?? userdialog.h
字號:
#if !defined(AFX_USERDIALOG_H__AFDC1598_F993_11D1_96ED_F05F03C10000__INCLUDED_)
#define AFX_USERDIALOG_H__AFDC1598_F993_11D1_96ED_F05F03C10000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// UserDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CUserDialog dialog
class CUserDialog : public CDialog
{
// Construction
public:
CUserDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CUserDialog)
enum { IDD = IDD_USER_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUserDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CUserDialog)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_USERDIALOG_H__AFDC1598_F993_11D1_96ED_F05F03C10000__INCLUDED_)
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