亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關(guān)于我們
? 蟲蟲下載站

?? tetris.dsp

?? 《vc游戲編程導(dǎo)學(xué)》一書的原代碼
?? DSP
字號:
# Microsoft Developer Studio Project File - Name="Tetris" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=Tetris - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Tetris.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Tetris.mak" CFG="Tetris - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Tetris - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Tetris - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "Tetris - Win32 DynRelease" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Tetris - Win32 Release"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x407 /d "NDEBUG"
# ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:"Release/CGTetris.exe"

!ELSEIF  "$(CFG)" == "Tetris - Win32 Debug"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x407 /d "_DEBUG"
# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/CGTetris.exe" /pdbtype:sept

!ELSEIF  "$(CFG)" == "Tetris - Win32 DynRelease"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Tetris__"
# PROP BASE Intermediate_Dir "Tetris__"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "DynRelease"
# PROP Intermediate_Dir "DynRelease"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x407 /d "NDEBUG"
# ADD RSC /l 0x407 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ENDIF 

# Begin Target

# Name "Tetris - Win32 Release"
# Name "Tetris - Win32 Debug"
# Name "Tetris - Win32 DynRelease"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\AboutDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\BitmapDialog.cpp
# End Source File
# Begin Source File

SOURCE=.\BitmapPropPage.cpp
# End Source File
# Begin Source File

SOURCE=.\BitmapPropSheet.cpp
# End Source File
# Begin Source File

SOURCE=.\CreditStatic.cpp
# End Source File
# Begin Source File

SOURCE=.\dib256.cpp
# End Source File
# Begin Source File

SOURCE=.\dibpal.cpp
# End Source File
# Begin Source File

SOURCE=.\DigiDisplay.cpp
# End Source File
# Begin Source File

SOURCE=.\DirectSound.cpp
# End Source File
# Begin Source File

SOURCE=.\GameBoard.cpp
# End Source File
# Begin Source File

SOURCE=.\GameOverDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\HelpDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\Language.cpp
# End Source File
# Begin Source File

SOURCE=.\MainDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\MIDI.cpp
# End Source File
# Begin Source File

SOURCE=.\OptionsDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\PiecePreview.cpp
# End Source File
# Begin Source File

SOURCE=.\PropSheetTab.cpp
# End Source File
# Begin Source File

SOURCE=.\RoundBmpButton.cpp
# End Source File
# Begin Source File

SOURCE=.\RoundButton.cpp
# End Source File
# Begin Source File

SOURCE=.\ScoreDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\SplashWnd.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\StringRes.rc

!IF  "$(CFG)" == "Tetris - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "Tetris - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "Tetris - Win32 DynRelease"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Tetris.cpp
# End Source File
# Begin Source File

SOURCE=.\Tetris.rc
# End Source File
# Begin Source File

SOURCE=.\TetrisDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\VolumeCtrl.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\AboutDlg.h
# End Source File
# Begin Source File

SOURCE=.\BitmapDialog.h
# End Source File
# Begin Source File

SOURCE=.\BitmapPropPage.h
# End Source File
# Begin Source File

SOURCE=.\BitmapPropSheet.h
# End Source File
# Begin Source File

SOURCE=.\CreditStatic.h
# End Source File
# Begin Source File

SOURCE=.\dib256.h
# End Source File
# Begin Source File

SOURCE=.\dibpal.h
# End Source File
# Begin Source File

SOURCE=.\DigiDisplay.h
# End Source File
# Begin Source File

SOURCE=.\DirectSound.h
# End Source File
# Begin Source File

SOURCE=.\GameBoard.h
# End Source File
# Begin Source File

SOURCE=.\GameOverDlg.h
# End Source File
# Begin Source File

SOURCE=.\HelpDlg.h
# End Source File
# Begin Source File

SOURCE=.\Language.h
# End Source File
# Begin Source File

SOURCE=.\MainDlg.h
# End Source File
# Begin Source File

SOURCE=.\MemDC.h
# End Source File
# Begin Source File

SOURCE=.\MIDI.h
# End Source File
# Begin Source File

SOURCE=.\OptionsDlg.h
# End Source File
# Begin Source File

SOURCE=.\Piece.h
# End Source File
# Begin Source File

SOURCE=.\PiecePreview.h
# End Source File
# Begin Source File

SOURCE=.\PropSheetTab.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\RoundBmpButton.h
# End Source File
# Begin Source File

SOURCE=.\RoundButton.h
# End Source File
# Begin Source File

SOURCE=.\ScoreDlg.h
# End Source File
# Begin Source File

SOURCE=.\SplashWnd.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\StringRes.h
# End Source File
# Begin Source File

