?? xiaowu2.c
字號(hào):
// xiaowu2.c 蜂屋// Java Oct.10 1998#include <ansi.h>inherit ROOM;int do_zhujia();void create(){ set("short", "蜂屋"); set("long", @LONG這里是小龍女喂養(yǎng)訓(xùn)練玉蜂的蜂屋,屋角上掛著很多個(gè)六角形的蜂巢,還未進(jìn)門,就聞得到一陣蜂蜜的甜香。你似乎可以做玉蜂漿(zuofengjiang)LONG ); set("exits", ([ "west" : __DIR__"xiaoting", "east" : __DIR__"xiaowu3", ])); set("objects", ([ __DIR__"obj/fengjiang" : 3, __DIR__"obj/fengmi" : 1, ])); setup();// replace_program(ROOM);}void init(){ add_action("do_zhujia","zuofengjiang"); }int do_zhujia(){ object ob,me,ob1; int b1,b2; me=this_player(); if (!(ob = present("yu feng", this_player())) ) return notify_fail("你身上沒(méi)有采蜜玉蜂,如何做玉蜂漿?\n"); if( me->query("family/family_name") != "古墓派") return notify_fail("你不是古墓派的人啊!\n"); if (!me->query_temp("gmjob")) return notify_fail("你還是先去和小龍女打個(gè)招呼吧。\n"); if ( (int)me->query("jing")<30) return notify_fail("你的精力不足,無(wú)法做玉蜂漿。\n");if (me->query("combat_exp") >1000000){ if ( me->query_temp("gumukill") ) { return notify_fail("不是告訴你林中有黑衣女子嗎? 去查一查她在干什么吧!\n"); }} if( me->is_busy() ) return notify_fail("你現(xiàn)在很忙!不能做玉蜂漿!\n"); if ( (int)me->query("qi")<30) return notify_fail("你的體力不足,無(wú)法做玉蜂漿。\n"); message_vision("$N從采蜜玉蜂身上,慢慢的做出玉蜂漿。\n",me);me->start_busy(1); me->add("jing",-(10+random(10))); me->add_temp("gmzyf",1); if ( (int)me->query_temp("gmzyf")>(random(13)+8)) { if (!(ob = present("yu feng", this_player())) ) return notify_fail("你身上沒(méi)有采蜜玉蜂,如何做玉蜂漿?\n"); message_vision(CYN"$N做了良久,終于將做出了一瓶玉蜂漿。\n"NOR,me);b1=random(80)+50;b2=random(50)+30;me->add("jing",-(me->query("jing")/12));me->add("combat_exp", b1);me->add("potential", b2);message_vision("$N的經(jīng)驗(yàn)加了"+chinese_number(b1)+"點(diǎn)。\n", me);message_vision("$N的潛能加了"+chinese_number(b2)+"點(diǎn)。\n", me);me->delete_temp("gmzyf");me->delete_temp("gmjob");destruct(ob);} return 1;}
?? 快捷鍵說(shuō)明
復(fù)制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號(hào)
Ctrl + =
減小字號(hào)
Ctrl + -