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					r.push( s );				if ( token == "#" && r.length ) break;				if ( s.firstChild )					jQuery.getAll( s, r, token, name, re );			}		return r;	},	parents: function( elem ){		var matched = [];		var cur = elem.parentNode;		while ( cur && cur != document ) {			matched.push( cur );			cur = cur.parentNode;		}		return matched;	},	nth: function(cur,result,dir,elem){		result = result || 1;		var num = 0;		for ( ; cur; cur = cur[dir] ) {			if ( cur.nodeType == 1 ) num++;			if ( num == result || result == "even" && num % 2 == 0 && num > 1 && cur == elem ||				result == "odd" && num % 2 == 1 && cur == elem ) return cur;		}	},	sibling: function( n, elem ) {		var r = [];		for ( ; n; n = n.nextSibling ) {			if ( n.nodeType == 1 && (!elem || n != elem) )				r.push( n );		}		return r;	}});/* * A number of helper functions used for managing events. * Many of the ideas behind this code orignated from  * Dean Edwards' addEvent library. */jQuery.event = {	// Bind an event to an element	// Original by Dean Edwards	add: function(element, type, handler, data) {		// For whatever reason, IE has trouble passing the window object		// around, causing it to be cloned in the process		if ( jQuery.browser.msie && element.setInterval != undefined )			element = window;		// if data is passed, bind to handler		if( data ) 			handler.data = data;		// Make sure that the function being executed has a unique ID		if ( !handler.guid )			handler.guid = this.guid++;		// Init the element's event structure		if (!element.events)			element.events = {};		// Get the current list of functions bound to this event		var handlers = element.events[type];		// If it hasn't been initialized yet		if (!handlers) {			// Init the event handler queue			handlers = element.events[type] = {};			// Remember an existing handler, if it's already there			if (element["on" + type])				handlers[0] = element["on" + type];		}		// Add the function to the element's handler list		handlers[handler.guid] = handler;		// And bind the global event handler to the element		element["on" + type] = this.handle;		// Remember the function in a global list (for triggering)		if (!this.global[type])			this.global[type] = [];		this.global[type].push( element );	},	guid: 1,	global: {},	// Detach an event or set of events from an element	remove: function(element, type, handler) {		if (element.events)			if ( type && type.type )				delete element.events[ type.type ][ type.handler.guid ];			else if (type && element.events[type])				if ( handler )					delete element.events[type][handler.guid];				else					for ( var i in element.events[type] )						delete element.events[type][i];			else				for ( var j in element.events )					this.remove( element, j );	},	trigger: function(type,data,element) {		// Clone the incoming data, if any		data = jQuery.makeArray(data || []);		// Handle a global trigger		if ( !element )			jQuery.each( this.global[type] || [], function(){				jQuery.event.trigger( type, data, this );			});		// Handle triggering a single element		else {			var handler = element["on" + type ], val,				fn = jQuery.isFunction( element[ type ] );			if ( handler ) {				// Pass along a fake event				data.unshift( this.fix({ type: type, target: element }) );					// Trigger the event				if ( (val = handler.apply( element, data )) !== false )					this.triggered = true;			}			if ( fn && val !== false )				element[ type ]();			this.triggered = false;		}	},	handle: function(event) {		// Handle the second event of a trigger and when		// an event is called after a page has unloaded		if ( typeof jQuery == "undefined" || jQuery.event.triggered ) return;		// Empty object is for triggered events with no data		event = jQuery.event.fix( event || window.event || {} ); 		// returned undefined or false		var returnValue;		var c = this.events[event.type];		var args = [].slice.call( arguments, 1 );		args.unshift( event );		for ( var j in c ) {			// Pass in a reference to the handler function itself			// So that we can later remove it			args[0].handler = c[j];			args[0].data = c[j].data;			if ( c[j].apply( this, args ) === false ) {				event.preventDefault();				event.stopPropagation();				returnValue = false;			}		}		// Clean up added properties in IE to prevent memory leak		if (jQuery.browser.msie) event.target = event.preventDefault = event.stopPropagation = event.handler = event.data = null;		return returnValue;	},	fix: function(event) {		// Fix target property, if necessary		if ( !event.target && event.srcElement )			event.target = event.srcElement;		// Calculate pageX/Y if missing and clientX/Y available		if ( event.pageX == undefined && event.clientX != undefined ) {			var e = document.documentElement, b = document.body;			event.pageX = event.clientX + (e.scrollLeft || b.scrollLeft);			event.pageY = event.clientY + (e.scrollTop || b.scrollTop);		}						// check if target is a textnode (safari)		if (jQuery.browser.safari && event.target.nodeType == 3) {			// store a copy of the original event object 			// and clone because target is read only			var originalEvent = event;			event = jQuery.extend({}, originalEvent);						// get parentnode from textnode			event.target = originalEvent.target.parentNode;						// add preventDefault and stopPropagation since 			// they will not work on the clone			event.preventDefault = function() {				return originalEvent.preventDefault();			};			event.stopPropagation = function() {				return originalEvent.stopPropagation();			};		}				// fix preventDefault and stopPropagation		if (!event.preventDefault)			event.preventDefault = function() {				this.returnValue = false;			};					if (!event.stopPropagation)			event.stopPropagation = function() {				this.cancelBubble = true;			};					return event;	}};jQuery.fn.extend({	bind: function( type, data, fn ) {		return this.each(function(){			jQuery.event.add( this, type, fn || data, data );		});	},	one: function( type, data, fn ) {		return this.each(function(){			jQuery.event.add( this, type, function(event) {				jQuery(this).unbind(event);				return (fn || data).apply( this, arguments);			}, data);		});	},	unbind: function( type, fn ) {		return this.each(function(){			jQuery.event.remove( this, type, fn );		});	},	trigger: function( type, data ) {		return this.each(function(){			jQuery.event.trigger( type, data, this );		});	},	toggle: function() {		// Save reference to arguments for access in closure		var a = arguments;		return this.click(function(e) {			// Figure out which function to execute			this.lastToggle = this.lastToggle == 0 ? 1 : 0;						// Make sure that clicks stop			e.preventDefault();						// and execute the function			return a[this.lastToggle].apply( this, [e] ) || false;		});	},	hover: function(f,g) {				// A private function for handling mouse 'hovering'		function handleHover(e) {			// Check if mouse(over|out) are still within the same parent element			var p = (e.type == "mouseover" ? e.fromElement : e.toElement) || e.relatedTarget;				// Traverse up the tree			while ( p && p != this ) try { p = p.parentNode } catch(e) { p = this; };						// If we actually just moused on to a sub-element, ignore it			if ( p == this ) return false;						// Execute the right function			return (e.type == "mouseover" ? f : g).apply(this, [e]);		}				// Bind the function to the two event listeners		return this.mouseover(handleHover).mouseout(handleHover);	},	ready: function(f) {		// If the DOM is already ready		if ( jQuery.isReady )			// Execute the function immediately			f.apply( document, [jQuery] );					// Otherwise, remember the function for later		else {			// Add the function to the wait list			jQuery.readyList.push( function() { return f.apply(this, [jQuery]) } );		}			return this;	}});jQuery.extend({	/*	 * All the code that makes DOM Ready work nicely.	 */	isReady: false,	readyList: [],		// Handle when the DOM is ready	ready: function() {		// Make sure that the DOM is not already loaded		if ( !jQuery.isReady ) {			// Remember that the DOM is ready			jQuery.isReady = true;						// If there are functions bound, to execute			if ( jQuery.readyList ) {				// Execute all of them				jQuery.each( jQuery.readyList, function(){					this.apply( document );				});								// Reset the list of functions				jQuery.readyList = null;			}			// Remove event lisenter to avoid memory leak			if ( jQuery.browser.mozilla || jQuery.browser.opera )				document.removeEventListener( "DOMContentLoaded", jQuery.ready, false );		}	}});new function(){	jQuery.each( ("blur,focus,load,resize,scroll,unload,click,dblclick," +		"mousedown,mouseup,mousemove,mouseover,mouseout,change,select," + 		"submit,keydown,keypress,keyup,error").split(","), function(i,o){				// Handle event binding		jQuery.fn[o] = function(f){			return f ? this.bind(o, f) : this.trigger(o);		};				});		// If Mozilla is used	if ( jQuery.browser.mozilla || jQuery.browser.opera )		// Use the handy event callback		document.addEventListener( "DOMContentLoaded", jQuery.ready, false );		// If IE is used, use the excellent hack by Matthias Miller	// http://www.outofhanwell.com/blog/index.php?title=the_window_onload_problem_revisited	else if ( jQuery.browser.msie ) {			// Only works if you document.write() it		document.write("<scr" + "ipt id=__ie_init defer=true " + 			"src=//:><\/script>");			// Use the defer script hack		var