?? h264ce.vcp
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# Microsoft eMbedded Visual Tools Project File - Name="H264CE" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **
# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601
CFG=H264CE - Win32 (WCE emulator) Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "H264CE.VCN".
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "H264CE.VCN" CFG="H264CE - Win32 (WCE emulator) Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "H264CE - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application")
!MESSAGE "H264CE - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application")
!MESSAGE "H264CE - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE "H264CE - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /Yu"stdafx.h" /Gs8192 /GF /O2 /c
# ADD CPP /nologo /W3 /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D "NDEBUG" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "HAVE_AV_CONFIG_H" /Yu"stdafx.h" /Gs8192 /GF /O2 /c
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# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
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CPP=cl.exe
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# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "HAVE_AV_CONFIG_H" /Yu"stdafx.h" /Gs8192 /GF /c
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# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Release"
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!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Debug"
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# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "HAVE_AV_CONFIG_H" /FR /Yu"stdafx.h" /M$(CECrtMTDebug) /c
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib PH264DecLib.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
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# Begin Target
# Name "H264CE - Win32 (WCE emulator) Release"
# Name "H264CE - Win32 (WCE emulator) Debug"
# Name "H264CE - Win32 (WCE ARMV4) Release"
# Name "H264CE - Win32 (WCE ARMV4) Debug"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\H264CE.cpp
!IF "$(CFG)" == "H264CE - Win32 (WCE emulator) Release"
DEP_CPP_H264C=\
".\H264CE.h"\
".\StdAfx.h"\
NODEP_CPP_H264C=\
".\ipapi.h"\
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE emulator) Debug"
DEP_CPP_H264C=\
".\H264CE.h"\
".\StdAfx.h"\
NODEP_CPP_H264C=\
".\ipapi.h"\
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Release"
DEP_CPP_H264C=\
".\avcodec.h"\
".\bswap.h"\
".\cabac.h"\
".\common.h"\
".\config.h"\
".\dsputil.h"\
".\golomb.h"\
".\H264CE.h"\
".\h264data.h"\
".\inttypes.h"\
".\mpegvideo.h"\
".\rational.h"\
".\StdAfx.h"\
{$(INCLUDE)}"aygshell.h"\
{$(INCLUDE)}"gx.h"\
{$(INCLUDE)}"sipapi.h"\
{$(INCLUDE)}"winuserm.h"\
NODEP_CPP_H264C=\
".\berrno.h"\
".\fastmemcpy.h"\
"D:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Debug"
DEP_CPP_H264C=\
".\avcodec.h"\
".\bswap.h"\
".\cabac.h"\
".\common.h"\
".\config.h"\
".\dsputil.h"\
".\golomb.h"\
".\H264CE.h"\
".\h264data.h"\
".\inttypes.h"\
".\mpegvideo.h"\
".\rational.h"\
".\StdAfx.h"\
{$(INCLUDE)}"aygshell.h"\
{$(INCLUDE)}"gx.h"\
{$(INCLUDE)}"sipapi.h"\
{$(INCLUDE)}"winuserm.h"\
NODEP_CPP_H264C=\
".\berrno.h"\
".\fastmemcpy.h"\
"D:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\H264CE.rc
!IF "$(CFG)" == "H264CE - Win32 (WCE emulator) Release"
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE emulator) Debug"
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Release"
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "H264CE - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE emulator) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "H264CE - Win32 (WCE ARMV4) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Group "H264"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\avcodec.h
# End Source File
# Begin Source File
SOURCE=.\bswap.h
# End Source File
# Begin Source File
SOURCE=.\cabac.h
# End Source File
# Begin Source File
SOURCE=.\common.h
# End Source File
# Begin Source File
SOURCE=.\config.h
# End Source File
# Begin Source File
SOURCE=.\dsputil.h
# End Source File
# Begin Source File
SOURCE=.\golomb.h
# End Source File
# Begin Source File
SOURCE=.\h264.h
# End Source File
# Begin Source File
SOURCE=.\inttypes.h
# End Source File
# Begin Source File
SOURCE=.\mpegvideo.h
# End Source File
# Begin Source File
SOURCE=.\rational.h
# End Source File
# Begin Source File
SOURCE=.\simple_idct.h
# End Source File
# Begin Source File
SOURCE=.\vp3data.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\H264CE.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\H264CE.ico
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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