?? bload.c
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/*******************************************************/ /* "C" Language Integrated Production System */ /* */ /* CLIPS Version 6.24 06/05/06 */ /* */ /* BLOAD MODULE */ /*******************************************************//*************************************************************//* Purpose: Provides core routines for loading constructs *//* from a binary file. *//* *//* Principal Programmer(s): *//* Gary D. Riley *//* Brian L. Donnell *//* *//* Contributing Programmer(s): *//* *//* Revision History: *//* *//* 6.24: Renamed BOOLEAN macro type to intBool. *//* *//*************************************************************/#define _BLOAD_SOURCE_#include "setup.h"#include "argacces.h"#include "bsave.h"#include "constrct.h"#include "cstrnbin.h"#include "envrnmnt.h"#include "exprnpsr.h"#include "memalloc.h"#include "router.h"#include "utility.h"#include "bload.h"#if (BLOAD || BLOAD_ONLY || BLOAD_AND_BSAVE)/***************************************//* LOCAL INTERNAL FUNCTION DEFINITIONS *//***************************************/ static struct FunctionDefinition **ReadNeededFunctions(void *,long *,int *); static struct FunctionDefinition *FastFindFunction(void *,char *,struct FunctionDefinition *); static int ClearBload(void *); static void AbortBload(void *); static int BloadOutOfMemoryFunction(void *,size_t); static void DeallocateBloadData(void *);/**********************************************//* InitializeBloadData: Allocates environment *//* data for the bload command. *//**********************************************/globle void InitializeBloadData( void *theEnv) { AllocateEnvironmentData(theEnv,BLOAD_DATA,sizeof(struct bloadData),NULL); AddEnvironmentCleanupFunction(theEnv,"bload",DeallocateBloadData,-1500); BloadData(theEnv)->BinaryPrefixID = "\1\2\3\4CLIPS"; BloadData(theEnv)->BinaryVersionID = "V6.30"; } /************************************************//* DeallocateBloadData: Deallocates environment *//* data for the bload command. *//************************************************/static void DeallocateBloadData( void *theEnv) { DeallocateCallList(theEnv,BloadData(theEnv)->BeforeBloadFunctions); DeallocateCallList(theEnv,BloadData(theEnv)->AfterBloadFunctions); DeallocateCallList(theEnv,BloadData(theEnv)->ClearBloadReadyFunctions); DeallocateCallList(theEnv,BloadData(theEnv)->AbortBloadFunctions); }/******************************//* EnvBload: C access routine *//* for the bload command. *//******************************/globle int EnvBload( void *theEnv, char *fileName) { long numberOfFunctions; unsigned long space; int error; char IDbuffer[20]; char constructBuffer[CONSTRUCT_HEADER_SIZE]; struct BinaryItem *biPtr; struct callFunctionItem *bfPtr; /*================*/ /* Open the file. */ /*================*/ if (GenOpenReadBinary(theEnv,"bload",fileName) == 0) return(FALSE); /*=====================================*/ /* Determine if this is a binary file. */ /*=====================================*/ GenReadBinary(theEnv,IDbuffer,(unsigned long) strlen(BloadData(theEnv)->BinaryPrefixID) + 1); if (strcmp(IDbuffer,BloadData(theEnv)->BinaryPrefixID) != 0) { PrintErrorID(theEnv,"BLOAD",2,FALSE); EnvPrintRouter(theEnv,WERROR,"File "); EnvPrintRouter(theEnv,WERROR,fileName); EnvPrintRouter(theEnv,WERROR," is not a binary construct file.\n"); GenCloseBinary(theEnv); return(FALSE); } /*=======================================*/ /* Determine if it's a binary file using */ /* a format from a different version. */ /*=======================================*/ GenReadBinary(theEnv,IDbuffer,(unsigned long) strlen(BloadData(theEnv)->BinaryVersionID) + 1); if (strcmp(IDbuffer,BloadData(theEnv)->BinaryVersionID) != 0) { PrintErrorID(theEnv,"BLOAD",3,FALSE); EnvPrintRouter(theEnv,WERROR,"File "); EnvPrintRouter(theEnv,WERROR,fileName); EnvPrintRouter(theEnv,WERROR," is an incompatible binary construct file.