SOURCE=.\Tetris.h
# End Source File
# Begin Source File

SOURCE=.\TetrisDlg.h
# End Source File
# Begin Source File

SOURCE=.\VolumeCtrl.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\0.bmp
# End Source File
# Begin Source File

SOURCE=.\res\1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\2.bmp
# End Source File
# Begin Source File

SOURCE=.\res\3.bmp
# End Source File
# Begin Source File

SOURCE=.\res\4.bmp
# End Source File
# Begin Source File

SOURCE=.\res\5.bmp
# End Source File
# Begin Source File

SOURCE=.\res\6.bmp
# End Source File
# Begin Source File

SOURCE=.\res\7.bmp
# End Source File
# Begin Source File

SOURCE=.\res\8.bmp
# End Source File
# Begin Source File

SOURCE=.\res\9.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Background.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\black.bmp
# End Source File
# Begin Source File

SOURCE=.\res\boom_1.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_10.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_2.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_3.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_4.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_5.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_6.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_7.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_8.ico
# End Source File
# Begin Source File

SOURCE=.\res\boom_9.ico
# End Source File
# Begin Source File

SOURCE=.\res\bumm_7.ico
# End Source File
# Begin Source File

SOURCE=.\res\GameOver.wav
# End Source File
# Begin Source File

SOURCE=.\res\icon1.ico
# End Source File
# Begin Source File

SOURCE=.\res\kalinka.mid
# End Source File
# Begin Source File

SOURCE=.\res\Kalinka.wav
# End Source File
# Begin Source File

SOURCE=.\res\Key.wav
# End Source File
# Begin Source File

SOURCE=.\res\Keyboard.bmp
# End Source File
# Begin Source File

SOURCE=.\res\LevelWarp.wav
# End Source File
# Begin Source File

SOURCE=.\res\LineComplete.wav
# End Source File
# Begin Source File

SOURCE=.\res\moveleft.ico
# End Source File
# Begin Source File

SOURCE=.\res\moverigh.ico
# End Source File
# Begin Source File

SOURCE=.\res\MyBackground.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Paragraph.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Place.wav
# End Source File
# Begin Source File

SOURCE=.\res\place1.ico
# End Source File
# Begin Source File

SOURCE=.\res\RedPlace.bmp
# End Source File
# Begin Source File

SOURCE=.\res\shield.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Spfairy.mid
# End Source File
# Begin Source File

