?? kh_cpp.h
字號(hào):
#ifndef __QUESTTEXT_H__
#define __QUESTTEXT_H__
#define QUEST_NAME 512
#define QUEST_MAX 200
// 涅膠飄 咆膠飄 臨唱穿扁
#define QUEST_TEXT_DEVISION 20
#define SCREEN_SIZE SCREEN_HEIGHT
//涅膠飄 煉扒 包訪 扁夯汲瀝
#define QUEST_IF_COUNT 10 //涅膠飄 煉扒 薦/*瀝犬茄 薦摹 澇仿*/
#define QUEST_IF_LEVEL 1
#define QUEST_IF_CLASS 2
#define QUEST_IF_JOB 3
#define QUEST_IF_SKILL 4
#define QUEST_IF_MEMBERCOUNT 5
#define QUEST_IF_FAME 7
#define QUEST_IF_JOB_FAME 8
#define QUEST_IF_QUEST_NUM 9
#define QUEST_IF_QUEST_TIME 10
// 涅膠飄 肯豐矯 林絹瘤綽 薦摹甸 包訪
#define QUEST_TAKE_COUNT 9 //涅膠飄 煉扒 薦/*瀝犬茄 薦摹 澇仿*/
#define QUEST_TAKE_MONEY 1
#define QUEST_TAKE_FIGHT_FAME 2
#define QUEST_TAKE_JOB_FAME 3
#define QUEST_TAKE_FIGHT_DO 4
#define QUEST_TAKE_JOB_DO 5
#define QUEST_TAKE_ITEM 6
#define QUEST_TAKE_WSWIZ 7
#define QUEST_TAKE_PSWIZ 8
#define QUEST_TAKE_POINT 9
extern void LoadQuestTable( char *filename ,char *filename2,char *filename_bin );
//extern void ReadQuestData( int no, char *buf );
extern void kh_InitMenu();
extern void SetEndQuest(int num);
extern void SetStartQuest(int num);
//ReadQuestTable ob;
extern int QUEST_GIVE;
extern int QUEST_COUNT;
extern int end_quest[QUEST_MAX];
extern void CallKhMenuProc( int menu, int field ); // 拳擱 免仿
extern bool DoButtonCheckOfMenu_kh( int i, int j );//020410 lsw
extern int kein_kh_key_on;
extern void LoadSpriteOnlyOne( Spr *s, char filename[MAX_FILENAME] ); // 膠橇扼撈飄 拳老 竅唱父 佬絹 棵錠
extern void FreeSpriteOnlyOne( Spr *s );
extern void FreeSpriteOnlyOne( Spr *s );
extern void kh_menu_set( );
extern void lsw_menu_set( );//010830 lsw
extern int quest_num[QUEST_MAX] ;
extern int QUEST_COUNT ;
extern void kh_KeyProc();
//kkh 涅膠飄俊輯 歹 啊瘤絆 樂(lè)絹具 且 瀝焊 矯累 矯埃苞 場(chǎng)辰矯埃 溜 吧赴矯埃
class ReadQuestTable {
public :
// ReadQuestTable* next; //Linked list
// 鞘靛俊輯 鍋齲 撈撫. 扁鷗 包訪 ,,,
int num; // 涅膠飄 鍋齲
int code; // 涅膠飄 內(nèi)靛
char name[QUEST_NAME]; // 涅膠飄 撈撫
int place; // 涅膠飄 慣積厘家
char ch[QUEST_NAME]; // 涅膠飄 郴儈
int quest_if[QUEST_IF_COUNT]; // 涅膠飄 慣積 煉扒
int quest_take[QUEST_TAKE_COUNT]; // 涅膠飄 肯豐矯 林絹瘤綽 薦摹 包訪
int picnum;
char picture[QUEST_NAME];
Spr sq;
//......................................
//int Q_Conut[QUEST_INDEX_VIEW];
// int req_lv;
// int req_str;
int count;
char* buf;
char* token;
// FUNCTION............................................................
void LoadTable ( char *filename ); // 鞏磊凱俊輯 單撈鷗甫 盒府
void LoadPicture ( char *filename ); //
void SaveTable(); // txt 頗老 備秦坷扁
// void ReadQuestData( int no, char *buf );
ReadQuestTable() { num = -1; /*next = NULL;*/ }
ReadQuestTable(int n) { num = n;/*next = NULL;*/}
/* void QUEST_ON(int QUEST_NUM);
void QUEST_OFF(int QUEST_NUM);
void QUEST_PRINT();*/ //Linked list
//.....................................................................
};
extern ReadQuestTable quest_text[QUEST_MAX];
extern void FreeQuest(); // 膠橇扼撈飄 橇府
extern void QestDataFree( ); // 單撈鷗 備煉眉 0欄肺 悸潑
extern void CharacterWorkingWater( LPCHARACTER ch );
#endif
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