?? outline.cpp.svn-base
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/*
Cross Platform Core Code.
Copyright(R) 2001-2002 Balang Software.
All rights reserved.
Using:
class COutline;
*/
#include "StdAfx.h"
#include "../Include/Stock.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
/////////////////////////////////////////////////////////////////////////////
COutline::COutline()
{
m_pData = NULL;
m_nSize = m_nMaxSize = m_nGrowBy = 0;
}
COutline::COutline( const COutline &src )
{
m_pData = NULL;
m_nSize = m_nMaxSize = m_nGrowBy = 0;
*this = src;
}
COutline::~COutline()
{
if( m_pData )
delete [] (BYTE*)m_pData;
}
void COutline::SetSize(int nNewSize, int nGrowBy /* = -1 */)
{
SP_ASSERT(nNewSize >= 0);
if (nGrowBy != -1)
m_nGrowBy = nGrowBy; // set new size
if (nNewSize == 0)
{
// shrink to nothing
delete [] (BYTE*)m_pData;
m_pData = NULL;
m_nSize = m_nMaxSize = 0;
}
else if (m_pData == NULL)
{
// create one with exact size
#ifdef SIZE_T_MAX
SP_ASSERT((long)nNewSize * sizeof(OUTLINE) <= SIZE_T_MAX); // no overflow
#endif
m_pData = (OUTLINE*) new BYTE[nNewSize * sizeof(OUTLINE)];
memset(m_pData, 0, nNewSize * sizeof(OUTLINE)); // zero fill
m_nSize = m_nMaxSize = nNewSize;
}
else if (nNewSize <= m_nMaxSize)
{
// it fits
if (nNewSize > m_nSize)
{
// initialize the new elements
memset(&m_pData[m_nSize], 0, (nNewSize-m_nSize) * sizeof(OUTLINE));
}
m_nSize = nNewSize;
}
else
{
// Otherwise grow array
int nNewMax;
if (nNewSize < m_nMaxSize + m_nGrowBy)
nNewMax = m_nMaxSize + m_nGrowBy; // granularity
else
nNewMax = nNewSize; // no slush
#ifdef SIZE_T_MAX
SP_ASSERT((long)nNewMax * sizeof(OUTLINE) <= SIZE_T_MAX); // no overflow
#endif
OUTLINE* pNewData = (OUTLINE*) new BYTE[nNewMax * sizeof(OUTLINE)];
// copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(OUTLINE));
// construct remaining elements
SP_ASSERT(nNewSize > m_nSize);
memset(&pNewData[m_nSize], 0, (nNewSize-m_nSize) * sizeof(OUTLINE));
// get rid of old stuff (note: no destructors called)
delete [] (BYTE*)m_pData;
m_pData = pNewData;
m_nSize = nNewSize;
m_nMaxSize = nNewMax;
}
}
void COutline::FreeExtra()
{
if (m_nSize != m_nMaxSize)
{
// shrink to desired size
#ifdef SIZE_T_MAX
SP_ASSERT((long)m_nSize * sizeof(OUTLINE) <= SIZE_T_MAX); // no overflow
#endif
OUTLINE* pNewData = NULL;
if (m_nSize != 0)
{
pNewData = (OUTLINE*) new BYTE[m_nSize * sizeof(OUTLINE)];
// copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(OUTLINE));
}
// get rid of old stuff (note: no destructors called)
delete [] (BYTE*)m_pData;
m_pData = pNewData;
m_nMaxSize = m_nSize;
}
}
/////////////////////////////////////////////////////////////////////////////
void COutline::SetAtGrow(int nIndex, OUTLINE newElement)
{
SP_ASSERT(nIndex >= 0);
if (nIndex >= m_nSize)
SetSize(nIndex+1);
m_pData[nIndex] = newElement;
}
void COutline::InsertAt(int nIndex, OUTLINE newElement, int nCount /*=1*/)
{
SP_ASSERT(nIndex >= 0); // will expand to meet need
SP_ASSERT(nCount > 0); // zero or negative size not allowed
if (nIndex >= m_nSize)
{
// adding after the end of the array
SetSize(nIndex + nCount); // grow so nIndex is valid
}
else
{
// inserting in the middle of the array
int nOldSize = m_nSize;
SetSize(m_nSize + nCount); // grow it to new size
// shift old data up to fill gap
memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
(nOldSize-nIndex) * sizeof(OUTLINE));
// re-init slots we copied from
memset(&m_pData[nIndex], 0, nCount * sizeof(OUTLINE));
}
// insert new value in the gap
SP_ASSERT(nIndex + nCount <= m_nSize);
while (nCount--)
m_pData[nIndex++] = newElement;
}
void COutline::RemoveAt(int nIndex, int nCount /* = 1 */)
{
SP_ASSERT(nIndex >= 0);
SP_ASSERT(nCount >= 0);
SP_ASSERT(nIndex + nCount <= m_nSize);
// just remove a range
int nMoveCount = m_nSize - (nIndex + nCount);
if (nMoveCount)
memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount],
nMoveCount * sizeof(OUTLINE));
m_nSize -= nCount;
}
int COutline::InsertOutlineSort( OUTLINE newElement )
{
for( int i=0; i<GetSize(); i++ )
{
OUTLINE & temp = ElementAt(i);
if( temp.m_time == newElement.m_time )
{
SetAt(i,newElement);
return i;
}
if( temp.m_time > newElement.m_time )
{
InsertAt(i,newElement);
return i;
}
}
return Add( newElement );
}
int SortOutline(const void *p1,const void *p2)
{
OUTLINE *pTemp1 = (OUTLINE *)p1;
OUTLINE *pTemp2 = (OUTLINE *)p2;
if( pTemp1 && pTemp2 && pTemp1->m_time < pTemp2->m_time )
return -1;
else if( pTemp1 && pTemp2 && pTemp1->m_time > pTemp2->m_time )
return 1;
return 0;
}
void COutline::Sort( )
{
if( m_pData )
qsort( m_pData, GetSize(), sizeof(OUTLINE), SortOutline );
}
void COutline::InsertAt(int nStartIndex, COutline* pNewArray)
{
SP_ASSERT(pNewArray != NULL);
SP_ASSERT(nStartIndex >= 0);
if (pNewArray->GetSize() > 0)
{
InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
for (int i = 0; i < pNewArray->GetSize(); i++)
SetAt(nStartIndex + i, pNewArray->GetAt(i));
}
}
COutline & COutline::operator = ( const COutline &src )
{
Copy( src );
return *this;
}
void COutline::Copy( const COutline &src )
{
SetSize( 0, src.GetSize()+5 );
for( int i=0; i<src.GetSize(); i++ )
{
Add( src.GetAt(i) );
}
}
/////////////////////////////////////////////////////////////////////////////
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