?? base64stringdlg.h
字號:
#if !defined(AFX_BASE64STRINGDLG_H__7A31593C_0AEC_416A_BD1B_FA7AE97F0E38__INCLUDED_)
#define AFX_BASE64STRINGDLG_H__7A31593C_0AEC_416A_BD1B_FA7AE97F0E38__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Base64StringDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBase64StringDlg dialog
#include "Class\\Base64.h"
#include "Class\\Thunk.h"
class CBase64StringDlg : public CDialog
{
// Construction
public:
CBase64StringDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CBase64StringDlg)
enum { IDD = IDD_DIALOG_STRING };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBase64StringDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBase64StringDlg)
afx_msg void OnChangeEditInput();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
Base64 m_Base64 ;
Thunk m_Thunk1;
WNDPROC m_PrevProc1;
LRESULT __stdcall EditProc1(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
Thunk m_Thunk2;
WNDPROC m_PrevProc2;
LRESULT __stdcall EditProc2(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BASE64STRINGDLG_H__7A31593C_0AEC_416A_BD1B_FA7AE97F0E38__INCLUDED_)
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