?? biye-wu.c
字號(hào):
// biye-wu.c 碧葉隨風(fēng)舞inherit SKILL;mapping *action = ({([ "action" : "$N雙手揚(yáng)起,輕飄飄一式「葉落」,掌若落葉,向$n的$l拍去", "force" : 60, "damage" : 90, "dodge" : 2, "skill_name" : "葉落", "lvl" : 0, "damage_type" : "瘀傷"]),([ "action" : "$N左腳為軸心,右腳一旋,雙手交替揮舞,如竹葉翻飛,正是「葉舞」,向$n的$l拍下", "force" : 80, "dodge" : 0,"damage" : 90, "skill_name" : "葉舞", "lvl" : 20, "damage_type" : "瘀傷"]),([ "action" : "$N身體高高躍起,左手立在胸前,右臂微曲,使一招「葉飄零」,向$n的$l和面門打去", "force" : 100, "dodge" : -2,"damage" : 90, "skill_name" : "葉飄零", "lvl" : 40, "damage_type" : "瘀傷"]),([ "action" : "$N微一運(yùn)勁,雙掌青筋爆露,一式「枯葉」,將$n渾身上下都籠罩在重重掌影之中", "force" : 200, "dodge" : -4,"damage" : 90, "skill_name" : "枯葉", "lvl" : 60, "damage_type" : "瘀傷"]),([ "action" : "$N雙掌平攤,左掌緩緩收至肩,右掌猛向前推出,\n掌風(fēng)帶著破空聲,一招「彈枝」,如竹枝反彈,直奔$n心窩而去", "force" : 300, "dodge" : -6,"damage" : 100, "skill_name" : "彈枝", "lvl" : 80, "damage_type" : "瘀傷"]),([ "action" : "$N突然收掌,由腹部向前向上推出,掌風(fēng)如濤,一式「葉如潮」,一片勁風(fēng)直逼$n", "force" : 500,"damage" : 100, "dodge" : -8, "skill_name" : "葉如潮", "lvl" : 100, "damage_type" : "瘀傷"]),});int valid_enable(string usage) { return usage=="strike" || usage=="parry"; }int valid_learn(object me){ if (me->query_temp("weapon") || me->query_temp("secondary_weapon")) return notify_fail("練碧葉隨風(fēng)舞必須空手。\n"); if ((int)me->query_skill("biyun-xinfa", 1) < 30) return notify_fail("你的碧云心法火候不夠,無法學(xué)碧葉隨風(fēng)舞。\n"); if ((int)me->query("max_neili") < 100) return notify_fail("你的內(nèi)力太弱,無法練碧葉隨風(fēng)舞。\n"); return 1;}string query_skill_name(int level){ int i; for(i = sizeof(action)-1; i >= 0; i--) if(level >= action[i]["lvl"]) return action[i]["skill_name"];}///* ----------------//mapping query_action(object me, object weapon)//{// return action[random(sizeof(action))];//}//-------------------*/mapping query_action(object me, object weapon){ int i, level; level = (int) me->query_skill("biye-wu",1); for(i = sizeof(action); i > 0; i--) if(level > action[i-1]["lvl"]) return action[NewRandom(i, 5, level/5)];}int practice_skill(object me){ if ((int)me->query("qi") < 30) return notify_fail("你的體力太低了。\n"); if ((int)me->query("neili") < 20) return notify_fail("你的內(nèi)力不夠練碧葉隨風(fēng)舞。\n"); me->receive_damage("qi", 25); me->add("neili", -10); return 1;}string perform_action_file(string action){ return __DIR__"biye-wu/" + action;}
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