script = document.getElementById("__ie_init");				// script does not exist if jQuery is loaded dynamically		if ( script ) 			script.onreadystatechange = function() {				if ( this.readyState != "complete" ) return;				this.parentNode.removeChild( this );				jQuery.ready();			};			// Clear from memory		script = null;		// If Safari  is used	} else if ( jQuery.browser.safari )		// Continually check to see if the document.readyState is valid		jQuery.safariTimer = setInterval(function(){			// loaded and complete are both valid states			if ( document.readyState == "loaded" || 				document.readyState == "complete" ) {					// If either one are found, remove the timer				clearInterval( jQuery.safariTimer );				jQuery.safariTimer = null;					// and execute any waiting functions				jQuery.ready();			}		}, 10); 	// A fallback to window.onload, that will always work	jQuery.event.add( window, "load", jQuery.ready );	};// Clean up after IE to avoid memory leaksif (jQuery.browser.msie)	jQuery(window).one("unload", function() {		var global = jQuery.event.global;		for ( var type in global ) {			var els = global[type], i = els.length;			if ( i && type != 'unload' )				do					jQuery.event.remove(els[i-1], type);				while (--i);		}	});jQuery.fn.extend({	show: function(speed,callback){		var hidden = this.filter(":hidden");		speed ?			hidden.animate({				height: "show", width: "show", opacity: "show"			}, speed, callback) :						hidden.each(function(){				this.style.display = this.oldblock ? this.oldblock : "";				if ( jQuery.css(this,"display") == "none" )					this.style.display = "block";			});		return this;	},	hide: function(speed,callback){		var visible = this.filter(":visible");		speed ?			visible.animate({				height: "hide", width: "hide", opacity: "hide"			}, speed, callback) :						visible.each(function(){				this.oldblock = this.oldblock || jQuery.css(this,"display");				if ( this.oldblock == "none" )					this.oldblock = "block";				this.style.display = "none";			});		return this;	},	// Save the old toggle function	_toggle: jQuery.fn.toggle,	toggle: function( fn, fn2 ){		var args = arguments;		return jQuery.isFunction(fn) && jQuery.isFunction(fn2) ?			this._toggle( fn, fn2 ) :			this.each(function(){				jQuery(this)[ jQuery(this).is(":hidden") ? "show" : "hide" ]					.apply( jQuery(this), args );			});	},	slideDown: function(speed,callback){		return this.animate({height: "show"}, speed, callback);	},	slideUp: function(speed,callback){		return this.animate({height: "hide"}, speed, callback);	},	slideToggle: function(speed, callback){		return this.each(function(){			var state = jQuery(this).is(":hidden") ? "show" : "hide";			jQuery(this).animate({height: state}, speed, callback);		});	},	fadeIn: function(speed, callback){		return this.animate({opacity: "show"}, speed, callback);	},	fadeOut: function(speed, callback){		return this.animate({opacity: "hide"}, speed, callback);	},	fadeTo: function(speed,to,callback){		return this.animate({opacity: to}, speed, callback);	},	animate: function( prop, speed, easing, callback ) {		return this.queue(function(){					this.curAnim = jQuery.extend({}, prop);			var opt = jQuery.speed(speed, easing, callback);						for ( var p in prop ) {				var e = new jQuery.fx( this, opt, p );				if ( prop[p].constructor == Number )					e.custom( e.cur(), prop[p] );				else					e[ prop[p] ]( prop );			}					});	},	queue: function(type,fn){		if ( !fn ) {			fn = type;			type = "fx";		}			return this.each(function(){			if ( !this.queue )				this.queue = {};				if ( !this.queue[type] )				this.queue[type] = [];				this.queue[type].push( fn );					if ( this.queue[type].length == 1 )				fn.apply(this);		});	}});jQuery.extend({		speed: function(speed, easing, fn) {		var opt = speed && speed.constructor == Object ? speed : {			complete: fn || !fn && easing || 				jQuery.isFunction( speed ) && speed,			duration: speed,			easing: fn && easing || easing && easing.constructor != Function && easing		};		opt.duration = (opt.duration && opt.duration.constructor == Number ? 			opt.duration : 			{ slow: 600, fast: 200 }[opt.duration]) || 400;			// Queueing		opt.old = opt.complete;		opt.complete = function(){			jQuery.dequeue(this, "fx");			if ( jQuery.isFunction( opt.old ) )				opt.old.apply( this );		};			return opt;	},		easing: {},		queue: {},		dequeue: function(elem,type){		type = type || "fx";			if ( elem.queue && elem.queue[type] ) {			// Remove self			elem.queue[type].shift();				// Get next function			var f = elem.queue[type][0];					if ( f ) f.apply( elem );		}	},	/*	 * I originally wrote fx() as a clone of moo.fx and in the process

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