?? chushi.c
字號:
//feifei.cinherit NPC;void greeting(object);void init();void create(){ set_name("瘦瘦", ({ "shou shou","shou" }) ); set("gender", "男性" ); set("age", 35); set("long", "一個很瘦小的廚師,兩只大眼睛不停地眨巴著。\n"); set("shen_type", -1); set("combat_exp", 40000); set("str", 20); set("dex", 22); set("con", 20); set("int", 21); set("attitude", "friendly"); setup(); carry_object("/clone/misc/cloth")->wear(); add_money("silver",10);}void init(){ object ob; ::init(); if( interactive(ob = this_player()) && !is_fighting() ) { remove_call_out("greeting"); call_out("greeting", 1, ob); }}void greeting(object ob){ object obn; if( !ob || environment(ob) != environment() ) return; if(((string)ob->query("family/family_name")=="日月神教")&&(random(3)==1)) {say("瘦瘦笑吟吟地說道:這位" + RANK_D->query_respect(ob) + "您餓了吧,請用餐。\n"); if ( present("cake", ob) ) { say("你不已經有吃的了嗎? 還來干什么?\n"); return; } if ( present("jiang", ob) ) { say("你不已經有吃的了嗎? 還來干什么?\n"); return; } obn=new(__DIR__"obj/cake");// obn->move(environment(ob)); obn->move(ob); obn=new(__DIR__"obj/doujiang");// obn->move(environment(ob)); obn->move(ob); } else say("瘦瘦小眼一眨,笑吟吟地說道:這位" + RANK_D->query_respect(ob) + ",要吃什么嗎??。\n"); return;}
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -