?? pointer.c
字號:
void POINTER_SetCurrentAreaStore( u8* ptr )
{
ptrAreaStore = ( ptr == 0 ) ? DefaultAreaStore : ptr;
}
/*******************************************************************************
*
* POINTER_SetMode
*
*******************************************************************************/
/**
*
* Change the current mode of the pointer management.
*
* @note Must be called only ONCE!!
*
* @param[in] mode New pointer management mode.
*
**/
/******************************************************************************/
void POINTER_SetMode( enum POINTER_mode mode )
{
u16* ptr;
u16 i;
u16 color;
switch( mode )
{
case POINTER_APPLICATION:
ptr = (u16*)DefaultAreaStore;
color = DRAW_GetBGndColor();
for ( i = 0; i < (CurrentPointerWidth*CurrentPointerHeight) ; i++ )
{
*ptr++ = color;
}
POINTER_Draw( POINTER_Info.xPos, POINTER_Info.yPos, CurrentPointerWidth, CurrentPointerHeight, CurrentPointerBmp );
break;
case POINTER_RESTORE_LESS:
POINTER_Draw( POINTER_Info.xPos, POINTER_Info.yPos, CurrentPointerWidth, CurrentPointerHeight, CurrentPointerBmp );
break;
case POINTER_ON:
POINTER_SetCurrentAreaStore( 0 );
POINTER_Save( POINTER_Info.xPos, POINTER_Info.yPos, POINTER_WIDTH, POINTER_WIDTH );
POINTER_Draw( POINTER_Info.xPos, POINTER_Info.yPos, CurrentPointerWidth, CurrentPointerHeight,CurrentPointerBmp );
break;
case POINTER_OFF:
POINTER_Info.xPos = ( SCREEN_WIDTH - POINTER_WIDTH ) / 2;
POINTER_Info.yPos = ( SCREEN_WIDTH - POINTER_WIDTH ) / 2;
case POINTER_MENU:
if( Pointer_Mode == POINTER_ON )
{
POINTER_SetCurrentAreaStore( 0 );
POINTER_Restore( POINTER_Info.xPos, POINTER_Info.yPos, POINTER_WIDTH, POINTER_WIDTH );
}
break;
}
Pointer_Mode = mode;
}
/*******************************************************************************
*
* POINTER_GetMode
*
*******************************************************************************/
/**
*
* Return the current mode of the pointer management
*
* @return Current pointer management mode.
*
**/
/******************************************************************************/
enum POINTER_mode POINTER_GetMode( void )
{
return Pointer_Mode;
}
/*******************************************************************************
*
* POINTER_GetState
*
*******************************************************************************/
/**
*
* Return current pointer state.
*
* @return Current pointer state.
*
**/
/******************************************************************************/
enum POINTER_state POINTER_GetState( void )
{
return Pointer_State;
}
/*******************************************************************************
*
* POINTER_SetRect
*
*******************************************************************************/
/**
*
* Set new limits for the move of the pointer
*
* @param[in] x Horizontal coordinate of the bottom left corner of the new area.
* @param[in] y Vertical coordinate of the bottom left corner of the new are.
* @param[in] width New area width.
* @param[in] height New area height.
*
* @warning The (0x0) point in on the low left corner.
*
**/
/******************************************************************************/
void POINTER_SetRect( s16 x, s16 y, s16 width, s16 height )
{
POINTER_Info.X_PosMin = x;
if( POINTER_Info.xPos < POINTER_Info.X_PosMin )
{
POINTER_Info.xPos = POINTER_Info.X_PosMin;
}
POINTER_Info.X_PosMax = x + width - 1;
if( POINTER_Info.xPos > POINTER_Info.X_PosMax )
{
POINTER_Info.xPos = POINTER_Info.X_PosMax;
}
POINTER_Info.Y_PosMin = y;
if( POINTER_Info.yPos < POINTER_Info.Y_PosMin )
{
POINTER_Info.yPos = POINTER_Info.Y_PosMin;
}
POINTER_Info.Y_PosMax = y + height - 1;
if( POINTER_Info.yPos > POINTER_Info.Y_PosMax )
{
POINTER_Info.yPos = POINTER_Info.Y_PosMax;
}
}
/*******************************************************************************
*
* POINTER_SetRectScreen
*
*******************************************************************************/
/**
*
* Allow the pointer to move on the whole screen.
