?? pushsource.dpr
字號:
//-----------------------------------------------------------------------------
// Name: DirectShow Sample -- PushSource Filter Set
//
// Description
// ============
// Set of three source filters that provide the following source data as a video stream:
// TBCPushSourceBitmap - Single bitmap (loaded from current directory)
// TBCPushSourceBitmapSet - Set of bitmaps (loaded from current directory)
// TBCPushSourceDesktop - Copy of current desktop image (GDI only)
// Path
// ====
// Source: (SDK root)\Samples\C++\DirectShow\Filters\PushSource
// User's Guide
// ============
// This filter appears in GraphEdit as "_ PushSource Bitmap Filter",
// "_ PushSource BitmapSet Filter", and "_ PushSource Desktop Filter".
// To use a filter, load it into GraphEdit and render its output pin. This will
// connect a video renderer (and possibly a Color Space Convertor filter) and allow
// you to display the output. If you want to render the output to an AVI file,
// load the AVI Mux, load a File Writer Filter, provide an output name to the
// File Writer, and render the PushSource filter's output pin. You can also
// load and connect video compressors, video effects, etc.
// NOTE: The desktop capture filter does not support hardware overlays, so it
// will not capture video rendered to an overlay surface or cursors displayed via
// hardware overlay. It uses GDI to convert the current desktop image into a
// bitmap, which is passed to the output pin as a media sample.
// Converted to Delphi by Nevhasymyy Andriy (E-Mail: a.n@email.com)
// Thanks to Henri Gourvest (hgourvest@progdigy.com)
//
// Desc: DirectShow sample code - In-memory push mode source filter
//
// Portions created by Microsoft are
// Copyright (c) 1992-2002 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
{
@abstract(In-memory push mode source filter Delphi conversion)
@author(Andriy Nevhasymyy: a.n@email.com)
@created(Jun 28, 2003)
@lastmod(Jul 23, 2003)
}
library PushSource;
uses
BaseClass,
UPushSource in 'UPushSource.pas';
{$E ax}
exports
DllGetClassObject,
DllCanUnloadNow,
DllRegisterServer,
DllUnregisterServer;
begin
end.
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