\n"); GenCloseBinary(theEnv); return(FALSE); } /*====================*/ /* Clear environment. */ /*====================*/ if (BloadData(theEnv)->BloadActive) { if (ClearBload(theEnv) == FALSE) { GenCloseBinary(theEnv); return(FALSE); } } /*=================================*/ /* Determine if the KB environment */ /* was successfully cleared. */ /*=================================*/ if (ClearReady(theEnv) == FALSE) { GenCloseBinary(theEnv); EnvPrintRouter(theEnv,WERROR,"The "); EnvPrintRouter(theEnv,WERROR,APPLICATION_NAME); EnvPrintRouter(theEnv,WERROR," environment could not be cleared.\n"); EnvPrintRouter(theEnv,WERROR,"Binary load cannot continue.\n"); return(FALSE); } /*==================================*/ /* Call the list of functions to be */ /* executed before a bload occurs. */ /*==================================*/ for (bfPtr = BloadData(theEnv)->BeforeBloadFunctions; bfPtr != NULL; bfPtr = bfPtr->next) { if (bfPtr->environmentAware) { (*bfPtr->func)(theEnv); } else { (* (void (*)(void)) bfPtr->func)(); } } /*====================================================*/ /* Read in the functions needed by this binary image. */ /*====================================================*/ BloadData(theEnv)->FunctionArray = ReadNeededFunctions(theEnv,&numberOfFunctions,&error); if (error) { GenCloseBinary(theEnv); AbortBload(theEnv); return(FALSE); } /*================================================*/ /* Read in the atoms needed by this binary image. */ /*================================================*/ ReadNeededAtomicValues(theEnv); /*===========================================*/ /* Determine the number of expressions to be */ /* read and allocate the appropriate space */ /*===========================================*/ AllocateExpressions(theEnv); /*==========================================================*/ /* Read in the memory requirements of the constructs stored */ /* in this binary image and allocate the necessary space */ /*==========================================================*/ for (GenReadBinary(theEnv,constructBuffer,(unsigned long) CONSTRUCT_HEADER_SIZE); strncmp(constructBuffer,BloadData(theEnv)->BinaryPrefixID,CONSTRUCT_HEADER_SIZE) != 0; GenReadBinary(theEnv,constructBuffer,(unsigned long) CONSTRUCT_HEADER_SIZE)) { intBool found; /*================================================*/ /* Search for the construct type in the list of */ /* binary items. If found, allocate the storage */ /* needed by the construct for this binary image. */ /*================================================*/ found = FALSE; for (biPtr = BsaveData(theEnv)->ListOfBinaryItems; biPtr != NULL; biPtr = biPtr->next) { if (strncmp(biPtr->name,constructBuffer,CONSTRUCT_HEADER_SIZE) == 0) { if (biPtr->bloadStorageFunction != NULL) { (*biPtr->bloadStorageFunction)(theEnv); found = TRUE; } break; } } /*==========================================*/ /* If the construct type wasn't found, skip */ /* the storage binary load information for */ /* this construct. */ /*==========================================*/ if (! found) { GenReadBinary(theEnv,&space,(unsigned long) sizeof(unsigned long)); GetSeekCurBinary(theEnv,(long) space); if (space != 0) { EnvPrintRouter(theEnv,WDIALOG,"\nSkipping "); EnvPrintRouter(theEnv,WDIALOG,constructBuffer); EnvPrintRouter(theEnv,WDIALOG," constructs because of unavailibility\n"); } } } /*======================================*/ /* Refresh the pointers in expressions. */ /*======================================*/ RefreshExpressions(theEnv); /*==========================*/ /* Read in the constraints. */ /*==========================*/ ReadNeededConstraints(theEnv); /*======================================================*/ /* Read in the constructs stored in this binary image. */ /*======================================================*/ for (GenReadBinary(theEnv,constructBuffer,(unsigned long) CONSTRUCT_HEADER_SIZE); strncmp(constructBuffer,BloadData(theEnv)->BinaryPrefixID,CONSTRUCT_HEADER_SIZE) != 0; GenReadBinary(theEnv,constructBuffer,(unsigned long) CONSTRUCT_HEADER_SIZE)) { intBool found; /*==================================================*/ /* Search for the function to load the construct */ /* into the previously allocated storage. If found, */ /* call the function to load the construct. */ /*==================================================*/ found = FALSE; for (biPtr = BsaveData(theEnv)->ListOfBinaryItems; biPtr != NULL; biPtr = biPtr->next) { if (strncmp(biPtr->name,constructBuffer,CONSTRUCT_HEADER_SIZE) == 0) { if (biPtr->bloadFunction != NULL) { (*biPtr->bloadFunction)(theEnv); found = TRUE; } break; } } /*==========================================*/ /* If the construct type wasn't found, skip */ /* the binary data for this construct. */ /*==========================================*/ if (! found) { GenReadBinary(theEnv,&space,(unsigned long) sizeof(unsigned long)); GetSeekCurBinary(theEnv,(long) space); } } /*=================*/ /* Close the file. */ /*=================*/ GenCloseBinary(theEnv); /*========================================*/ /* Free up temporary storage used for the */ /* function and atomic value information. */ /*========================================*/ if (BloadData(theEnv)->FunctionArray != NULL) { genfree(theEnv,(void *) BloadData(theEnv)->FunctionArray, sizeof(struct FunctionDefinition *) * numberOfFunctions); } FreeAtomicValueStorage(theEnv); /*==================================*/ /* Call the list of functions to be */ /* executed after a bload occurs. */ /*==================================*/ for (bfPtr = BloadData(theEnv)->AfterBloadFunctions; bfPtr != NULL; bfPtr = bfPtr->next) { if (bfPtr->environmentAware) { (*bfPtr->func)(theEnv); } else { (* (void (*)(void)) bfPtr->func)(); } } /*=======================================*/ /* Add a clear function to remove binary */ /* load when a clear command is issued. */ /*=======================================*/ BloadData(theEnv)->BloadActive = TRUE; EnvAddClearFunction(theEnv,"bload",(void (*)(void *)) ClearBload,10000); /*=============================*/ /* Return TRUE to indicate the */ /* binary load was successful. */ /*=============================*/ return(TRUE); }/************************************************************ NAME : BloadandRefresh DESCRIPTION : Loads and refreshes objects - will bload all objects at once, if possible, but will aslo work in increments if memory is restricted INPUTS : 1) the number of objects to bload and update 2) the size of one object 3) An update function which takes a bloaded object buffer and the index of the object to refresh as arguments RETURNS : Nothing useful SIDE EFFECTS : Objects bloaded and updated NOTES : Assumes binary file pointer is positioned for bloads of the objects ************************************************************/globle void BloadandRefresh( void *theEnv, long objcnt, size_t objsz, void (*objupdate)(void *,void *,long)) { register long i,bi; char *buf; long objsmaxread,objsread; size_t space; int (*oldOutOfMemoryFunction)(void *,size_t); if (objcnt == 0L) return; oldOutOfMemoryFunction = EnvSetOutOfMemoryFunction(theEnv,BloadOutOfMemoryFunction); objsmaxread = objcnt; do { space = objsmaxread * objsz; buf = (char *) genalloc(theEnv,space); if (buf == NULL) { if ((objsmaxread / 2) == 0) { if ((*oldOutOfMemoryFunction)(theEnv,space) == TRUE) { EnvSetOutOfMemoryFunction(theEnv,oldOutOfMemoryFunction); return; }
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