*
**/
/******************************************************************************/
void POINTER_SetRectScreen( void )
{
POINTER_SetRect( 0, 0, POS_MAX, POS_MAX );
}
/*******************************************************************************
*
* POINTER_GetPos
*
*******************************************************************************/
/**
*
* Return the current position of the pointer (on the screen).
*
* @return The current pointer screen position with X in the LSB and Y in the MSB.
*
* @warning The (0x0) point in on the low left corner.
**/
/******************************************************************************/
u16 POINTER_GetPos( void )
{
return ( POINTER_Info.xPos | ( POINTER_Info.yPos << 8 ) );
}
/*******************************************************************************
*
* POINTER_SetPos
*
*******************************************************************************/
/**
*
* Force the screen position of the pointer.
*
* @param[in] x New horizontal coordinate.
* @param[in] y New vertical coordinate.
*
* @warning The (0x0) point in on the low left corner.
*
**/
/******************************************************************************/
void POINTER_SetPos( u16 x, u16 y )
{
POINTER_Info.xPos = x;
POINTER_Info.yPos = y;
}
/*******************************************************************************
*
* POINTER_Draw
*
*******************************************************************************/
/**
*
* Draw pointer.
*
* @param[in] x Horizontal coordinate of the bottom left corner of the pointer.
* @param[in] y Vertical coordinate of the bottom left corner of the pointer.
* @param[in] width Pointer bitmap width.
* @param[in] height Pointer bitmap height.
* @param[in] bmp Pointer to width * height bit array. If null used default
* pointer bitmap.
*
* @note The provided bitmap is a monochrome one.
* @warning The (0x0) point in on the low left corner.
*
**/
/******************************************************************************/
void POINTER_Draw( u8 x, u8 y, u8 width, u8 height, u8* bmp )
{
int i = 0;
int l = 0;
int n = 0;
char* ptr = ptrAreaStore;
char c;
u16 val;
// No bitmap provided, use the default one!
if( bmp == 0 )
{
bmp = BallPointerBmp;
}
// Select the screen area were going to take care about!
LCD_SetRect_For_Cmd( x, y, width, height );
// Let draw to the LCD screen.
LCD_SendLCDCmd( ST7637_RAMWR );
while( n < ( width * height ) )
{
if( Pointer_Mode != POINTER_RESTORE_LESS )
{
// Draw pixel using current storage area data for background pixels.
c = *ptr++;
LCD_SendLCDData( ( bmp[ l + ( i / 8 ) ] & ( 1 << ( 7 - ( i % 8 ) ) ) ) ? ( POINTER_GetColor() & 255 ) : c );
c = *ptr++;
LCD_SendLCDData( ( bmp[ l + ( i / 8 ) ] & ( 1 << ( 7 - ( i % 8 ) ) ) ) ? ( POINTER_GetColor() >> 8 ) : c );
}
else
{
// POINTER_RESTORE_LESS: use current background color for background color.
c = DRAW_GetBGndColor();
val = ( bmp[ l + ( i / 8 ) ] & ( 1 << ( 7 - ( i % 8 ) ) ) ) ? POINTER_GetColor() : c;
LCD_SendLCDData( val & 255 );
LCD_SendLCDData( val >> 8 );
}
n++;
i++;
// End of line ?
if( i == width )
{
// Next line!
l++;
i=0;
}
}
}
/*******************************************************************************
*
* POINTER_Save
*
*******************************************************************************/
/**
*
* Save the background of the pointer.
