?? elementarystream.mak
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# Microsoft Developer Studio Generated NMAKE File, Based on elementaryStream.dsp!IF "$(CFG)" == ""CFG=elementaryStream - Win32 Debug!MESSAGE No configuration specified. Defaulting to elementaryStream - Win32\ Debug.!ENDIF !IF "$(CFG)" != "elementaryStream - Win32 Release" && "$(CFG)" !=\ "elementaryStream - Win32 Debug"!MESSAGE Invalid configuration "$(CFG)" specified.!MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "elementaryStream.mak" CFG="elementaryStream - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "elementaryStream - Win32 Release" (based on\ "Win32 (x86) Static Library")!MESSAGE "elementaryStream - Win32 Debug" (based on\ "Win32 (x86) Static Library")!MESSAGE !ERROR An invalid configuration is specified.!ENDIF !IF "$(OS)" == "Windows_NT"NULL=!ELSE NULL=nul!ENDIF !IF "$(CFG)" == "elementaryStream - Win32 Release"OUTDIR=.\ReleaseINTDIR=.\Release# Begin Custom MacrosOutDir=.\Release# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\elementaryStream.lib"!ELSE ALL : "$(OUTDIR)\elementaryStream.lib"!ENDIF CLEAN : -@erase "$(INTDIR)\elementaryStream.obj" -@erase "$(INTDIR)\fileStream.obj" -@erase "$(INTDIR)\rtpMPEGLib.obj" -@erase "$(INTDIR)\socket.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(OUTDIR)\elementaryStream.lib""$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"CPP=cl.exeCPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ /Fp"$(INTDIR)\elementaryStream.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\ /c CPP_OBJS=.\Release/CPP_SBRS=..c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<BSC32=bscmake.exeBSC32_FLAGS=/nologo /o"$(OUTDIR)\elementaryStream.bsc" BSC32_SBRS= \ LIB32=link.exe -libLIB32_FLAGS=/nologo /out:"$(OUTDIR)\elementaryStream.lib" LIB32_OBJS= \ "$(INTDIR)\elementaryStream.obj" \ "$(INTDIR)\fileStream.obj" \ "$(INTDIR)\rtpMPEGLib.obj" \ "$(INTDIR)\socket.obj""$(OUTDIR)\elementaryStream.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)<<!ELSEIF "$(CFG)" == "elementaryStream - Win32 Debug"OUTDIR=.\DebugINTDIR=.\Debug# Begin Custom MacrosOutDir=.\Debug# End Custom Macros!IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\elementaryStream.lib"!ELSE ALL : "$(OUTDIR)\elementaryStream.lib"!ENDIF CLEAN : -@erase "$(INTDIR)\elementaryStream.obj" -@erase "$(INTDIR)\fileStream.obj" -@erase "$(INTDIR)\rtpMPEGLib.obj" -@erase "$(INTDIR)\socket.obj" -@erase "$(INTDIR)\vc50.idb" -@erase "$(OUTDIR)\elementaryStream.lib""$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"CPP=cl.exeCPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\ /Fp"$(INTDIR)\elementaryStream.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\ /c /ID:\DevStudio\VC\includeCPP_OBJS=.\Debug/CPP_SBRS=..c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< <<.c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<.cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< <<BSC32=bscmake.exeBSC32_FLAGS=/nologo /o"$(OUTDIR)\elementaryStream.bsc" BSC32_SBRS= \ LIB32=link.exe -libLIB32_FLAGS=/nologo /out:"$(OUTDIR)\elementaryStream.lib" LIB32_OBJS= \ "$(INTDIR)\elementaryStream.obj" \ "$(INTDIR)\fileStream.obj" \ "$(INTDIR)\rtpMPEGLib.obj" \ "$(INTDIR)\socket.obj""$(OUTDIR)\elementaryStream.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)<<!ENDIF !IF "$(CFG)" == "elementaryStream - Win32 Release" || "$(CFG)" ==\ "elementaryStream - Win32 Debug"SOURCE=.\elementaryStream.cpp!IF "$(CFG)" == "elementaryStream - Win32 Release"DEP_CPP_ELEME=\ ".\elementaryStream.h"\ ".\fileStream.h"\ ".\socket.h"\ "$(INTDIR)\elementaryStream.obj" : $(SOURCE) $(DEP_CPP_ELEME) "$(INTDIR)"!ELSEIF "$(CFG)" == "elementaryStream - Win32 Debug"DEP_CPP_ELEME=\ ".\elementaryStream.h"\ ".\fileStream.h"\ ".\socket.h"\ "$(INTDIR)\elementaryStream.obj" : $(SOURCE) $(DEP_CPP_ELEME) "$(INTDIR)"!ENDIF SOURCE=.\fileStream.cppDEP_CPP_FILES=\ ".\fileStream.h"\ "$(INTDIR)\fileStream.obj" : $(SOURCE) $(DEP_CPP_FILES) "$(INTDIR)"SOURCE=.\rtpMPEGLib.cpp!IF "$(CFG)" == "elementaryStream - Win32 Release"DEP_CPP_RTPMP=\ ".\elementaryStream.h"\ ".\fileStream.h"\ ".\rtpmpeglib.h"\ ".\socket.h"\ "$(INTDIR)\rtpMPEGLib.obj" : $(SOURCE) $(DEP_CPP_RTPMP) "$(INTDIR)"!ELSEIF "$(CFG)" == "elementaryStream - Win32 Debug"DEP_CPP_RTPMP=\ ".\elementaryStream.h"\ ".\fileStream.h"\ ".\rtpmpeglib.h"\ ".\socket.h"\ "$(INTDIR)\rtpMPEGLib.obj" : $(SOURCE) $(DEP_CPP_RTPMP) "$(INTDIR)"!ENDIF SOURCE=.\socket.cppDEP_CPP_SOCKE=\ ".\socket.h"\ "$(INTDIR)\socket.obj" : $(SOURCE) $(DEP_CPP_SOCKE) "$(INTDIR)"!ENDIF
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