?? xiaowu.c
字號(hào):
//Room:/d/lingshedao/xiaowu.cinherit ROOM;void create(){ set("short", "小茅屋"); set("long", @LONG屋里昏昏暗暗的,居然連盞油燈也沒(méi)有.屋里的陳設(shè)也非常簡(jiǎn)陋,只有一桌,一椅,一床而已.LONG ); set("exits", ([ "out" : __DIR__"xiaowuout", ])); set("objects",([ __DIR__"npc/xiexun" : 1, ])); //set("no_clean_up",0);// set("outdoors","lingshedao"); setup();// replace_program(ROOM);}void init(){ add_action("do_quit","quit"); add_action("do_quit","exit"); add_action("do_quit","exercise"); add_action("do_quit","dazuo"); add_action("do_quit","exert"); add_action("do_quit","learn"); add_action("do_quit","yun"); add_action("do_quit","xue"); add_action("do_quit","respirate"); add_action("do_quit","tuna"); add_action("do_quit","fight"); add_action("do_quit","hit"); add_action("do_quit","perform"); add_action("do_quit","persuade"); add_action("do_quit","quanjia"); add_action("do_quit","practice"); add_action("do_quit","lian"); add_action("do_quit","study"); add_action("do_quit","du"); add_action("do_quit","teach"); add_action("do_quit","jiao");}int valid_leave(object me, string dir){ object *inv,kicker; int sizeinv,n,tt; if ( present("tulong dao", me)){ if ( present("miao feng", environment(me)) || present("hui yue", environment(me)) || present("liu yun", environment(me))) return notify_fail("明教的人都看著你手上的刀,你決定下跪(kneel)還是拒絕(refuse)?\n");}else return ::valid_leave(me, dir);}int do_quit(string arg){ write(this_player()->query("name")+",這里好像不能做這個(gè)!\n"); return 1;}
?? 快捷鍵說(shuō)明
復(fù)制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號(hào)
Ctrl + =
減小字號(hào)
Ctrl + -