*
* @param[in] x Horizontal coordinate of the bottom left corner of the area to save.
* @param[in] y Vertical coordinate of the bottom left corner of the area to save.
* @param[in] width Width of the area to save.
* @param[in] height Height of the area to save.
*
* @note The store area must be large enough to store all the pixels (16 bits).
* @warning The (0x0) point in on the low left corner.
* @see POINTER_Restore
* @see POINTER_SetCurrentAreaStore
*
**/
/******************************************************************************/
void POINTER_Save( u8 x, u8 y, u8 width, u8 height )
{
int i;
char* ptr = ptrAreaStore;
int bytesize = ( width * height ) * 2; // 2 bytes per pixel.
// Is this pointer management mode, don't save pointer background!
if( Pointer_Mode == POINTER_RESTORE_LESS )
{
return;
}
// Select the LCD screen area to read.
LCD_SetRect_For_Cmd ( x, y, width, height );
// Send the memory read command to the LCD controller.
LCD_SendLCDCmd( ST7637_RAMRD );
// First returned byte is a dummy!
LCD_ReadLCDData();
for( i = 0; i < bytesize; i++ )
{
*ptr++ = LCD_ReadLCDData();
}
}
/*******************************************************************************
*
* POINTER_Restore
*
*******************************************************************************/
/**
*
* Restore the background of the pointer with data saved in the current store area.
*
* @param[in] x Horizontal coordinate of the bottom left corner of the area to restore.
* @param[in] y Vertical coordinate of the bottom left corner of the area to restore.
* @param[in] width Width of the area to restore.
* @param[in] height Height of the area to restore.
*
* @warning The (0x0) point in on the low left corner.
* @see POINTER_Save
* @see POINTER_SetCurrentAreaStore
*
**/
/******************************************************************************/
void POINTER_Restore( u8 x, u8 y, u8 width, u8 height )
{
int i;
char* ptr = ptrAreaStore;
int bytesize = ( width * height ) * 2; // 2 bytes per pixel.
// Select the screen area to write.
LCD_SetRect_For_Cmd( x, y, width, height );
// Send the memory write command to the LCD controller.
LCD_SendLCDCmd( ST7637_RAMWR );
for( i = 0; i < bytesize; i++ )
{
// In this mode, use background color (no data was previously saved).
if ( Pointer_Mode == POINTER_RESTORE_LESS )
{
LCD_SendLCDData( DRAW_GetBGndColor() );
}
else
{
LCD_SendLCDData( *ptr++ );
}
}
}
/*******************************************************************************
*
* POINTER_SetApplication_Pointer_Mgr
*
*******************************************************************************/
/**
*
* Provides an user defined pointer manager.
*
* @param[in] mgr Pointer to the user defined pointer manager.
*
**/
/******************************************************************************/
void POINTER_SetApplication_Pointer_Mgr( tAppPtrMgr mgr )
{
Application_Pointer_Mgr = mgr;
}
/*******************************************************************************
*
* POINTER_SetColor
*
*******************************************************************************/
/**
*
* Set the pointer color.
*
* @param[in] color The new pointer color.
*
**/
/******************************************************************************/
void POINTER_SetColor( u16 color )
{
CurrentPointerColor = color;
}
/*******************************************************************************
*
* POINTER_GetColor
*
*******************************************************************************/
/**
*
* Return the current pointer color.
*
* @return Current pointer color.
*
**/
/******************************************************************************/
u16 POINTER_GetColor( void )
{
return CurrentPointerColor;
}
/*******************************************************************************
*
* POINTER_GetInfo
*
*******************************************************************************/
/**
*
* Get pointer informations.
*
* @return A pointer to a pointer information structure.
*
**/
/******************************************************************************/
tPointer_Info* POINTER_GetInfo( void )
{
return &POINTER_Info;
}
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