?? clsaes.cs
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using System;
using System.Windows.Forms;
namespace AES
{
/// <summary>
/// Performs AES (Advanced Encryption Standard) cryptography
/// see: http://msdn.microsoft.com/msdnmag/issues/03/11/AES/
/// </summary>
public class clsAES
{
public enum KeySize { Bits128, Bits192, Bits256 }; // key size, in bits, for construtor
private int Nb; // block size in 32-bit words. Always 4 for AES. (128 bits).
private int Nk; // key size in 32-bit words. 4, 6, 8. (128, 192, 256 bits).
private int Nr; // number of rounds. 10, 12, 14.
private byte[] key; // the seed key. size will be 4 * keySize from ctor.
private byte[,] Sbox; // Substitution box
private byte[,] iSbox; // inverse Substitution box
private byte[,] w; // key schedule array.
private byte[,] Rcon; // Round constants.
private byte[,] State; // State matrix
private const int BlockSize = 16; // block size for encrypt and decrypt. should always be 16
#region Initialize
/// <summary>
/// Initializes the AES engine
/// </summary>
/// <param name="keySize">Size of the key</param>
/// <param name="Password">the password</param>
public clsAES(KeySize keySize, string Password)
{
// convert the password to a byte array, then call the other init func
byte[] keyBytes = ConvertStringToByteArray(Password);
Init(keySize, keyBytes);
}
/// <summary>
/// Initializes the AES engine
/// </summary>
/// <param name="keySize">Size of the key</param>
/// <param name="keyBytes">the password, in a byte array</param>
public clsAES(KeySize keySize, byte[] keyBytes)
{
Init(keySize, keyBytes);
} // Aes constructor
private void Init(KeySize keySize, byte[] keyBytes)
{
int i = 0;
int keyLen = 0, kbLen = 0;
byte nextByte = 1;
try
{
SetNbNkNr(keySize);
// set the key
this.key = new byte[this.Nk * 4]; // 16, 24, 32 bytes
// if the password is the right size, just copy the array
if (this.key.Length == keyBytes.Length)
keyBytes.CopyTo(this.key, 0);
else // password is different size, so manually copy
{
// get the key lengths
keyLen = this.key.Length;
kbLen = keyBytes.Length;
// manuually add the password
for (i=0; i<keyLen; i++)
{
// make sure we can use the keyBytes
if (i < kbLen)
this.key[i] = keyBytes[i];
else // we need to add some extra bytes
this.key[i] = nextByte++;
}
}
// build the two matrixes
BuildSbox();
BuildInvSbox();
BuildRcon();
KeyExpansion(); // expand the seed key into a key schedule and store in w
}
catch (Exception excep)
{ AES_ShowError(excep, "Init"); }
}
#endregion // Initialize
#region Public Encrypt and Decrypt
/// <summary>
/// Encrypts the input string
/// </summary>
/// <param name="input">the string to encrypt -
/// Note: the base encryptiong algorithm uses a byte array, but it's not always
/// possible to convert the byte array to a string, using a 1:1 conversion.
/// Instead, we will convert each byte to a string, and add a space. So,
/// when you are encrypting a string, the return result will always be larger
/// in length than the original. When you are decrypting a string, the return
/// result will always be smaller in length than the original encrypted string.
/// </param>
public string Encrypt(string input)
{
string rText = "";
int i=0, sLen = 0;
try
{
// convert the string to a byte
byte[] bInput = ConvertStringToByteArray(input);
// encrypt
byte[] bText = Encrypt(bInput);
// convert the byte array to a string
sLen = bText.Length;
for (i=0; i<sLen; i++)
rText += bText[i].ToString().Trim() + " ";
}
catch (Exception excep)
{ AES_ShowError(excep, "Encrypt"); }
// return the text
return rText.Trim();
}
/// <summary>
/// Encrypts the input byte array
/// </summary>
/// <param name="input">the byte array to encrypt</param>
public byte[] Encrypt(byte[] input)
{
int i=0, iLen = input.Length;
byte[] output = new byte[0];
byte[] newInput;
byte[] inBuffer = new byte[BlockSize];
byte[] buffer = new byte[BlockSize];
int count=0;
try
{
// we need to resize the arrays so they are 16 byte blocks
count = GetArraySize(input.Length);
output = new byte[count];
newInput = new byte[count];
// copy the data from input to newInput
System.Array.Copy(input, 0, newInput, 0, input.Length);
// we need to send the cipher function 16 bytes at a time to encrypt
for (i=0; i<iLen; i= i + BlockSize)
{
// copy the input into the input buffer array
System.Array.Copy(newInput, i, inBuffer, 0, BlockSize); // copy all 16 bytes
// encrypt this block
System.Array.Copy( Cipher(inBuffer), 0, output, i, BlockSize);
}
}
catch (Exception excep)
{ AES_ShowError(excep, "Encrypt"); }
// return the byte array
return output;
}
/// <summary>
/// Decrypts the input string
/// </summary>
/// <param name="input">the string to decrypt -
/// Note: the base encryption algorithm uses a byte array, but it's not always
/// possible to convert the byte array to a string, using a 1:1 conversion.
