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?? clock.c

?? 操作系統(tǒng)課程設(shè)計(jì) 在minix3下實(shí)現(xiàn)實(shí)時(shí)進(jìn)程
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/* This file contains the clock task, which handles time related functions. * Important events that are handled by the CLOCK include setting and  * monitoring alarm timers and deciding when to (re)schedule processes.  * The CLOCK offers a direct interface to kernel processes. System services  * can access its services through system calls, such as sys_setalarm(). The * CLOCK task thus is hidden from the outside world.   * * Changes: *   Oct 08, 2005   reordering and comment editing (A. S. Woodhull) *   Mar 18, 2004   clock interface moved to SYSTEM task (Jorrit N. Herder)  *   Sep 30, 2004   source code documentation updated  (Jorrit N. Herder) *   Sep 24, 2004   redesigned alarm timers  (Jorrit N. Herder) * * The function do_clocktick() is triggered by the clock's interrupt  * handler when a watchdog timer has expired or a process must be scheduled.  * * In addition to the main clock_task() entry point, which starts the main  * loop, there are several other minor entry points: *   clock_stop:	called just before MINIX shutdown *   get_uptime:	get realtime since boot in clock ticks *   set_timer:		set a watchdog timer (+) *   reset_timer:	reset a watchdog timer (+) *   read_clock:	read the counter of channel 0 of the 8253A timer * * (+) The CLOCK task keeps tracks of watchdog timers for the entire kernel. * The watchdog functions of expired timers are executed in do_clocktick().  * It is crucial that watchdog functions not block, or the CLOCK task may * be blocked. Do not send() a message when the receiver is not expecting it. * Instead, notify(), which always returns, should be used.  */#include "kernel.h"#include "proc.h"#include <signal.h>#include <minix/com.h>/* Function prototype for PRIVATE functions. */ FORWARD _PROTOTYPE( void init_clock, (void) );FORWARD _PROTOTYPE( int clock_handler, (irq_hook_t *hook) );FORWARD _PROTOTYPE( int do_clocktick, (message *m_ptr) );/* Clock parameters. */#define COUNTER_FREQ (2*TIMER_FREQ) /* counter frequency using square wave */#define LATCH_COUNT     0x00	/* cc00xxxx, c = channel, x = any */#define SQUARE_WAVE     0x36	/* ccaammmb, a = access, m = mode, b = BCD */				/*   11x11, 11 = LSB then MSB, x11 = sq wave */#define TIMER_COUNT ((unsigned) (TIMER_FREQ/HZ)) /* initial value for counter*/#define TIMER_FREQ  1193182L	/* clock frequency for timer in PC and AT */#define CLOCK_ACK_BIT	0x80	/* PS/2 clock interrupt acknowledge bit *//* The CLOCK's timers queue. The functions in <timers.h> operate on this.  * Each system process possesses a single synchronous alarm timer. If other  * kernel parts want to use additional timers, they must declare their own  * persistent (static) timer structure, which can be passed to the clock * via (re)set_timer(). * When a timer expires its watchdog function is run by the CLOCK task.  */PRIVATE timer_t *clock_timers;		/* queue of CLOCK timers */PRIVATE clock_t next_timeout;		/* realtime that next timer expires *//* The time is incremented by the interrupt handler on each clock tick. */PRIVATE clock_t realtime;		/* real time clock */PRIVATE irq_hook_t clock_hook;		/* interrupt handler hook *//*===========================================================================* *				clock_task				     * *===========================================================================*/PUBLIC void clock_task(){/* Main program of clock task. If the call is not HARD_INT it is an error. */  message m;			/* message buffer for both input and output */  int result;			/* result returned by the handler */  init_clock();			/* initialize clock task */  /* Main loop of the clock task.  Get work, process it. Never reply. */  while (TRUE) {      /* Go get a message. */      receive(ANY, &m);	      /* Handle the request. Only clock ticks are expected. */      switch (m.m_type) {      case HARD_INT:          result = do_clocktick(&m);	/* handle clock tick */          break;      default:				/* illegal request type */          kprintf("CLOCK: illegal request %d from %d.\n", m.m_type,m.m_source);      }  }}/*===========================================================================* *				do_clocktick				     * *===========================================================================*/PRIVATE int do_clocktick(m_ptr)message *m_ptr;				/* pointer to request message */{/* Despite its name, this routine is not called on every clock tick. It * is called on those clock ticks when a lot of work needs to be done. */  /* A process used up a full quantum. The interrupt handler stored this   * process in 'prev_ptr'.  First make sure that the process is not on the    * scheduling queues.  Then announce the process ready again. Since it has    * no more time left, it gets a new quantum and is inserted at the right    * place in the queues.  As a side-effect a new process will be scheduled.   */   if (prev_ptr->p_ticks_left <= 0 && priv(prev_ptr)->s_flags & PREEMPTIBLE) {      lock_dequeue(prev_ptr);		/* take it off the queues */      lock_enqueue(prev_ptr);		/* and reinsert it again */   }  /* Check if a clock timer expired and run its watchdog function. */  if (next_timeout <= realtime) {   	tmrs_exptimers(&clock_timers, realtime, NULL);  	next_timeout = clock_timers == NULL ? 		