?? bufferingappenderskeleton.cs
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#region Copyright & License
//
// Copyright 2001-2005 The Apache Software Foundation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion
using System;
using System.Collections;
using log4net.Util;
using log4net.Core;
namespace log4net.Appender
{
/// <summary>
/// Abstract base class implementation of <see cref="IAppender"/> that
/// buffers events in a fixed size buffer.
/// </summary>
/// <remarks>
/// <para>
/// This base class should be used by appenders that need to buffer a
/// number of events before logging them. For example the <see cref="AdoNetAppender"/>
/// buffers events and then submits the entire contents of the buffer to
/// the underlying database in one go.
/// </para>
/// <para>
/// Subclasses should override the <see cref="SendBuffer(LoggingEvent[])"/>
/// method to deliver the buffered events.
/// </para>
/// <para>The BufferingAppenderSkeleton maintains a fixed size cyclic
/// buffer of events. The size of the buffer is set using
/// the <see cref="BufferSize"/> property.
/// </para>
/// <para>A <see cref="ITriggeringEventEvaluator"/> is used to inspect
/// each event as it arrives in the appender. If the <see cref="Evaluator"/>
/// triggers, then the current buffer is sent immediately
/// (see <see cref="SendBuffer(LoggingEvent[])"/>). Otherwise the event
/// is stored in the buffer. For example, an evaluator can be used to
/// deliver the events immediately when an ERROR event arrives.
/// </para>
/// <para>
/// The buffering appender can be configured in a <see cref="Lossy"/> mode.
/// By default the appender is NOT lossy. When the buffer is full all
/// the buffered events are sent with <see cref="SendBuffer(LoggingEvent[])"/>.
/// If the <see cref="Lossy"/> property is set to <c>true</c> then the
/// buffer will not be sent when it is full, and new events arriving
/// in the appender will overwrite the oldest event in the buffer.
/// In lossy mode the buffer will only be sent when the <see cref="Evaluator"/>
/// triggers. This can be useful behavior when you need to know about
/// ERROR events but not about events with a lower level, configure an
/// evaluator that will trigger when an ERROR event arrives, the whole
/// buffer will be sent which gives a history of events leading up to
/// the ERROR event.
/// </para>
/// </remarks>
/// <author>Nicko Cadell</author>
/// <author>Gert Driesen</author>
public abstract class BufferingAppenderSkeleton : AppenderSkeleton
{
#region Protected Instance Constructors
/// <summary>
/// Initializes a new instance of the <see cref="BufferingAppenderSkeleton" /> class.
/// </summary>
/// <remarks>
/// <para>
/// Protected default constructor to allow subclassing.
/// </para>
/// </remarks>
protected BufferingAppenderSkeleton() : this(true)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="BufferingAppenderSkeleton" /> class.
/// </summary>
/// <param name="eventMustBeFixed">the events passed through this appender must be
/// fixed by the time that they arrive in the derived class' <c>SendBuffer</c> method.</param>
/// <remarks>
/// <para>
/// Protected constructor to allow subclassing.
/// </para>
/// <para>
/// The <paramref name="eventMustBeFixed"/> should be set if the subclass
/// expects the events delivered to be fixed even if the
/// <see cref="BufferSize"/> is set to zero, i.e. when no buffering occurs.
/// </para>
/// </remarks>
protected BufferingAppenderSkeleton(bool eventMustBeFixed) : base()
{
m_eventMustBeFixed = eventMustBeFixed;
}
#endregion Protected Instance Constructors
#region Public Instance Properties
/// <summary>
/// Gets or sets a value that indicates whether the appender is lossy.
/// </summary>
/// <value>
/// <c>true</c> if the appender is lossy, otherwise <c>false</c>. The default is <c>false</c>.
/// </value>
/// <remarks>
/// <para>
/// This appender uses a buffer to store logging events before
/// delivering them. A triggering event causes the whole buffer
/// to be send to the remote sink. If the buffer overruns before
/// a triggering event then logging events could be lost. Set
/// <see cref="Lossy"/> to <c>false</c> to prevent logging events
/// from being lost.
/// </para>
/// <para>If <see cref="Lossy"/> is set to <c>true</c> then an
/// <see cref="Evaluator"/> must be specified.</para>
/// </remarks>
public bool Lossy
{
get { return m_lossy; }
set { m_lossy = value; }
}
/// <summary>
/// Gets or sets the size of the cyclic buffer used to hold the
/// logging events.
/// </summary>
/// <value>
/// The size of the cyclic buffer used to hold the logging events.
/// </value>
/// <remarks>
/// <para>
/// The <see cref="BufferSize"/> option takes a positive integer
/// representing the maximum number of logging events to collect in
/// a cyclic buffer. When the <see cref="BufferSize"/> is reached,
/// oldest events are deleted as new events are added to the
/// buffer. By default the size of the cyclic buffer is 512 events.
/// </para>
/// <para>
/// If the <see cref="BufferSize"/> is set to a value less than
/// or equal to 1 then no buffering will occur. The logging event
/// will be delivered synchronously (depending on the <see cref="Lossy"/>
/// and <see cref="Evaluator"/> properties). Otherwise the event will
/// be buffered.
/// </para>
/// </remarks>
public int BufferSize
{
get { return m_bufferSize; }
set { m_bufferSize = value; }
}
/// <summary>
/// Gets or sets the <see cref="ITriggeringEventEvaluator"/> that causes the
/// buffer to be sent immediately.
/// </summary>
/// <value>
/// The <see cref="ITriggeringEventEvaluator"/> that causes the buffer to be
/// sent immediately.
/// </value>
/// <remarks>
/// <para>
/// The evaluator will be called for each event that is appended to this
/// appender. If the evaluator triggers then the current buffer will
/// immediately be sent (see <see cref="SendBuffer(LoggingEvent[])"/>).
/// </para>
/// <para>If <see cref="Lossy"/> is set to <c>true</c> then an
/// <see cref="Evaluator"/> must be specified.</para>
/// </remarks>
public ITriggeringEventEvaluator Evaluator
{
get { return m_evaluator; }
set { m_evaluator = value; }
}
/// <summary>
/// Gets or sets the value of the <see cref="ITriggeringEventEvaluator"/> to use.
/// </summary>
/// <value>
/// The value of the <see cref="ITriggeringEventEvaluator"/> to use.
/// </value>
/// <remarks>
/// <para>
/// The evaluator will be called for each event that is discarded from this
/// appender. If the evaluator triggers then the current buffer will immediately
/// be sent (see <see cref="SendBuffer(LoggingEvent[])"/>).
/// </para>
/// </remarks>
public ITriggeringEventEvaluator LossyEvaluator
{
get { return m_lossyEvaluator; }
set { m_lossyEvaluator = value; }
}
/// <summary>
/// Gets or sets a value indicating if only part of the logging event data
/// should be fixed.
/// </summary>
/// <value>
/// <c>true</c> if the appender should only fix part of the logging event
/// data, otherwise <c>false</c>. The default is <c>false</c>.
/// </value>
/// <remarks>
/// <para>
/// Setting this property to <c>true</c> will cause only part of the
/// event data to be fixed and serialized. This will improve performance.
/// </para>
/// <para>
/// See <see cref="LoggingEvent.FixVolatileData(FixFlags)"/> for more information.
/// </para>
/// </remarks>
[Obsolete("Use Fix property")]
virtual public bool OnlyFixPartialEventData
{
get { return (Fix == FixFlags.Partial); }
set
{
if (value)
{
Fix = FixFlags.Partial;
}
else
{
Fix = FixFlags.All;
}
}
}
/// <summary>
/// Gets or sets a the fields that will be fixed in the event
/// </summary>
/// <value>
/// The event fields that will be fixed before the event is buffered
/// </value>
/// <remarks>
/// <para>
/// The logging event needs to have certain thread specific values
/// captured before it can be buffered. See <see cref="LoggingEvent.Fix"/>
/// for details.
/// </para>
/// </remarks>
/// <seealso cref="LoggingEvent.Fix"/>
virtual public FixFlags Fix
{
get { return m_fixFlags; }
set { m_fixFlags = value; }
}
#endregion Public Instance Properties
#region Public Methods
/// <summary>
/// Flush the currently buffered events
/// </summary>
/// <remarks>
/// <para>
/// Flushes any events that have been buffered.
/// </para>
/// <para>
/// If the appender is buffering in <see cref="Lossy"/> mode then the contents
/// of the buffer will NOT be flushed to the appender.
/// </para>
/// </remarks>
public virtual void Flush()
{
Flush(false);
}
/// <summary>
/// Flush the currently buffered events
/// </summary>
/// <param name="flushLossyBuffer">set to <c>true</c> to flush the buffer of lossy events</param>
/// <remarks>
/// <para>
/// Flushes events that have been buffered. If <paramref name="flushLossyBuffer" /> is
/// <c>false</c> then events will only be flushed if this buffer is non-lossy mode.
/// </para>
/// <para>
/// If the appender is buffering in <see cref="Lossy"/> mode then the contents
/// of the buffer will only be flushed if <paramref name="flushLossyBuffer" /> is <c>true</c>.
/// In this case the contents of the buffer will be tested against the
/// <see cref="LossyEvaluator"/> and if triggering will be output. All other buffered
/// events will be discarded.
/// </para>
/// <para>
/// If <paramref name="flushLossyBuffer" /> is <c>true</c> then the buffer will always
/// be emptied by calling this method.
/// </para>
/// </remarks>
public virtual void Flush(bool flushLossyBuffer)
{
// This method will be called outside of the AppenderSkeleton DoAppend() method
// therefore it needs to be protected by its own lock. This will block any
// Appends while the buffer is flushed.
lock(this)
{
if (m_cb != null && m_cb.Length > 0)
{
if (m_lossy)
{
// If we are allowed to eagerly flush from the lossy buffer
if (flushLossyBuffer)
{
if (m_lossyEvaluator != null)
{
// Test the contents of the buffer against the lossy evaluator
LoggingEvent[] bufferedEvents = m_cb.PopAll();
ArrayList filteredEvents = new ArrayList(bufferedEvents.Length);
foreach(LoggingEvent loggingEvent in bufferedEvents)
{
if (m_lossyEvaluator.IsTriggeringEvent(loggingEvent))
{
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