/// Instead, we converted each byte to a string, and added a space. So,
/// when you are encrypting a string, the return result will always be larger
/// in length than the original. When you are decrypting a string, the return
/// result will always be smaller in length than the original encrypted string.
/// </param>
public string Decrypt(string input)
{
string rText = "";
int i=0, sLen = 0;
try
{
// convert the string to a byte array
string[] tByte = input.Split(' ');
sLen = tByte.Length;
byte[] bInput = new byte[sLen];
for (i=0; i<sLen; i++)
bInput[i] = System.Convert.ToByte(tByte[i]);
// decrypt and convert to the byte array to a string
rText = ConvertByteArrayToString( Decrypt(bInput));
}
catch (Exception excep)
{ AES_ShowError(excep, "Decrypt"); }
// return
return rText;
}
/// <summary>
/// Decrypts the input byte array
/// </summary>
/// <param name="input">the byte array to decrypt</param>
public byte[] Decrypt(byte[] input)
{
int i=0, iLen = input.Length;
byte[] inBuffer = new byte[BlockSize];
byte[] buffer = new byte[BlockSize];
byte[] output = new byte[input.Length];
int count=0;
try
{
// we need to send the cipher function 16 bytes at a time to encrypt
for (i=0; i<iLen; i= i + BlockSize)
{
// copy the input into the input buffer array
System.Array.Copy(input, i, inBuffer, 0, BlockSize); // copy all 16 bytes
// decrypt this block
System.Array.Copy( InvCipher(inBuffer), 0, output, i, BlockSize);
}
}
catch (Exception excep)
{ AES_ShowError(excep, "Decrypt"); }
// return the byte array
return output;
}
#endregion // Public Encrypt and Decrypt
#region Private Encrypt and Decrypt
/// <summary>
/// Encrypt the data in a 16 bit block. returns:
/// 16 byte block of encrypted characters
/// </summary>
/// <param name="input">16 byte block of characters to encrypt</param>
/// <param name="retCount">the number of bytes actually used</param>
/// <returns>16 byte block of encrypted characters</returns>
private byte[] Cipher(byte[] input) // encipher 16-bit input
{
byte[] output = new byte[16];
try
{
// state = input
this.State = new byte[4,Nb]; // always [4,4]
for (int i = 0; i < (4 * Nb); ++i)
{
this.State[i % 4, i / 4] = input[i];
}
AddRoundKey(0);
for (int round = 1; round <= (Nr - 1); ++round) // main round loop
{
SubBytes();
ShiftRows();
MixColumns();
AddRoundKey(round);
} // main round loop
SubBytes();
ShiftRows();
AddRoundKey(Nr);
// output = state
for (int i = 0; i < (4 * Nb); ++i)
{
output[i] = this.State[i % 4, i / 4];
}
}
catch (Exception excep)
{ AES_ShowError(excep, "Cipher"); }
return output;
} // Cipher()
/// <summary>
/// Decrypts a 16 byte block of text
/// </summary>
/// <param name="input">16 byte block to decrypt</param>
/// <returns>16 byte block of decrypted bytes</returns>
private byte[] InvCipher(byte[] input) // decipher 16-bit input
{
byte[] output = new byte[16];
try
{
// state = input
this.State = new byte[4,Nb]; // always [4,4]
for (int i = 0; i < (4 * Nb); ++i)
{
this.State[i % 4, i / 4] = input[i];
}
AddRoundKey(Nr);
for (int round = Nr-1; round >= 1; --round) // main round loop
{
InvShiftRows();
InvSubBytes();
AddRoundKey(round);
InvMixColumns();
} // end main round loop for InvCipher
InvShiftRows();
InvSubBytes();
AddRoundKey(0);
// output = state
for (int i = 0; i < (4 * Nb); ++i)
{
output[i] = this.State[i % 4, i / 4];
}
}
catch (Exception excep)
{ AES_ShowError(excep, "InvCipher"); }
return output;
} // InvCipher()
#endregion // Private Encrypt and Decrypt
#region AES Tables and Work Body
private void SetNbNkNr(KeySize keySize)
{
this.Nb = 4; // block size always = 4 words = 16 bytes = 128 bits for AES
if (keySize == KeySize.Bits128)
{
this.Nk = 4; // key size = 4 words = 16 bytes = 128 bits
this.Nr = 10; // rounds for algorithm = 10
}
else if (keySize == KeySize.Bits192)
{
this.Nk = 6; // 6 words = 24 bytes = 192 bits
this.Nr = 12;
}
else if (keySize == KeySize.Bits256)
{
this.Nk = 8; // 8 words = 32 bytes = 256 bits
this.Nr = 14;
}
} // SetNbNkNr()
private void BuildSbox()
{
this.Sbox = new byte[16,16] { // populate the Sbox matrix
/* 0 1 2 3 4 5 6 7 8 9 a b c d e f */
/*0*/ {0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76},
/*1*/ {0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0},
/*2*/ {0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15},
/*3*/ {0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75},
/*4*/ {0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84},
/*5*/ {0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf},
/*6*/ {0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8},
/*7*/ {0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2},
/*8*/ {0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73},
/*9*/ {0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb},
/*a*/ {0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79},
/*b*/ {0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08},
/*c*/ {0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a},
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