TMR_NEVER : clock_timers->tmr_exp_time;  }  /* Inhibit sending a reply. */  return(EDONTREPLY);}/*===========================================================================* *				init_clock				     * *===========================================================================*/PRIVATE void init_clock(){  /* Initialize the CLOCK's interrupt hook. */  clock_hook.proc_nr = CLOCK;  /* Initialize channel 0 of the 8253A timer to, e.g., 60 Hz. */  outb(TIMER_MODE, SQUARE_WAVE);	/* set timer to run continuously */  outb(TIMER0, TIMER_COUNT);		/* load timer low byte */  outb(TIMER0, TIMER_COUNT >> 8);	/* load timer high byte */  put_irq_handler(&clock_hook, CLOCK_IRQ, clock_handler);/* register handler */  enable_irq(&clock_hook);		/* ready for clock interrupts */}/*===========================================================================* *				clock_stop				     * *===========================================================================*/PUBLIC void clock_stop(){/* Reset the clock to the BIOS rate. (For rebooting) */  outb(TIMER_MODE, 0x36);  outb(TIMER0, 0);  outb(TIMER0, 0);}/*===========================================================================* *				clock_handler				     * *===========================================================================*/PRIVATE int clock_handler(hook)irq_hook_t *hook;{/* This executes on each clock tick (i.e., every time the timer chip generates  * an interrupt). It does a little bit of work so the clock task does not have  * to be called on every tick.  The clock task is called when: * *	(1) the scheduling quantum of the running process has expired, or *	(2) a timer has expired and the watchdog function should be run. * * Many global global and static variables are accessed here.  The safety of * this must be justified. All scheduling and message passing code acquires a  * lock by temporarily disabling interrupts, so no conflicts with calls from  * the task level can occur. Furthermore, interrupts are not reentrant, the  * interrupt handler cannot be bothered by other interrupts. *  * Variables that are updated in the clock's interrupt handler: *	lost_ticks: *		Clock ticks counted outside the clock task. This for example *		is used when the boot monitor processes a real mode interrupt. * 	realtime: * 		The current uptime is incremented with all outstanding ticks. *	proc_ptr, bill_ptr: *		These are used for accounting.  It does not matter if proc.c *		is changing them, provided they are always valid pointers, *		since at worst the previous process would be billed. */  register unsigned ticks;  /* Acknowledge the PS/2 clock interrupt. */  if (machine.ps_mca) outb(PORT_B, inb(PORT_B) | CLOCK_ACK_BIT);  /* Get number of ticks and update realtime. */  ticks = lost_ticks + 1;  lost_ticks = 0;  realtime += ticks;  /* Update user and system accounting times. Charge the current process for   * user time. If the current process is not billable, that is, if a non-user   * process is running, charge the billable process for system time as well.   * Thus the unbillable process' user time is the billable user's system time.   */  proc_ptr->p_user_time += ticks;  if(proc_ptr->deadline > 0)  {	  proc_ptr->deadline -= ticks;	  if(proc_ptr->deadline <= 0)		  cause_sig(proc_ptr->p_nr, SIGUSR1);  }  if (priv(proc_ptr)->s_flags & PREEMPTIBLE) {      proc_ptr->p_ticks_left -= ticks;  }  if (! (priv(proc_ptr)->s_flags & BILLABLE)) {      bill_ptr->p_sys_time += ticks;      bill_ptr->p_ticks_left -= ticks;  }  /* Check if do_clocktick() must be called. Done for alarms and scheduling.   * Some processes, such as the kernel tasks, cannot be preempted.    */   if ((next_timeout <= realtime) || (proc_ptr->p_ticks_left <= 0)) {      prev_ptr = proc_ptr;			/* store running process */      lock_notify(HARDWARE, CLOCK);		/* send notification */  }   return(1);					/* reenable interrupts */}/*===========================================================================* *				get_uptime				     * *===========================================================================*/PUBLIC clock_t get_uptime(){/* Get and return the current clock uptime in ticks. */  return(realtime);}/*===========================================================================* *				set_timer				     * *===========================================================================*/PUBLIC void set_timer(tp, exp_time, watchdog)struct timer *tp;		/* pointer to timer structure */clock_t exp_time;		/* expiration realtime */tmr_func_t watchdog;		/* watchdog to be called */{/* Insert the new timer in the active timers list. Always update the  * next timeout time by setting it to the front of the active list. */  tmrs_settimer(&clock_timers, tp, exp_time, watchdog, NULL);  next_timeout = clock_timers->tmr_exp_time;}/*===========================================================================* *				reset_timer				     * *===========================================================================*/PUBLIC void reset_timer(tp)struct timer *tp;		/* pointer to timer structure */{/* The timer pointed to by 'tp' is no longer needed. Remove it from both the * active and expired lists. Always update the next timeout time by setting * it to the front of the active list. */  tmrs_clrtimer(&clock_timers, tp, NULL);  next_timeout = (clock_timers == NULL) ? 	TMR_NEVER : clock_timers->tmr_exp_time;}/*===========================================================================* *				read_clock				     * *===========================================================================*/PUBLIC unsigned long read_clock(){/* Read the counter of channel 0 of the 8253A timer.  This counter counts * down at a rate of TIMER_FREQ and restarts at TIMER_COUNT-1 when it * reaches zero. A hardware interrupt (clock tick) occurs when the counter * gets to zero and restarts its cycle.   */  unsigned count;  outb(TIMER_MODE, LATCH_COUNT);  count = inb(TIMER0);  count |= (inb(TIMER0) << 8);    return count;}

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