?? wolf.c
字號:
// wolf.c// Date: Sep.22 1997#include <ansi.h>[Dinherit NPC;void create(){ set_name(HIW"雪狼"NOR, ({ "wolf", "lang" }) ); set("race", "野獸"); set("age", 5); set("long", "一只獨行的狼,半張著的大嘴里露著幾顆獠牙。\n");// set("attitude", "aggressive"); set("attitude", "peace"); set("shen_type", -1); set("limbs", ({ "狼頭", "狼身", "前爪", "后抓", "尾巴" }) ); set("verbs", ({ "bite", "claw" }) ); set("combat_exp", 200000); set_temp("apply/attack", 700); set_temp("apply/defense", 500); set_temp("apply/armor", 300); setup(); set("chat_chance", 10); set("chat_msg", ({ "雪狼耷邋著尾巴,突然抬頭,沖你發出一聲凄厲的長嚎。\n", "雪狼閃著"+HIG" 綠幽幽的眼光"+NOR"沖你瞄了瞄,血盆巨口里答答滴著哈喇子。\n", }) );}void die(){ int a; object ob,me=this_player(); a=me->query_temp("marks/bing"); a=a|1; me->set_temp("marks/bing",a); ob = new(__DIR__"obj/langpi"); ob->move(environment(this_object())); destruct(this_object());}
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -