?? mainfrm.h
字號:
//********************************************
// CMainFram.h
// Main window
//********************************************
// Created :
// Modified
//********************************************
#if !defined(AFX_MAINFRM_H__06A3562D_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_)
#define AFX_MAINFRM_H__06A3562D_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CMainFrame : public CFrameWnd
{
protected:
DECLARE_DYNAMIC(CMainFrame)
CMainFrame();
// Attributes
public:
CSplitterWnd m_wndSplitter;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
// virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__06A3562D_72E5_11D1_A6C2_00A0242C0A32__INCLUDED_)
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