a program that displays a text string "Win32 assembly is great and
easy!" in the center of the client area.</font></font></font>
<br>&nbsp;
<blockquote><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>.386</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>.model
flat,stdcall</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>option
casemap:none</font></font></font></b><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1></font></font></font></b>
<p><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>WinMain
proto :DWORD,:DWORD,:DWORD,:DWORD</font></font></font></b><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1></font></font></font></b>
<p><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>include
\masm32\include\windows.inc</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>include
\masm32\include\user32.inc</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>includelib
\masm32\lib\user32.lib</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>include
\masm32\include\kernel32.inc</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>includelib
\masm32\lib\kernel32.lib</font></font></font></b>
<p><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>.DATA</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>ClassName
db "SimpleWinClass",0</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>AppName&nbsp;
db "Our First Window",0</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>OurText&nbsp;
db "Win32 assembly is great and easy!",0</font></font></font></b>
<p><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>.DATA?</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>hInstance
HINSTANCE ?</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>CommandLine
LPSTR ?</font></font></font></b>
  <p><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>.CODE</font></font></font></b> 
    <br>
    <b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>start:</font></font></font></b> 
    <br>
    <b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp; 
    invoke GetModuleHandle, NULL</font></font></font></b> <br>
    <b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp; 
    mov&nbsp;&nbsp;&nbsp; hInstance,eax</font></font></font></b> <br>
    <b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp; 
    invoke GetCommandLine<br>
    &nbsp;&nbsp;&nbsp;&nbsp;mov CommandLine,eax</font></font></font></b><br>
    <b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp; 
    invoke WinMain, hInstance,NULL,CommandLine, SW_SHOWDEFAULT</font></font></font></b> 
    <br>
    <b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp; 
    invoke ExitProcess,eax</font></font></font></b> 
  <p><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>WinMain
proc hInst:HINSTANCE, hPrevInst:HINSTANCE, CmdLine:LPSTR, CmdShow:DWORD</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
LOCAL wc:WNDCLASSEX</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
LOCAL msg:MSG</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
LOCAL hwnd:HWND</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.cbSize,SIZEOF WNDCLASSEX</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.style, CS_HREDRAW or CS_VREDRAW</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.lpfnWndProc, OFFSET WndProc</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.cbClsExtra,NULL</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.cbWndExtra,NULL</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
push&nbsp; hInst</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
