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?? swt.java

?? 源碼為Eclipse開源開發平臺桌面開發工具SWT的源代碼,
?? JAVA
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/******************************************************************************* * Copyright (c) 2000, 2004 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Common Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/cpl-v10.html *  * Contributors: *     IBM Corporation - initial API and implementation *******************************************************************************/package org.eclipse.swt;import org.eclipse.swt.internal.*;/** * This class provides access to a small number of SWT system-wide * methods, and in addition defines the public constants provided * by SWT. * <p> * By defining constants like UP and DOWN in a single class, SWT * can share common names and concepts at the same time minimizing * the number of classes, names and constants for the application * programmer. * </p><p> * Note that some of the constants provided by this class represent * optional, appearance related aspects of widgets which are available * either only on some window systems, or for a differing set of * widgets on each window system. These constants are marked * as <em>HINT</em>s. The set of widgets which support a particular * <em>HINT</em> may change from release to release, although we typically * will not withdraw support for a <em>HINT</em> once it is made available. * </p> */ /* NOTE: *   Good javadoc coding style is to put the values of static final  *   constants in the comments. This reinforces the fact that *   consumers are allowed to rely on the value (and they must *   since the values are compiled inline in their code). We *   can <em>not</em> change the values of these constants between *   releases. */public class SWT {		/* Initialize the class *///	static {//		/* NOTE: the static initialization is at the end of file *///	}		/* Widget Event Constants */		/**	 * The null event type (value is 0).	 * 	 * @since 3.0	 */	public static final int None = 0;		/**	 * The key down event type (value is 1).	 */	public static final int KeyDown = 1;		/**	 * The key up event type (value is 2).	 */	public static final int KeyUp = 2;		/**	 * mouse down event type (value is 3)	 */	public static final int MouseDown = 3;		/**	 * The mouse up event type (value is 4).	 */	public static final int MouseUp = 4;		/**	 * The mouse move event type (value is 5).	 */	public static final int MouseMove = 5;		/**	 * The mouse enter event type (value is 6).	 */	public static final int MouseEnter = 6;				/**	 * The mouse exit event type (value is 7).	 */	public static final int MouseExit = 7;		/**	 * The mouse double click event type (value is 8).	 */	public static final int MouseDoubleClick = 8;			/**	 * The paint event type (value is 9).	 */	public static final int Paint = 9;			/**	 * The move event type (value is 10).	 */	public static final int Move = 10;		/**	 * The resize event type (value is 11).	 */	public static final int Resize = 11;		/**	 * The dispose event type (value is 12).	 */	public static final int Dispose = 12;		/**	 * The selection event type (value is 13).	 */	public static final int Selection = 13;		/**	 * The default selection event type (value is 14).	 */	public static final int DefaultSelection = 14;		/**	 * The focus in event type (value is 15).	 */	public static final int FocusIn = 15;		/**	 * The focus out event type (value is 16).	 */	public static final int FocusOut = 16;		/**	 * The expand event type (value is 17).	 */	public static final int Expand = 17;		/**	 * The collapse event type (value is 18).	 */	public static final int Collapse = 18;		/**	 * The iconify event type (value is 19).	 */	public static final int Iconify = 19;		/**	 * The de-iconify event type (value is 20).	 */	public static final int Deiconify = 20;		/**	 * The close event type (value is 21).	 */	public static final int Close = 21;		/**	 * The show event type (value is 22).	 */	public static final int Show = 22;		/**	 * The hide event type (value is 23).	 */	public static final int Hide = 23;		/**	 * The modify event type (value is 24).	 */	public static final int Modify = 24;		/**	 * The verify event type (value is 25).	 */	public static final int Verify = 25;		/**	 * The activate event type (value is 26).	 */	public static final int Activate = 26;		/**	 * The deactivate event type (value is 27).	 */	public static final int Deactivate = 27;			/**	 * The help event type (value is 28).	 */	public static final int Help = 28;		/**	 * The drag detect event type (value is 29).	 */	public static final int DragDetect = 29;		/**	 * The arm event type (value is 30).	 */	public static final int Arm = 30;		/**	 * The traverse event type (value is 31).	 */	public static final int Traverse = 31;		/**	 * The mouse hover event type (value is 32).	 */	public static final int MouseHover = 32;	/**	 * The hardware key down event type (value is 33).	 */	public static final int HardKeyDown = 33;		/**	 * The hardware key up event type (value is 34).	 */	public static final int HardKeyUp = 34;	/**	 * The menu detect event type (value is 35).	 * 	 * @since 3.0	 */	public static final int MenuDetect = 35;		/**	 * The set data event type (value is 36).	 * 	 * @since 3.0	 */	public static final int SetData = 36;			/* Event Details */		/**	 * A constant known to be zero (0), used in operations which	 * take bit flags to indicate that "no bits are set".	 */	public static final int NONE = 0;		/**	 * Indicates that a user-interface component is being dragged,	 * for example dragging the thumb of a scroll bar (value is 1).	 */	public static final int DRAG = 1;		/**	 * A constant known to be zero (0), used in operations which	 * take pointers to indicate a null argument.	 */	public static final int NULL = 0;		/**	 * Indicates that a default should be used (value is -1).	 */	public static final int DEFAULT = -1;	/**	 * Style constant for menu bar behavior (value is 1&lt;&lt;1).	 * <p><b>Used By:</b><ul>	 * <li><code>Menu</code></li>	 * </ul></p>	 */	public static final int BAR = 1 << 1;	/**	 * Style constant for drop down menu/list behavior (value is 1&lt;&lt;2).	 * <p><b>Used By:</b><ul>	 * <li><code>Menu</code></li>	 * <li><code>ToolItem</code></li>	 * <li><code>CoolItem</code></li>	 * <li><code>Combo</code></li>	 * </ul></p>	 */	public static final int DROP_DOWN = 1 << 2;	/**	 * Style constant for pop up menu behavior (value is 1&lt;&lt;3).	 * <p><b>Used By:</b><ul>	 * <li><code>Menu</code></li>	 * </ul></p>	 */	public static final int POP_UP = 1 << 3;	/**	 * Style constant for line separator behavior (value is 1&lt;&lt;1).	 * <p><b>Used By:</b><ul>	 * <li><code>Label</code></li>	 * <li><code>MenuItem</code></li>	 * <li><code>ToolItem</code></li>	 * </ul></p>	 */	public static final int SEPARATOR = 1 << 1;	/**	 * Style constant for toggle button behavior (value is 1&lt;&lt;1).	 * <p><b>Used By:</b><ul>	 * <li><code>Button</code></li>	 * </ul></p>	 */	public static final int TOGGLE = 1 << 1;	/**	 * Style constant for arrow button behavior (value is 1&lt;&lt;2).	 * <p><b>Used By:</b><ul>	 * <li><code>Button</code></li>	 * </ul></p>	 */	public static final int ARROW = 1 << 2;	/**	 * Style constant for push button behavior (value is 1&lt;&lt;3).	 * <p><b>Used By:</b><ul>	 * <li><code>Button</code></li>	 * <li><code>MenuItem</code></li>	 * <li><code>ToolItem</code></li>	 * </ul></p>	 */	public static final int PUSH = 1 << 3;	/**	 * Style constant for radio button behavior (value is 1&lt;&lt;4).	 * <p><b>Used By:</b><ul>	 * <li><code>Button</code></li>	 * <li><code>MenuItem</code></li>	 * <li><code>ToolItem</code></li>	 * </ul></p>	 */	public static final int RADIO = 1 << 4;	/**	 * Style constant for check box behavior (value is 1&lt;&lt;5).	 * <p><b>Used By:</b><ul>	 * <li><code>Button</code></li>	 * <li><code>MenuItem</code></li>	 * <li><code>ToolItem</code></li>	 * <li><code>Table</code></li>	 * <li><code>Tree</code></li>	 * </ul></p>	 */	public static final int CHECK = 1 << 5;	/**	 * Style constant for cascade behavior (value is 1&lt;&lt;6).	 * <p><b>Used By:</b><ul>	 * <li><code>MenuItem</code></li>	 * </ul></p>	 */	public static final int CASCADE = 1 << 6;	/**	 * Style constant for multi-selection behavior in lists	 * and multiple line support on text fields (value is 1&lt;&lt;1).	 * <p><b>Used By:</b><ul>	 * <li><code>Text</code></li>	 * <li><code>List</code></li>	 * <li><code>FileDialog</code></li>	 * </ul></p>	 */	public static final int MULTI = 1 << 1;	/**	 * Style constant for single selection behavior in lists	 * and single line support on text fields (value is 1&lt;&lt;2).	 * <p><b>Used By:</b><ul>	 * <li><code>Text</code></li>	 * <li><code>List</code></li>	 * <li><code>Table</code></li>	 * <li><code>Tree</code></li>	 * </ul></p>	 */	public static final int SINGLE = 1 << 2;	/**	 * Style constant for read-only behavior (value is 1&lt;&lt;3).	 * <p><b>Used By:</b><ul>	 * <li><code>Combo</code></li>	 * <li><code>Text</code></li>	 * </ul></p>	 */	public static final int READ_ONLY = 1 << 3;	/**	 * Style constant for automatic line wrap behavior (value is 1&lt;&lt;6).	 * <p><b>Used By:</b><ul>	 * <li><code>Label</code></li>	 * <li><code>Text</code></li>	 * <li><code>ToolBar</code></li>	 * </ul></p>	 */	public static final int WRAP = 1 << 6;	/**	 * Style constant for simple (not drop down) behavior (value is 1&lt;&lt;6).	 * <p><b>Used By:</b><ul>	 * <li><code>Combo</code></li>	 * </ul></p>	 */	public static final int SIMPLE = 1 << 6;	/**	 * Style constant for password behavior (value is 1&lt;&lt;22).	 * <p><b>Used By:</b><ul>	 * <li><code>Text</code></li>	 * </ul></p>	 * 	 * @since 3.0	 */	public static final int PASSWORD = 1 << 22;		/**	 * Style constant for shadow in behavior (value is 1&lt;&lt;2).	 * <br>Note that this is a <em>HINT</em>.	 * <p><b>Used By:</b><ul>	 * <li><code>Label</code></li>	 * <li><code>Group</code></li>	 * </ul></p>	 */	public static final int SHADOW_IN = 1 << 2;	/**	 * Style constant for shadow out behavior (value is 1&lt;&lt;3).	 * <br>Note that this is a <em>HINT</em>.	 * <p><b>Used By:</b><ul>	 * <li><code>Label</code></li>	 * <li><code>Group</code></li>	 * <li><code>ToolBar</code></li>	 * </ul></p>	 */	public static final int SHADOW_OUT = 1 << 3;	/**	 * Style constant for shadow etched in behavior (value is 1&lt;&lt;4).	 * <br>Note that this is a <em>HINT</em>. It is ignored on all platforms except Motif.	 * <p><b>Used By:</b><ul>	 * <li><code>Group</code></li>	 * </ul></p>	 */	public static final int SHADOW_ETCHED_IN = 1 << 4;	/**	 * Style constant for shadow etched out behavior (value is 1&lt;&lt;6).	 * <br>Note that this is a <em>HINT</em>. It is ignored on all platforms except Motif.	 * <p><b>Used By:</b><ul>	 * <li><code>Group</code></li>	 * </ul></p>	 */	public static final int SHADOW_ETCHED_OUT = 1 << 6;	/**	 * Style constant for no shadow behavior (value is 1&lt;&lt;5).	 * <br>Note that this is a <em>HINT</em>.	 * <p><b>Used By:</b><ul>	 * <li><code>Label</code></li>	 * <li><code>Group</code></li>	 * </ul></p>	 */	public static final int SHADOW_NONE = 1 << 5;	/**	 * Style constant for progress bar behavior (value is 1&lt;&lt;1).	 * <p><b>Used By:</b><ul>	 * <li><code>ProgressBar</code></li>	 * </ul></p>	 */	public static final int INDETERMINATE = 1 << 1;		/**	 * Style constant for tool window behavior (value is 1&lt;&lt;2).	 * <p>	 * A tool window is a window intended to be used as a floating toolbar.	 * It typically has a title bar that is shorter than a normal title bar,	 * and the window title is typically drawn using a smaller font.	 * <br>Note that this is a <em>HINT</em>.	 * </p><p><b>Used By:</b><ul>	 * <li><code>Decorations</code> and subclasses</li>	 * </ul></p>	 */	public static final int TOOL = 1 << 2; 

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