?? cave1.c
字號(hào):
//cave1.c 洞口inherit ROOM;void create(){ set("short","洞口"); set("long",@LONG越過鱷魚潭,見到一個(gè)洞口(dong),里面漆黑一片,鼻中只隱約聞到一股刺鼻的氣味。洞口極窄,看樣子只得屈膝爬行了。LONG); set("item_desc",([ "dong":"這洞里黑漆漆的一片,什么都看不到。\n", ])); setup();}void init(){ add_action("do_enter","zuan"); add_action("do_enter","enter");} int do_enter(string arg){ object me = this_player(); if(! arg || arg !="dong") return 0; if (me->is_busy() || me->is_fighting()) return notify_fail("你正忙著哪!\n"); if (arg == "dong") { message("vision", me->name() + "一個(gè)溜身,鉆進(jìn)了山洞。\n", environment(me), ({me})); write("你急急忙忙的鉆進(jìn)了洞里,頭撞上了山石,直痛你得哇哇大叫。\n"); me->move(__DIR__"cave2"); message("vision", me->name() + "鉆了進(jìn)來,頭部撞到了山石上。\n", environment(me), ({me})); return 1; } return notify_fail("你往哪里鉆啊?\n"); }
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