pop&nbsp;&nbsp; wc.hInstance</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.hbrBackground,COLOR_WINDOW+1</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.lpszMenuName,NULL</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.lpszClassName,OFFSET ClassName</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
invoke LoadIcon,NULL,IDI_APPLICATION</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.hIcon,eax</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.hIconSm,eax</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
invoke LoadCursor,NULL,IDC_ARROW</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
mov&nbsp;&nbsp; wc.hCursor,eax</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
invoke RegisterClassEx, addr wc</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;
invoke CreateWindowEx,NULL,ADDR ClassName,ADDR AppName,\</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,\</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL,\</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
hInst,NULL</font></font></font></b>
<br><b><font face="Arial,Helvetica"><font color="#CCCCCC"><font size=-1>&nbsp;&nbsp;&nbsp;

?? 快捷鍵說明

復制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號 Ctrl + =
減小字號 Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
色成年激情久久综合| 久久久精品影视| 久久精品无码一区二区三区| 亚洲黄色小视频| 国产激情精品久久久第一区二区 | 精品国产99国产精品| 国产精品色在线| 精品一区二区三区在线播放视频| 欧洲色大大久久| 国产精品乱人伦| 国产精品99久久不卡二区| 9191久久久久久久久久久| 亚洲黄色av一区| 成人avav影音| 日本一区二区三级电影在线观看| 精品一区二区三区在线播放| 欧美日韩精品一区二区| 一区二区三区在线视频播放| 岛国精品一区二区| 国产婷婷色一区二区三区四区| 麻豆成人综合网| 91精品国产91久久久久久最新毛片 | 成人免费精品视频| 久久久久久日产精品| 久久精品久久综合| 91精品国产黑色紧身裤美女| 青青草伊人久久| 日韩丝袜情趣美女图片| 免费观看日韩av| 欧美精品一区二区三区一线天视频| 蜜臀久久99精品久久久久宅男 | 欧美在线免费播放| 亚洲精品免费在线观看| 一区二区三区国产精品| 色综合色狠狠天天综合色| 国产精品护士白丝一区av| 成人网在线免费视频| 国产精品久久久久影院亚瑟 | 国产成a人无v码亚洲福利| 精品国产露脸精彩对白| 国产精品自拍一区| 国产日产欧美一区| 91久久精品一区二区| 亚洲大片一区二区三区| 91精品国产综合久久久蜜臀粉嫩 | 久久人人爽爽爽人久久久| 国产精品伊人色| 亚洲人成在线播放网站岛国| 色综合色狠狠综合色| 首页欧美精品中文字幕| 亚洲精品一区在线观看| 大胆欧美人体老妇| 一区二区三区在线播| 欧美一区二区私人影院日本| 久久精品999| 亚洲三级在线播放| 欧美一级片在线看| 成人激情小说乱人伦| 丝袜a∨在线一区二区三区不卡| 日韩欧美高清dvd碟片| 成人高清伦理免费影院在线观看| 一二三区精品福利视频| 欧美精品一区二| 色综合天天综合网国产成人综合天| 国产盗摄一区二区| 亚洲精品高清在线观看| 欧美一区二区三区在线电影| 成人综合在线观看| 亚洲不卡一区二区三区| 精品久久久久久久久久久久包黑料| 国产成人午夜精品5599| 亚洲成人高清在线| 国产精品系列在线| 欧美一级欧美三级| 色88888久久久久久影院按摩| 老鸭窝一区二区久久精品| 亚洲私人影院在线观看| 欧美日韩国产高清一区二区| 不卡一卡二卡三乱码免费网站| 亚洲一级电影视频| 国产精品污网站| 日韩午夜激情电影| 在线观看日产精品| 狠狠久久亚洲欧美| 五月天国产精品| 亚洲色图.com| 国产精品久久久久影视| 精品999久久久| 欧美精品一二三| 丁香婷婷综合激情五月色| 免费观看日韩av| 视频一区欧美精品| 一个色综合网站| 尤物av一区二区| 亚洲欧洲日本在线| 国产精品美女久久久久久| 久久亚洲私人国产精品va媚药| 欧美精品一区二区不卡| 欧美日韩不卡一区| 欧美午夜不卡在线观看免费| 91玉足脚交白嫩脚丫在线播放| 国产盗摄一区二区| 成人综合在线视频| 成人免费视频播放| 99这里只有精品| www.亚洲免费av| 成人网在线免费视频| 99久久综合色| 99免费精品在线观看| 91丨porny丨首页| 91黄色免费版| 日本二三区不卡| 欧美综合一区二区| 欧美日韩一区小说| 51精品秘密在线观看| 欧美电影在线免费观看| 日韩一区二区三区免费观看| 欧美一区二区在线视频| 精品久久国产老人久久综合| 26uuu色噜噜精品一区二区| 精品国产凹凸成av人导航| 久久精品一区二区| 国产精品高潮呻吟| 亚洲激情av在线| 日本视频在线一区| 国产一区二区三区日韩| 粉嫩久久99精品久久久久久夜 | 国产一区欧美二区| 国产毛片一区二区| 成人爱爱电影网址| 欧洲一区在线观看| 欧美一区二区三区免费视频| 欧美v国产在线一区二区三区| 久久精品一区八戒影视| 亚洲日本一区二区| 日本vs亚洲vs韩国一区三区二区| 免费不卡在线观看| 成人国产在线观看| 欧美日韩中文字幕精品| 久久久99免费| 亚洲制服丝袜av| 激情都市一区二区| 色综合久久中文综合久久牛| 欧美精品v国产精品v日韩精品 | 波多野结衣欧美| 欧美系列亚洲系列| 久久综合色婷婷| 一区二区三区不卡在线观看 | 首页亚洲欧美制服丝腿| 国产黄色成人av| 欧美日韩国产片| 欧美国产日韩a欧美在线观看 | 成人免费在线观看入口| 日韩综合在线视频| 波多野结衣亚洲一区| 日韩精品一区二区三区视频 | 国产在线精品一区二区夜色| 一本大道av一区二区在线播放| 这里只有精品视频在线观看| 国产精品全国免费观看高清| 日韩在线a电影| 91亚洲精品乱码久久久久久蜜桃| 日韩亚洲电影在线| 亚洲欧美日韩电影| 国产精品小仙女| 欧美一区二区免费视频| 亚洲自拍偷拍av| 成人动漫一区二区| 久久久另类综合| 日本美女视频一区二区| 色欧美88888久久久久久影院| 久久久久国产免费免费| 美女国产一区二区三区| 国产精品影视天天线| 在线电影院国产精品| 一级特黄大欧美久久久| 不卡的av电影| 精品国产凹凸成av人网站| 日本在线不卡一区| 欧美性猛片aaaaaaa做受| 国产精品全国免费观看高清 | 久久99精品久久只有精品| 欧美日韩一级片在线观看| **性色生活片久久毛片| 成人一级片在线观看| 国产三级精品视频| 久久草av在线| 精品理论电影在线观看| 麻豆视频观看网址久久| 欧美一区二区三区四区高清| 亚洲bt欧美bt精品777| 欧美美女一区二区| 午夜久久久久久久久久一区二区| 色噜噜狠狠成人中文综合 | 国产一区二区三区四区在线观看| 91精品国产综合久久精品app| 亚洲电影中文字幕在线观看| 欧美性受xxxx| 午夜av电影一区| 日韩视频一区二区在线观看|