SOURCE=.\res\Splash.bmp
# End Source File
# Begin Source File

SOURCE=.\res\tetris.BMP
# End Source File
# Begin Source File

SOURCE=.\res\Tetris.ico
# End Source File
# Begin Source File

SOURCE=.\res\Tetris.rc2
# End Source File
# Begin Source File

SOURCE=.\res\welcome.bmp
# End Source File
# Begin Source File

SOURCE=.\res\windof.mid
# End Source File
# End Group
# End Target
# End Project

?? 快捷鍵說明

復(fù)制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號 Ctrl + =
減小字號 Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
成人av网址在线| 777亚洲妇女| 欧洲精品中文字幕| 亚洲成人精品在线观看| 92国产精品观看| 亚洲免费观看高清完整版在线观看熊| 国产成人日日夜夜| 久久日韩精品一区二区五区| 国产精品一区二区无线| 中文字幕精品三区| 91色porny在线视频| 一个色综合网站| 91精品国产综合久久香蕉的特点| 美女视频黄免费的久久| 国产网红主播福利一区二区| 成人精品国产一区二区4080| 亚洲欧美在线aaa| 欧美无砖专区一中文字| 蜜臀av一区二区| 国产视频亚洲色图| 欧美在线一二三四区| 免费在线欧美视频| 国产视频一区在线播放| 91麻豆国产在线观看| 偷拍一区二区三区| 国产日产亚洲精品系列| 成人网在线免费视频| 亚洲另类在线制服丝袜| 欧美一区二区免费| 成人黄色大片在线观看| 午夜电影网一区| 国产亚洲一区字幕| 欧美艳星brazzers| 韩国三级在线一区| 亚洲尤物视频在线| 久久亚洲一区二区三区四区| 欧美制服丝袜第一页| 国产一区二区三区四区在线观看| 成人免费视频在线观看| 欧美电影免费观看高清完整版在 | 免费人成黄页网站在线一区二区| 国产亚洲一区二区三区四区| 欧美调教femdomvk| 不卡在线视频中文字幕| 美女爽到高潮91| 一区二区三区在线播| 精品久久久久一区二区国产| 一本大道av伊人久久综合| 经典一区二区三区| 亚洲午夜久久久久久久久电影网| 成人免费毛片a| 国产欧美综合在线| 成人av免费在线| 黑人巨大精品欧美一区| 欧美在线小视频| 亚洲va国产天堂va久久en| 91免费版在线| 国产精品国产精品国产专区不片| 国产乱理伦片在线观看夜一区| 538prom精品视频线放| 亚洲午夜免费福利视频| 91精品国产美女浴室洗澡无遮挡| 一区二区三区日韩| 99re8在线精品视频免费播放| 日日夜夜精品视频免费| 国产精品美女久久久久aⅴ国产馆| 欧美男女性生活在线直播观看| av毛片久久久久**hd| 国产美女主播视频一区| 免费的国产精品| 午夜免费久久看| 亚洲精品老司机| 中文字幕免费不卡在线| 久久色.com| 久久夜色精品一区| 久久久久综合网| 欧美xxxxxxxxx| 精品国产污污免费网站入口| 欧美一区二区三区影视| 8x福利精品第一导航| 精品视频一区二区三区免费| 欧美专区在线观看一区| 欧洲精品在线观看| 欧美日韩亚洲综合一区| 精品视频在线看| 欧美老女人在线| 欧美高清hd18日本| 欧美一级生活片| 日韩一区二区在线看| 欧美一区日本一区韩国一区| 欧美久久久久久久久中文字幕| 欧美偷拍一区二区| 欧美日韩免费观看一区二区三区| 精品视频免费在线| 91精品欧美综合在线观看最新| 91精品综合久久久久久| 精品伦理精品一区| 国产日韩欧美精品电影三级在线| 国产欧美一区视频| 亚洲欧美电影院| 日韩一区欧美二区| 国产黑丝在线一区二区三区| www.欧美.com| 在线观看www91| 欧美一区二区久久| 精品国产一区二区三区不卡| 国产亚洲成aⅴ人片在线观看| 欧美高清在线视频| 一区二区不卡在线视频 午夜欧美不卡在| 洋洋成人永久网站入口| 理论片日本一区| 成人免费视频播放| 精品视频一区二区三区免费| 成人永久看片免费视频天堂| 色综合中文综合网| 色呦呦国产精品| 91论坛在线播放| 色婷婷亚洲精品| 777久久久精品| 欧美成人女星排名| 1区2区3区国产精品| 亚洲欧美日韩国产手机在线 | 亚洲最色的网站| 欧美大度的电影原声| 国产精品美女一区二区| 一区二区三区不卡在线观看| 麻豆91免费看| av在线一区二区| 日韩欧美在线网站| 亚洲三级小视频| 蜜臀精品久久久久久蜜臀 | 97国产一区二区| 91精品国产综合久久久久久| 亚洲国产激情av| 日韩 欧美一区二区三区| 91同城在线观看| 久久一区二区三区四区| 午夜视频在线观看一区二区| 成人性生交大片免费看在线播放| 777久久久精品| 亚洲最大成人网4388xx| 高清成人在线观看| 日韩女优毛片在线| 亚洲一区二区三区视频在线播放 | 成人在线综合网| 欧美大片一区二区三区| 香蕉av福利精品导航| 91丝袜呻吟高潮美腿白嫩在线观看| 精品国产髙清在线看国产毛片| 亚洲激情av在线| 成人黄色一级视频| 久久久久久一级片| 美脚の诱脚舐め脚责91| 91精品国产综合久久香蕉麻豆| 亚洲免费伊人电影| 成人教育av在线| 国产欧美精品一区二区色综合| 蜜臀精品久久久久久蜜臀| 欧美绝品在线观看成人午夜影视| 成人欧美一区二区三区白人| 国产麻豆精品在线观看| 欧美xxxxx裸体时装秀| 免费在线观看一区| 欧美一区二区国产| 午夜精品视频在线观看| 欧美少妇xxx| 亚洲午夜三级在线| 欧美二区三区91| 三级一区在线视频先锋 | 91精品国产麻豆| 91丨porny丨最新| 亚洲免费av高清| 日韩国产欧美在线播放| 亚洲日本欧美天堂| 91麻豆精品国产91久久久久久| 国产综合久久久久久鬼色| 国产精品福利一区二区| 欧美日韩一区二区欧美激情| 成人99免费视频| 亚洲丝袜自拍清纯另类| 欧美日韩国产美| 91亚洲大成网污www| 精品在线亚洲视频| 国产很黄免费观看久久| 综合激情成人伊人| 成人听书哪个软件好| 国产精品欧美久久久久一区二区| 国产成人综合亚洲网站| 欧美国产1区2区| 欧洲一区二区三区在线| 日本亚洲三级在线| 久久在线免费观看| av午夜一区麻豆| 亚洲一区在线看| 日韩一区二区三区高清免费看看| 久久精品国产澳门| 国产精品热久久久久夜色精品三区| 成人av电影在线| 亚洲夂夂婷婷色拍ww47| 在线播放91灌醉迷j高跟美女|