?? sf_dynamic_initialize.dsp
字號:
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\..\dynamic-plugins\sf_dynamic_common.h"
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_common.h"
InputName=sf_dynamic_common
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_common.h"
InputName=sf_dynamic_common
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_common.h"
InputName=sf_dynamic_common
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_common.h"
InputName=sf_dynamic_common
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\..\dynamic-plugins\sf_dynamic_engine.h"
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_engine.h"
InputName=sf_dynamic_engine
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\..\dynamic-plugins\sf_dynamic_meta.h"
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_meta.h"
InputName=sf_dynamic_meta
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.c"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_preproc_example\sf_dynamic_preproc_lib.h"
InputName=sf_dynamic_preproc_lib
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_dynamic_preprocessor.h"
InputName=sf_dynamic_preprocessor
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\sfutil\sf_ip.c
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.c
InputName=sf_ip
"..\include\$(InputName).c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\sfutil\sf_ip.h
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath=..\..\sfutil\sf_ip.h
InputName=sf_ip
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
!IF "$(CFG)" == "sf_dynamic_initialize - Win32 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
InputName=sf_snort_packet
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
InputName=sf_snort_packet
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Debug"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
InputName=sf_snort_packet
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ELSEIF "$(CFG)" == "sf_dynamic_initialize - Win32 IPv6 Release"
# Begin Custom Build
InputPath="..\..\dynamic-plugins\sf_engine\sf_snort_packet.h"
InputName=sf_snort_packet
"..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
mkdir ..\include
copy $(InputPath) ..\include
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
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