?? cardsctl.h
字號(hào):
#if !defined(AFX_CARDSCTL_H__0F968814_D214_11D5_9022_5254AB123A61__INCLUDED_)
#define AFX_CARDSCTL_H__0F968814_D214_11D5_9022_5254AB123A61__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CardsCtl.h : Declaration of the CCardsCtrl ActiveX Control class.
/////////////////////////////////////////////////////////////////////////////
// CCardsCtrl : See CardsCtl.cpp for implementation.
class CCardsCtrl : public COleControl
{
DECLARE_DYNCREATE(CCardsCtrl)
// Constructor
public:
CCardsCtrl();
short value,backbmp;
BOOL background;
BOOL CancelPopup;
BOOL A14;
BOOL IsMove,m_IsMove;
BOOL IsGoHome;
CPoint OldPoint,origin;
CRect rect;
long xx,yy;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCardsCtrl)
public:
virtual void OnDraw(CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid);
virtual void DoPropExchange(CPropExchange* pPX);
virtual void OnResetState();
//}}AFX_VIRTUAL
// Implementation
protected:
~CCardsCtrl();
DECLARE_OLECREATE_EX(CCardsCtrl) // Class factory and guid
DECLARE_OLETYPELIB(CCardsCtrl) // GetTypeInfo
DECLARE_PROPPAGEIDS(CCardsCtrl) // Property page IDs
DECLARE_OLECTLTYPE(CCardsCtrl) // Type name and misc status
// Message maps
//{{AFX_MSG(CCardsCtrl)
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnMenuitemAbout();
afx_msg void OnUpdateMenuitemAbout(CCmdUI* pCmdUI);
afx_msg void OnMenuitemHelp();
afx_msg void OnUpdateMenuitemHelp(CCmdUI* pCmdUI);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Dispatch maps
//{{AFX_DISPATCH(CCardsCtrl)
afx_msg short GetValue();
afx_msg void SetValue(short nNewValue);
afx_msg BOOL GetBackground();
afx_msg void SetBackground(BOOL bNewValue);
afx_msg short GetBackbmp();
afx_msg void SetBackbmp(short nNewValue);
afx_msg BOOL GetCancelPopup();
afx_msg void SetCancelPopup(BOOL bNewValue);
afx_msg BOOL GetIsMove();
afx_msg void SetIsMove(BOOL bNewValue);
afx_msg BOOL GetIsGoHome();
afx_msg void SetIsGoHome(BOOL bNewValue);
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
afx_msg void AboutBox();
// Event maps
//{{AFX_EVENT(CCardsCtrl)
//}}AFX_EVENT
DECLARE_EVENT_MAP()
// Dispatch and event IDs
public:
enum {
//{{AFX_DISP_ID(CCardsCtrl)
dispidValue = 1L,
dispidBackground = 2L,
dispidBackbmp = 3L,
dispidCancelPopup = 4L,
dispidIsMove = 5L,
dispidIsGoHome = 6L,
//}}AFX_DISP_ID
};
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CARDSCTL_H__0F968814_D214_11D5_9022_5254AB123A61__INCLUDED)
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